summaryrefslogtreecommitdiff
path: root/Source/Core/Common/Src/DynamicLibrary.cpp
AgeCommit message (Collapse)Author
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in ↵XTra.KrazzY
which the project began. Now we don't have to change it every year :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start ↵hrydgard
cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28Some code cleanupomegadox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-18nakee's new logmanager. added a console window for windows builds (prints to ↵Shawn Hoffman
parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2675 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few ↵hrydgard
crash bugs in FileUtil.cpp. Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21CPlugin had a non-virtual destructor. This fixes that, plus reindents a ↵hrydgard
bunch of code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than ↵hrydgard
before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :( Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31trying to clean all plugins on shutdownnakeee
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31Some code clean upnakeee
console now prints to file and stderr on windows someone feels like creating a wxw version? git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26fixed compile,nakeee
fixed crash, added panicalert` git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26Core and PluginManager: Fixed Stop and Start again, the video plugin needed ↵John Peterson
to be completely reset git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22nJoy and SerialInterface: Fixed the crashes with MAXPADS more than 1, the ↵John Peterson
downside is that it doesn't work well one the second boot git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20Remove some unnecessary includes, clean some ////////hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19nJoy: Preparation for fixing the digital pad and the analog triggersJohn Peterson
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19SerialInterface and pads: Allow MAXPADS lower than 4John Peterson
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17Common: Moved Windows console functions to commonJohn Peterson
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1887 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16Revert r1861LPFaint99
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15nakee's work on dolphin events. Also get wxw out of logmanager. This commit ↵Shawn Hoffman
wants your comments git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13Move #include <window.h> from all files that include it and common.h to common.hLPFaint99
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1861 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07Wiimote:John Peterson
1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know. 2) I also made the Wiimote work after Stop and Start 3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-28stop blamming SDLnakeee
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1704 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-25just a bunch of random code cleanup i did on the train bored, plus a d3d ↵hrydgard
implementation of NativeVertexFormat which isn't actually used yet. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17remove a line that was meant to be temporary. I tested a bunch of times, and ↵Shawn Hoffman
couldn't get it to hang. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1567 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17Clear errors, fixed unload on linuxnakeee
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17compile fix for windowsnakeee
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1565 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17code clean up, for dll loading, note that this didn't add new errorsnakeee
just made old one visable, so complains about DllDebugger and missing symbols should be refered to the one who added the symbol without making sure the plugin actually has it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10Fix up wxw asserts and exceptions caused by: the "booting..." msg, hacked up ↵Shawn Hoffman
tooltips in the debugger, and the staticbitmaps in wiimoteframe. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1479 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08set svn:eol-style=native for **.cppbushing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08Elf loader etc: Added command line elf loader so I can build and run ↵John Peterson
homebrew with F5, use it with -e file.elf. Made some comments towards finding why lwbt fails to complete the HCI negotiation. I found that it worked in revision 800 so I will try to figure out what broke it along the way. Made some other small changes. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1432 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-17Temporary solution to prevent hanging when closing emulator when render to ↵John Peterson
main fram is used. It may be related to issue 1080. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1195 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to ↵John Peterson
Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-14Fixed Wii AX sound, for real this timeJohn Peterson
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1169 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-14Fixes Sorting in Linux, already tested in Windows. and if logging isn't ↵Sonicadvance1
enabled when loading a dynamic library in Linux, it will print instead of log git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@527 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy ↵hrydgard
to split it up into individual changes. Savestates not yet working. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-13If dynamic library loading fails, log and return false instead of panicing. ↵Maarten ter Huurne
Also fixed bug in Get() where "retval" was not actually returned on non-Windows platforms. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@190 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-08Fix shader cache bugs, improving linux speed. Remove some unnecessary printfs.hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@153 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-29removed unnecessary error message.hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@99 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-27Just submitting some boring minor cleanup and improved error msgs, to ↵hrydgard
isolate my next change. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@92 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12Initial megacommit.hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e