| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon | |
| SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel. | |||
| 2021-01-02 | Rehabilitate Haiku support. | waddlesplash | |
| 2020-08-22 | windows: fix build if pch were to be disabled | Shawn Hoffman | |
| 2020-03-23 | Cleanup warnings of -Wunused-variable | Jun Su | |
| remove unused variables. | |||
| 2019-09-01 | DolphinNoGUI: Add a FBDev platform | Stenzek | |
| And the associated GLContext bits | |||
| 2019-09-01 | GLContext: Get size using eglQuerySurface() | Stenzek | |
| Also no longer assumes that a nullptr display is not headless (needed for fbdev) | |||
| 2018-10-20 | GLContext: Try GL versions 3.2-4.6 when getting a context | Stenzek | |
| GLX previously was only creating a 4.0 context. | |||
| 2018-10-20 | CMake: Make X11 and EGL optional | Stenzek | |
| 2018-10-20 | GLContext: Runtime selection of EGL/GLX on Linux | Stenzek | |
| 2018-10-20 | GLContext: Use destructor instead of Shutdown() to cleanup | Stenzek | |
| Also uses the Initialize() method to make the context current. | |||
| 2018-10-20 | GLContext: Combine shared context initialization and creation | Stenzek | |
| 2018-10-20 | GLContext: Remove global context pointer | Stenzek | |
| 2018-10-20 | VideoBackends: Pass window system info from host on creation | Stenzek | |
| 2018-10-20 | GLContext: Use host connection | Stenzek | |
| This also removes the need for a sleeping event thread. | |||
| 2018-10-20 | Refactoring and cleanup of GLInterface (now GLContext) | Stenzek | |
