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path: root/Source/Android/app/src/main/res/values/strings.xml
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2026-05-23Merge pull request #14506 from adamscott/crop-that-screenAdmiral H. Curtiss
Add screen crop feature
2026-04-18Add screen crop featureAdam Scott
2026-04-18Android: Add page table fastmem to Debug settingsJosJuice
2026-04-02HW/GBACore: Remove the GBA "Threads" setting. Make GBAs always run on ↵Jordan Woyak
dedicated threads in preparation for future improvements.
2026-03-31Android: Add GBA settingsJosJuice
The following settings were excluded: * Port 1-4 ROM: We're only supporting Game Boy Player for now * Save in Same Directory as the ROM: Implementation nightmare due to SAF
2026-02-15Android: Add Triforce BaseboardJosJuice
This lets users select Triforce Baseboard for SI and SP1. Limitations: * The test, service and coin buttons can be bound to gamepads and other physical inputs, but aren't available in the touch input overlay. * The IP redirections are exposed to the user as a raw string rather than a table like in DolphinQt.
2026-01-27feat: Add an option to preserve audio pitch when emulation speed changes, ↵Sam Belliveau
integrating it into core configuration and both Qt and Android UIs.
2025-11-23Android: Add LeaderboardTrackerEnabled and ChallengeIndicatorsEnabledJosJuice
This is an Android port of 7ed61c50a1. It looks like we don't have descriptions for any of the RetroAchievements settings in the Android GUI, so I haven't added descriptions for these two new settings either.
2025-11-18RetroAchievements - Android login callbackLillyJadeKatrin
Modify the RetroAchievements login code in Android to pass in a callback, pop a message if login fails, close the login box if it succeeds.
2025-11-16Add login to achievement settingsLillyJadeKatrin
2025-11-16Add Achievements submenu to Android settingsLillyJadeKatrin
2025-11-08Merge pull request #14047 from Simonx22/reset-all-dolphin-settings-androidOatmealDome
Android: Add Reset Dolphin Settings functionality
2025-11-02Android: Add Reset Dolphin Settings functionalitySimonx22
2025-10-29Android: Save settings instantly after editsSimonx22
2025-05-21Merge pull request #12769 from sepalani/wii-speakJMC47
IOS/USB: Emulate Wii Speak using cubeb
2025-05-12Core: Add VBI Frequency OverrideMartino Fontana
This feature allows overriding the frequency of the Vertical Blank Interrupt. For many games, this means that their gameplay speed will change without affecting audio, which would be useful by itself (e.g. grinding in RPGs). However, there are games that use delta time for their game logic, which allows them to be played at >60 FPS at the same gameplay speed! Some games aren't dynamic though, and require a patch to adjust their game speed variable.
2025-05-07Config: Rename MAIN_WII_SPEAK_CONNECTED to MAIN_WII_SPEAK_MUTEDSepalani
2025-05-07Android: Add emulated Wii SpeakSepalani
2025-04-19Android: Show time played in game detailsJosJuice
Unlike in DolphinQt, there isn't much space to show playtimes directly in the game list, so I've put it in the game details dialog instead.
2025-04-19Android: Create toggle for enabling/disabling time trackingJosJuice
2025-04-01Improve Performance of Granular Buffering + User Adjustable Buffer SizeSam Belliveau
2025-03-23Android: Show message when trying to map disconnected deviceJosJuice
Having the MotionAlertDialog immediately close is confusing for users. Let's show a message to tell them what went wrong.
2025-03-14AudioCommon: Added Granular SynthesisSam Belliveau
2025-02-12DolphinQt: Rename the pack/unpack SD Card buttons.Jordan Woyak
2024-10-18JitCache: Add WipeBlockProfilingData Functionmitaclaw
Accessible from DolphinQt and Android.
2024-10-14Android: Add vsync settingJosJuice
Recently we have been getting some requests to make the existing vsync setting available in the Android GUI: https://bugs.dolphin-emu.org/issues/13650 https://forums.dolphin-emu.org/Thread-vsync-toggle-for-android I don't quite understand why enabling the vsync setting is helpful when Android already enforces vsync, but I guess having the option available doesn't hurt. I'm putting the setting under Advanced, unlike in DolphinQt, since there's no clear reason why the typical user would want to use this setting.
2024-09-22Android: Add the "Real Balance Board" settingJosJuice
2024-07-28Change Dual Core (speedup) to Dual Core (speedhack)MayImilae
2024-06-24Android: Update copyright year in About dialog to 2024OatmealDome
2024-06-20Add 2 More Slots for Power Discs on Emulated BasedeReeperJosh
2024-04-09Android: Access Software JIT Profilingmitaclaw
2024-03-25Add tapserver BBA and Modem Adapter UI config to AndroidMatt
This PR simply exposes the tapserver options in Serial Port 1 on Android. They already exist and work, but are not selectable. I've tested the tapserver options myself with Phantasy Star Online Episode I & II and they work fine.
2024-03-17Implement GC modem adapterMartin Michelsen
This implements the GameCube modem adapter. This implementation is stable but not perfect; it drops frames if the receive FIFO length is exceeded. This is probably due to the unimplemented interrupt mentioned in the comments. If the tapserver end of the connection is aware of this limitation, it's easily circumvented by lowering the MTU of the link, but ideally this wouldn't be necessary. This has been tested with a couple of different versions of Phantasy Star Online, including Episodes 1 & 2 Trial Edition. The Trial Edition is the only version of the game that supports the Modem Adapter and not the Broadband Adapter, which is what made this commit necessary in the first place.
2024-03-17implement tapserver BBA on all platformsMartin Michelsen
This expands the tapserver BBA interface to be available on all platforms. tapserver itself is still macOS-only, but newserv (the PSO server) is not, and it can directly accept local and remote tapserver connections as well. This makes the tapserver interface potentially useful on all platforms.
2024-02-11Android: Mention download size in the Wii Menu not installed messageJosJuice
Google Play's policies require us to tell the user the size of any large download. The size seems to vary by just a megabyte or two across regions in my testing, so I'm listing a rough size for all the regions. I'm also taking the opportunity to shorten the message to make it easier to read.
2023-12-16Merge pull request #12346 from iwubcode/arb_mipmaps_default_offAdmiral H. Curtiss
Core: disable arbitrary mipmap detection by default
2023-12-10Add "large entry points map" settingJosJuice
To aid in debugging, this makes it possible to disable the recently added 32/64 GiB region which hasn't had a proper name so far.
2023-12-01Android / Core / DolphinQt: disable arbitrary mipmap detection by default, ↵iwubcode
let the games that need it be enabled with a config option, there aren't many of them
2023-11-28Merge pull request #12215 from JosJuice/android-si-devicesMai
Android: Add more GameCube controller types
2023-10-31Add fastmem arena settingJosJuice
Just for debugging.
2023-10-01Android: Add more GameCube controller typesJosJuice
For all your PSO needs.
2023-08-30Merge pull request #12095 from t895/color-space-settingsCharles Lombardo
Android: Expose color space settings
2023-08-29Android: Support settings with float valuesCharles Lombardo
We did support float settings before but we never showed anything past the decimal place before.
2023-08-29Android: Expose color correction settingsCharles Lombardo
2023-08-27Added latching buttonsCharles Oliner
Added latching buttons, buttons which turn on when you press them and off when you press them again.
2023-07-21Add Enable WiiLink checkbox to Android GUISketchMaster2001
2023-06-11Android: Implement a UI for AdrenotoolsRobin Kertels
2023-06-11VideoBackends:Vulkan: Allow loading custom drivers on AndroidRobin Kertels
... using libadrenotools
2023-05-28Android: Infinity Base UIJoshua de Reeper
Add a UI option for the Infinity Base within the Android Emulation Activity
2023-03-26Android: Adjust user data text to match DocumentProviderRobin Kertels