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path: root/Source/Android/src
AgeCommit message (Collapse)Author
2013-06-11[Android] Remove artificial limitation to not leave the sdcard directory. ↵Ryan Houdek
Keep screen on while running.
2013-05-26[Android] Properly open the navigation drawer when pressing menu or back in ↵Ryan Houdek
the game list.
2013-05-25[Android] Disable OpenGL in the settings menu since it doesn't work yet. ↵Ryan Houdek
Change some theme settings so the back button shows up on screen where needed.
2013-05-22[Android] Make it less stupid to add a folder to the search list. Now just ↵Ryan Houdek
hit the menu button and select 'Add current folder'
2013-05-20[Android] Redo the Settings menu, Can now change the CPU Core, dual core ↵Ryan Houdek
setting, and video backend in the settings"
2013-05-19[Android] Beginning of setting menu, doesn't do anything yet.Ryan Houdek
2013-05-17[Android] Support DFF files in the interface.Ryan Houdek
2013-05-05[Android] Allow the user to select multiple browse paths.Ryan Houdek
2013-04-24Remove something that slipped through the last commit.Lioncash
Don't even know why that was there.
2013-04-24[Android] WINDOW_SERVICE should be accessed statically.Lioncash
(it's a static final variable in the Context class, so... yeah).
2013-04-23Missed a few asset copiesRyan Houdek
2013-04-23Generally make the Android UI better.Ryan Houdek
2013-04-20Fix making the config directory so copying over assets won't fail.Ryan Houdek
2013-04-15Android Related - A tiny simplification/readability change for NativeListView.Lioncash
In this case, contains functions pretty much the same way, just more readable.
2013-04-14Add a Androind ControllerInterface class for allowing input in a non-hacky ↵Ryan Houdek
way. Add a default GCPad.ini file so it actually works.
2013-04-14Removes the Java ButtonManager for one in the C++ source so the OSD class ↵Ryan Houdek
can call in to it each frame for drawing the buttons. Copy our assets to the dolphin-emu directory for now. Remove NativeRenderer, ButtonManager, and Button Java classes since they aren't used anymore. Buttons A, B, and Start all work and are drawn on screen now. Button input on Android is still a bit hacky, needs a proper controller interface still. Android specific button drawing code is still hanging out in SWRenderer.cpp
2013-03-24Big commit. Fix running the APK, I had missed a view in the manifest. Clean ↵Ryan Houdek
up the Android EGL context creation to fit more in line with how Dolphin works. This breaks input at the moment as well. Change the memarena from 768MB to 64MB to allow 1GB phones to potentially run it. Rename EGL_X11 back to EGL since this merge brings in some of soreau's changes to more easily allow different platforms like Wayland and Android. Not quite all of the code because some needs to be cleaned up still.
2013-03-19Android mega commit of trash.Ryan Houdek