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2013-08-29[Android] Add a button in the emulation view that allows a person to exit ↵Lioncash
emulation and go back to the game list. However, this does not work correctly yet. It will stop correctly. But the SurfaceView will not render the next game selected.
2013-08-29[Android] Remove garbage loggers for when I was debugging why the overlay ↵Lioncash
buttons wouldn't work.
2013-08-29[Android] Preliminary save-state support. Have the UI set up. Crashes with ↵Lioncash
SIGABRT however.
2013-08-29[Android] Let NativeLibrary handle initial folder structure creation.Ryan Houdek
2013-08-29[Android] Add save state native functions.Ryan Houdek
2013-08-29[Android] The back button now toggles the visibility of the action bar in ↵Lioncash
the emulation window. This can be used in the future to implement the overlay for save states and other things.
2013-08-29[Android] Decouple the emulation processes from the Main activity. Moved ↵Lioncash
them into their own activity called EmulationActivity.
2013-08-29[Android] Move the instantiation of the NativeGLSurfaceView into a layout ↵Lioncash
file. This will allow the addition of other components in the future, such as overlays, etc.
2013-08-29[Android] Forgot to make the AboutFragmentAdapter class 'final'Lioncash
2013-08-29[Android] Decouple the About fragment from the FolderBrowserAdapter. Now it ↵Lioncash
uses its own independent adapter (I have no idea why this wasn't done in the first place).
2013-08-29[Android] Use the same layout for the game list and the folder browser. ↵Lioncash
Since the UI layouts are exactly the same.
2013-08-28[Android] Some minor formatting styling.Lioncash
Remove unnecessary this statements.
2013-08-28[Android] Simplify the onItemClick listener for the GameListAdapter in ↵Lioncash
GameListFragment. There is no need to evaluate whether or not an item is a folder, since folders cannot be added in the first place. Probably some leftover code I forgot to remove.
2013-08-28[Android] Fix the position of a logcat logging statement. If, for whatever ↵lioncash
reason, the event parameter is null, then the previous placement would have caused an exception.
2013-08-28[Android] Clean up AboutFragment's onAttach method.lioncash
2013-08-27[Android] Simplify onAttach for CPUSettingsFragment and VideoSettingsFragmentLioncash
2013-08-27[Android] Remove the documentation of a parameter in GameListItem that was ↵Lioncash
removed a while ago.
2013-08-26[Android] Add wad file support.Ryan Houdek
2013-08-26[Android] Remove the explicit key event listener from InputConfigFragment. ↵Lioncash
The AlertDialog class has a key listener built into it. Also documented the methods/interfaces in MotionAlertDialog.
2013-08-26[Android] Only dismiss the input dialog when an input is registered. Before ↵Lioncash
it would dismiss upon the first event. Fixes a bug where control sticks wouldn't register because of the AlertDialog closing immediately after the "if (firstEvent)" branch.
2013-08-26[Android] Make the dialog variable in InputConfigFragment a local variable ↵Lioncash
in onPreferenceTreeClick. With the new input UI, this doesn't need to be accessible to other classes. Also change the documentation of the custom dialog class.
2013-08-26[Android] Greatly simplify the input handling for the button mapping ↵Lioncash
settings. Now input handling is directly in the fragment.
2013-08-26[Android] Finish documenting the native functions in NativeLibrary.java.Lioncash
2013-08-25[Android] My bad, somehow the Java file in the previous commit got encoded ↵Lioncash
with UTF8+BOM.
2013-08-25[Android] Fixed a typo in the event callback system documentation.Lioncash
2013-08-25[Android] Document the event callback system used in the Settings menu in ↵Lioncash
large detail.
2013-08-25[Android] Initial implementation of the new input UI.Lioncash
Testing may be further required. But it should work for the most part.
2013-08-24[Android] Invalidate the options menu upon switching fragments. This hides ↵Lioncash
the 'clear game list' option faster when switching fragment. Also fixes a rare bug where the option might not even redraw when returning to the game list.
2013-08-24[Android] Don't create a new GCMPath entry in the Dolphin config if it ↵Lioncash
another existing GCMPath entry already has the same directory path. Also, fix a 'bug' with the clear all items function. Make sure we set GCMPathes to 0, so that GCMPath entries start adding at GCMPath0 again. This change also allows me to remove the duplicate checking code from GameListFragment, since the items in the game list are loaded based on the GCMEntries in the Dolphin config.
2013-08-24[Android] Add the license header to Java files that were missing it.Lioncash
2013-08-23[Android] Add an option to clear the game list.Lioncash
2013-08-23[Android] Since we don't show invalid filetypes in the file browser anymore, ↵Lioncash
there's no need to check if a file is valid or not since they're all valid now.
2013-08-23[Android] Document most of the native functions in NativeLibrary.java.Lioncash
2013-08-23[Android] Fix the removal of duplicate items from the gamelist.Lioncash
This should have initially been a nested loop since it now guarantees every item in the list is checked. Also, removed some unused code and documented some things.
2013-08-23[Android] Only show valid files in the file browser.Lioncash
2013-08-22[Android] General cleanup. Add more documentation.Lioncash
Remove some accidental changes that slipped through. Don't want to have input settings in the settings menu just yet.
2013-08-22[Android] Format all Java files to be consistent.Lioncash
2013-08-22[Android] Make the previous commit parlane approved in terms of boolean ↵Lioncash
conditions.
2013-08-22[Android] Fix a bug in FolderBrowser.java which was causing an incomplete ↵Lioncash
directory structure to show.
2013-08-21[Android] Make two class variables in InputConfigFragment private. If left ↵Lioncash
the way they were, they could be accessed by other classes in its package, which is not intended.
2013-08-21Remove unused code from InputConfigFragment. This was for when the option to ↵Lioncash
draw onscreen controls was in this menu instead of video preferences.
2013-08-21[Android] Fixed a bug where the config files might not load correctly upon ↵Lioncash
launch. If the initial files existed, it wouldn't load the configs. This fixes that. If the files don't exist they will be copied (in the previous block) and everything will be fine.
2013-08-21[Android] Fix preferences from crashing. OSD controls was supposed to be ↵Ryan Houdek
boolean.
2013-08-20[Android] Migrate the "Draw Onscreen Controls" preference to the video settings.Lioncash
2013-08-20[Android] Remove unnecessary string messages from CPUSettingsFragment and ↵Lioncash
VideoSettingsFragment.
2013-08-20[Android] Implement a ViewPager for the settings. Also, move classes into ↵Lioncash
appropriate packages to make things cleaner.
2013-08-20[Android] Load all of the new settings from the ini when the app is launched.Lioncash
- Also fix a typo in the ini saving method in UserPreferences. Accidentally spelt the ini name wrong. - Also include the relocated XML preferences. I meant to push this with the previous commit.
2013-08-20[Android] Add most of the Dolphin video/gfx settings to the settings menu.Lioncash
2013-08-19[Android] Forgot to document the new parameter used in ↵Lioncash
SaveConfigToDolphinIni() in the last change. Fixed that.
2013-08-19[Android] Turn SaveConfigToDolphinIni() into a static method. Now saving ↵Lioncash
settings to the ini config just uses one call in PrefsFragment.onDestroy().