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path: root/Source/Core/DiscIO/Src/BannerLoaderGC.cpp
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2010-01-11Small unicode fix for extracting files (ISOProperties.cpp)LPFaint99
Change some PanicYesNo to AskYesNo so that they will always show (WiiSaveCrypted.cpp) Adds more country filtering options to Gamelist (france, italy, korea, taiwan, and unknown country) Misc. fixes for potential crashes that can only occur with a corrupted dump == check filesize of a dump before spending time looking for the cause of a crash :P git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4802 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08Linux: Tons of warning cleanup plus workaround a nasty crash problem in ↵hrydgard
StatusBarMessage. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28Fix screenshot offset as well as screenshot aspect ratio, also use PNG ↵sl1nk3.s
instead of BMP thanks to issue 1186. Fix for opening.bnr containing bad chars where the loop would stop when encountering one (fixes Rogue Leader description, which was using 0x0d and 0x0a) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3899 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in ↵XTra.KrazzY
which the project began. Now we don't have to change it every year :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )Shawn Hoffman
Currently scrubbing will display a warning that it removes the garbage data PERMENENTLY from the original file (mainly for speed of scrubbing). It could be removed in the future if people agree with me, since it is indeed just garbage. Any tips for making scrubbing faster would be welcomed :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-07fix some gcc warningsLPFaint99
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2590 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22Consolidate the three implementations of Decode5A3 found in Core into one. ↵hrydgard
Fix some warnings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12a tiny fix, I found MGS:TT PAL use BNR1 format opening.bnr, so only English ↵hyperiris
was filled. now, all 6 languages were filled when opening.bnr is BNR1 type. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2221 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09fix again, JP please check it. don't forget clear your cache!hyperiris
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07this should be OK: display some default info when no save existhyperiris
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03game name and description WIP: cache all 6 languages, so we don't need ↵hyperiris
refresh cache after we changes language. move some WIN32 code to CGameListCtrl. nakee, please check linux build, sorry I've not enough time to setup a linux dev environment. and, who can read German helps me to test game name and description display, thanks. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22continue working on display gamecube game name and description.hyperiris
now we can select Config -> General -> Game List Language to choose the language of PAL games for displaying git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21UI: makes dolphin displays japanese region games' names and their descriptions.hyperiris
only work on windows and asian language support installed. (without fonts and codepages, we can not display text, I'm sure). BTW, I only test on GC games, I've no Wii games now, and .\User\Cache directory must be cleared to work (delete all cached files) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1972 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20- Janitorial tasksfacugaich
- Bugfix in ARCode/Patch editor git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1612 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08set svn:eol-style=native for **.cppbushing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1442 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31Added ReadBannerRGBA8 function to GCMemcard class. gigaherz
Also "#if FALSE"'d the debug code which outputs BMPs of the banners (because I'm too lazy, the BMPs will "look" upside-down, while the actual image is ok). Next step will be to also allow reading animations. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@409 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31Fix/workaround at least one class of buffer underruns in the GL plugin. Fix ↵hrydgard
some bad deletes (instead of delete []). etc. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-14Removed unused local variable.Maarten ter Huurne
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@200 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-20More GFX plugin cleanup, still no visible changes. hrydgard
New right-click popup menu in game list - allow editing patch files easily. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12Initial megacommit.hrydgard
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e