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path: root/Source/Core/DiscIO/FileMonitor.cpp
AgeCommit message (Collapse)Author
2014-03-29Remove all trailing whitespaces from our codebase.Pierre Bourdon
2014-03-23Fix a crash that got recently introduced.Ryan Houdek
When CFileSystemGCWii::GetFileName can't find a valid filename it would return nullptr. nullptr as a std::string throws an assert within the std lib. So return an empty string and check if it is empty or not
2014-03-16Simplify file tree building for the filesystem view.Lioncash
Technically this also simplifies on disc filename building in general.
2014-03-10Merge pull request #149 from lioncash/filemonitor-song-typesMatthew Parlane
Add more sound file extensions to FileMonitor's IsSoundFile.
2014-03-09clang-modernize -use-nullptrTillmann Karras
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09Add more sound file extensions to FileMonitor's IsSoundFile.Lioncash
2014-03-04Add two other formats to the list of extensions in IsSoundFilelioncash
.adx is used in various games, so this should definitely be here.
2014-03-04Simplify ShowSound() in FileMonitor.cpp.lioncash
Now if more sound types are found, they just need to simply be added to the unordered set. - Also changed ShowSound() to IsSoundFile() - Fixed IsSoundFile’s definition in FileMonitor.h. This whole time it has been defined as a void method, when in reality it was a bool function. - Changed the FileMonitor’s string parameters to be constant references.
2014-02-22Make DiscIO/ mostly IWYU clean (and fix errors in rest of the project ↵Pierre Bourdon
detected by this change).
2014-02-18Convert all includes to relative paths.Lioncash
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre