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path: root/Source/Core/Common/Src/Timer.cpp
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2010-01-21Kill the last timeGetTime calls.hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4921 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-21linux build fix, sorryhrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4919 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-21(Minor timer library code cleanup)hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4917 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-071. This should fix Issue 1625 (Bizarre Auto Frame Limit)ayuanx
Now the frame limiter yields on CPU thread, not as before on GPU thread mistakenly 2. Fixed clear of VI interrupts I guess VI interrupts are not used at all, because they were never cleared before 3. Made GPU thread 0% processor usage when paused whatever your active config is. I tried the event approach but somehow the thread resume latency is excessively long (Who can tell me why?) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4790 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08get rid of the '¯' chars in source code...non ascii chars are not really ↵Shawn Hoffman
good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4231 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-25GUI: Fixed the render-to-main fullscreen mode and screen resizingJohn Peterson
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in ↵XTra.KrazzY
which the project began. Now we don't have to change it every year :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-12Rearrange LogManager includes. The main purpose is to make it possible to ↵Nolan Check
modify Thread.h without recompiling the whole entire project. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3770 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28Some code cleanupomegadox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-21fix time printing in linuxnakeee
No idea why it should be needed though... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2721 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20More log fixing: Write to Window checkbox added, fix some log levels again, ↵hrydgard
clean some code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2701 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-15fix Timer::GetTimeFormattedShawn Hoffman
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2659 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07fix some gcc warningsLPFaint99
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2590 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22Consolidate the three implementations of Decode5A3 found in Core into one. ↵hrydgard
Fix some warnings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than ↵hrydgard
before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :( Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16Rerecording: Wind back the frame counter in the status bar when a save state ↵John Peterson
is loaded. Issues: The frame updates do currently not occur as often as the input updates. The input updates occur more frequently, perhaps closer to 60 times per real seconds. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16Rerecording: Added frame step function and status bar for the input ↵John Peterson
recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-16Revert r1861LPFaint99
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1879 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15nakee's work on dolphin events. Also get wxw out of logmanager. This commit ↵Shawn Hoffman
wants your comments git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-13Move #include <window.h> from all files that include it and common.h to common.hLPFaint99
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1861 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-13Fix time in some games (AC and ZWW at least). Many games doesn't use RTC but ↵memberTwo.mb2
TBRs. So a TB offset is initialized at boot with localtime now. There are, indeed, side effects since time is CPU cycle dependent in this case. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1519 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08set svn:eol-style=native for **.cppbushing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20Linux: Fix ups for people running Linux. If it breaks anything, punch me in ↵Sonicadvance1
the face. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@30 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12Initial megacommit.hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e