| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-06 | NativeLibrary: Create displayToastMsg Method | mitaclaw | |
| 2023-12-07 | Android: Expose config changed callbacks | JosJuice | |
| 2023-09-02 | Android: Use JNI for setting/getting ISO paths | JosJuice | |
| This gets rid of the last Android-specific code that directly interfaces with INI files. | |||
| 2023-08-26 | Merge pull request #11919 from t895/kotlin-controls | JosJuice | |
| Android: Convert "features.input" package to Kotlin | |||
| 2023-08-25 | Android: Convert GameFileCache to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert GameFile to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert NumericSetting to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert CoreDevice to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert EmulatedController to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert ControlReference to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert ControlGroup to Kotlin | Charles Lombardo | |
| 2023-08-25 | Android: Convert Control to Kotlin | Charles Lombardo | |
| 2023-05-28 | Android: Add Hashmap to IDCache | Joshua de Reeper | |
| 2023-03-07 | Android: Add the advanced input mapping dialog | JosJuice | |
| It's missing a lot of features from the PC version for now, like buttons for inserting functions and the ability to see what the expression evaluates to. I mostly just wanted to get something in place so you can set up rumble. Co-authored-by: Charles Lombardo <clombardo169@gmail.com> | |||
| 2023-03-03 | Android: Add NumericSetting support | JosJuice | |
| 2023-03-03 | Android: Add new input mapping implementation | JosJuice | |
| 2023-03-03 | Android: Remove old rumble implementation | JosJuice | |
| 2023-03-02 | Merge pull request #11614 from t895/kotlin-cheats | Mai | |
| Android: Convert Cheats Activity to Kotlin | |||
| 2023-03-01 | Android: Convert RiivolutionPatches to Kotlin | Charles Lombardo | |
| 2023-03-01 | Android: Convert GraphicsMod to Kotlin | Charles Lombardo | |
| 2023-03-01 | Android: Convert GraphicsModGroup to Kotlin | Charles Lombardo | |
| 2023-03-01 | Android: Convert PatchCheat to Kotlin | Charles Lombardo | |
| 2023-03-01 | Android: Convert ARCheat to Kotlin | Charles Lombardo | |
| 2022-07-23 | Android: Add graphics mods support to CheatsActivity | JosJuice | |
| 2022-01-21 | WiiUpdateCallback: Add interface for update callback | OatmealDome | |
| 2021-10-30 | Android: Add Riivolution patch configuration | JosJuice | |
| 2021-09-16 | Android: Implement basic read-only cheats list | JosJuice | |
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon | |
| SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel. | |||
| 2021-03-04 | Android: Remove #ifdef __cplusplus checks | JosJuice | |
| A C compiler would very much be unable to build this code anyway. | |||
| 2021-03-03 | Android: Delete more references in IDCache.cpp | JosJuice | |
| It's not causing any problems in practice so far, but let's fix it before I add even more stuff without remembering to delete references. | |||
| 2021-01-27 | Android: Implement save overwrite confirmation | JosJuice | |
| 2020-12-28 | Android: Add specialized content provider implementation of DoFileSearch | JosJuice | |
| 2020-12-28 | Android: Show a message when adding a folder with no games | JosJuice | |
| To catch people who try to use unsupported formats. | |||
| 2020-12-20 | Android: Add content provider support to File::ScanDirectoryTree | JosJuice | |
| 2020-12-20 | Android: Fix opening games with extensionless URI | JosJuice | |
| 2020-12-20 | Android: Add content provider support to File::FileInfo | JosJuice | |
| 2020-11-27 | IP/Top: Add Android network interface | Sepalani | |
| 2020-11-09 | Android: Fix rotating EmulationActivity after boot fails | JosJuice | |
| Time for yet another new iteration of working around the "surface destruction during boot" problem... This time, the strategy is to use a mutex in MainAndroid.cpp. | |||
| 2020-11-09 | Android: Finish EmulationActivity from C++ | JosJuice | |
| This makes EmulationActivity automatically close if booting fails, and lets us get rid of s_emulation_end_event. | |||
| 2020-10-21 | Android: Get game metadata from core | JosJuice | |
| Trying to get it from a GameFile before emulation starts is unreliable. | |||
| 2020-09-25 | Android: Add "Ignore for this session" to Warning AlertMessages | Ryan Meredith | |
| 2020-09-16 | Android: Add content provider support to File::Delete | JosJuice | |
| 2020-09-16 | Android: Add content provider support to File::IOFile | JosJuice | |
| Taking the hit now to prepare us for when Google Play will force us to use scoped storage... | |||
| 2020-09-16 | Android: Add a progress dialog for disc image conversion | JosJuice | |
| 2020-09-06 | Android: Expose a proper interface for C++ IniFile class | JosJuice | |
| Replaces the inflexible INI functions in NativeLibrary. | |||
| 2020-07-24 | Android: Add Log Configuration to UI | Ryan Meredith | |
| 2020-07-06 | Android: Convert some files to LF | JosJuice | |
| I wonder why lint didn't catch this... | |||
| 2019-05-29 | android: thread local env | weihuoya | |
| 2019-01-26 | Android: Optimize rumble call | zackhow | |
| Moved rumble call to IDCache since GetMethodID is expensive | |||
| 2019-01-23 | Android: Normalize pointer touches based on rendered aspect ratio | zackhow | |
| This allows the defaults to be actual defaults across devices with different screen sizes | |||
