| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-11-15 | GDBStub: Signal Breakpoint Changes To Host | mitaclaw | |
| 2024-10-23 | Host: Rename `JitCacheInvalidation` | mitaclaw | |
| There are two hard problems in computer science... | |||
| 2024-10-19 | DolphinQt: JIT Widget Refresh | mitaclaw | |
| Fulfilling a certain six-year-old todo. | |||
| 2024-09-27 | linux: Use D-Bus to inhibit screensaver | robxnano | |
| 2024-07-26 | Adjust order and spacing of various #includes | Dentomologist | |
| Move some #includes around to match the Contributing guidelines. | |||
| 2024-05-31 | TAS Input: Enable hotkeys and controller input when Input has focus | Dentomologist | |
| Enable emulator hotkeys and controller input (when that option is enabled) when a TAS Input window has focus, as if it was the render window instead. This allows TASers to use frame advance and the like without having to switch the focused window or disabling Hotkeys Require Window Focus which also picks up keypresses while other apps are active. Cursor updates are disabled when the TAS Input window has focus, as otherwise the Wii IR widget (and anything else controlled by the mouse) becomes unusable. The cursor continues to work normally when the render window has focus. | |||
| 2024-05-05 | Merge pull request #12760 from AdmiralCurtiss/win-cmake-fix | Admiral H. Curtiss | |
| Fix building with CMake on Windows | |||
| 2024-05-03 | Core::SetState: Avoid Global System Accessor | mitaclaw | |
| 2024-05-04 | DolphinNoGUI: Link against dwmapi.lib on Windows in CMake | Admiral H. Curtiss | |
| Required since 2b261b9306b9ab1ab558f79b3e88b1c89e1e8755 | |||
| 2024-05-02 | Merge pull request #12716 from guijan/obsd-port | Admiral H. Curtiss | |
| port to OpenBSD | |||
| 2024-04-28 | Remove rounded corners on emulation render window | Filoppi | |
| On Windows 11, when playing windowed in a separate window/widget from the main emulator window, we don't want the window to have rounded corners, as it prevents the corner pixels from being visible | |||
| 2024-04-22 | port to OpenBSD | Guilherme Janczak | |
| 2024-04-08 | Core::GetState: Avoid Global System Accessor | mitaclaw | |
| 2024-03-28 | DolphinQt: A Ubiquitous Signal For When Symbols Change | mitaclaw | |
| There were three distinct mechanisms for signaling symbol changes in DolphinQt: `Host::NotifyMapLoaded`, `MenuBar::NotifySymbolsUpdated`, and `CodeViewWidget::SymbolsChanged`. The behavior of these signals has been consolidated into the new `Host::PPCSymbolsUpdated` signal, which can be emitted from anywhere in DolphinQt to properly update symbols everywhere in DolphinQt. | |||
| 2024-03-22 | Merge pull request #12606 from mitaclaw/state-global-system | Admiral H. Curtiss | |
| State: Avoid Global System Accessor | |||
| 2024-03-18 | Core: Avoid (Some) Global System Accessor | mitaclaw | |
| 2024-03-01 | BootManager: Avoid Global System Accessor | mitaclaw | |
| 2024-03-01 | State: Avoid Global System Accessor | mitaclaw | |
| 2024-02-07 | Core: Move Emulation IOS instance to System. | Admiral H. Curtiss | |
| 2023-06-06 | Merge pull request #11873 from AdmiralCurtiss/pause-and-lock-host | JosJuice | |
| Core: Assert that only the Host thread may call PauseAndLock(). | |||
| 2023-06-02 | Core: Assert that only the Host thread may call PauseAndLock(). | Admiral H. Curtiss | |
| 2023-06-01 | Add MacOS Platform | Hibyehello | |
| Use MacOS Standard Fullscreen hotkey | |||
| 2023-05-16 | StringUtil: Move CommandLineToUtf8Argv() into Common namespace | Lioncash | |
| 2023-04-15 | Embrace nullptr over NULL and 0 | get | |
| 2023-02-09 | Merge pull request #11522 from phire/KillRendererWithFire | Scott Mansell | |
| Kill Renderer (with phire) | |||
| 2023-02-09 | fix fbdev | Scott Mansell | |
| 2023-02-09 | Cleanup headers | Scott Mansell | |
| 2023-01-31 | Cleanup headers | Scott Mansell | |
| 2023-01-31 | Fix missing include | Scott Mansell | |
| 2023-01-31 | Move Presenting, Dumping and ImGui out of Renderer | Scott Mansell | |
| 2023-01-30 | Use GNUInstallDirs for installation paths | Dan Church | |
| 2023-01-04 | HW/ProcessorInterface: Refactor to class, move to Core::System. | Admiral H. Curtiss | |
| 2022-09-08 | Merge pull request #10751 from Zopolis4/manifesto | Admiral H. Curtiss | |
| Update supportedOS values in .manifest files | |||
| 2022-08-22 | Merge pull request #10933 from shuffle2/vs | Admiral H. Curtiss | |
| msbuild: fix overbuilding of externals and lessen rebuild likelyhood | |||
| 2022-08-06 | Add Discord presence ioctlv to /dev/dolphin | InvoxiPlayGames | |
| 2022-08-05 | Update supportedOS values in .manifest files | Zopolis4 | |
| 2022-08-02 | msbuild: refactor to reduce rebuild events | Shawn Hoffman | |
| * moves dolphin-specific settings out of Base.props * creates exports.props for externals, allowing to easily import individual Externals * corrects some cruft that accumulated and probably contributed to msbuild overbuilding | |||
| 2022-07-17 | Require frontend to initialize controllers | JosJuice | |
| We currently have two different code paths for initializing controllers: Either the frontend (DolphinQt) can do it, or if the frontend doesn't do it, the core will do it automatically when booting. Having these two paths has caused problems in the past due to only one frontend being tested (see de7ef47548). I would like to get rid of the latter path to avoid further problems like this. | |||
| 2022-05-22 | cmake: Don't use PCH with Qt6. | Admiral H. Curtiss | |
| 2022-04-27 | msbuild: use default Project attrs | Shawn Hoffman | |
| maybe it makes the xml less scary :D | |||
| 2022-03-29 | windows: move ffmpeg bins to submodule | Shawn Hoffman | |
| udpate ffmpeg to b1cbeabf5e4b3234e895a58bafa371bfb792baf0 enable ffmpeg on arm64 | |||
| 2022-03-10 | GCAdapter: Defer initialization until MainWindow::InitControllers | Pokechu22 | |
| If libusb fails to initialize, an assertion fails, but if that happens before the main window is created, then Dolphin just dies. Now, the panic alert is properly shown and the user can ignore it. | |||
| 2022-03-07 | windows: wrap all main funcs with utf8 conversions | Shawn Hoffman | |
| fixes 12858 | |||
| 2022-01-09 | Common/MsgHandler: Remove non-format variants of PanicAlert | Pokechu22 | |
| They're no longer used. | |||
| 2021-12-31 | Config: Port remaining Interface settings to new config system. | Admiral H. Curtiss | |
| 2021-11-22 | Core/Boot: Refactor storage of boot-to-savestate data into a separate class. | Admiral H. Curtiss | |
| 2021-10-12 | Add option for Never Hide Mouse Cursor | sowens99 | |
| Instead of having a single GUI checkbox for "Always Hide Mouse Cursor", I have instead opted to use radio buttons so the user can swap between different states of mouse visibility. "Movement" is the default behavior, "Never" will hide the mouse cursor the entire time the game is running, and "Always" will keep the mouse cursor always visible. | |||
| 2021-07-13 | Core: Add GBA host interface | Bonta | |
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon | |
| SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel. | |||
| 2021-05-27 | Implement Cursor Locking and new input focus checks for it | Filoppi | |
