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path: root/Source/Core/Common/Src/DebugInterface.h
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2010-02-18Move MemCheck functionality into the virtual DebugInterface class from the ↵Shawn Hoffman
more general MemView class. Give DSP LLE Debugger a wxAUI facelift and add memory view to dsp debugger. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5080 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-15Roll back R3801. Dolphin works again. Seriously, if you're not even testing ↵hrydgard
huge freaking changes like this... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3807 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-11resurrect JIT viewerhrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3753 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28cleanup: extract breakpoint code into Common. only have one shared ↵hrydgard
PPCDebugInterface. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3567 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21New DSP debugger: step one. (not ready yet, but try loading zelda WW and ↵hrydgard
look at the dsp debugger..). Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e