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path: root/Source/Core/DolphinTool/HeaderCommand.cpp
AgeCommit message (Collapse)Author
2024-08-16DolphinTool: print title IDs in hexTillmann Karras
2023-11-28Tool/Header: Add JSON output mode; game dataLexi Larkin
2023-06-17Merge pull request #11960 from Minty-Meeo/dolphin-tool-code-review-4Admiral H. Curtiss
DolphinTool: Use {fmt} library
2023-06-16DolphinTool: Less string copiesget
2023-06-16DolphinTool: Use {fmt} libraryget
2023-06-16DolphinTool: Use EXIT_SUCCESS and EXIT_FAILUREget
2023-06-16DolphinTool: Ditch OOP designget
2023-06-16DolphinTool: Sensible changesget
2022-03-19Added a way to check Block Size, Compression Method, and Compression Level ↵Minty-Meeo
flags to dolphin-tool New dolphin-tool command: "header" -b / --block_size -c / --compression -l / --compression_level Informative RVZ/WIA header2 value "compression_level" is now a s32 instead of a u32, because negative compression is a thing. Speaking of, it is now possible to use negative compression levels in dolphin-tool's convert command (not the GUI, though).