| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-08-13 | Merge pull request #2024 from RisingFog/irgui | Markus Wick | |
| Add UI Support for up to 8x Internal Resolutions | |||
| 2015-07-01 | Small changes to description to "Store EFB Copies to Texture Only" | Anthony Serna | |
| 2015-06-07 | VideoConfigDiag: Translate cache_hires_textures_desc like other strings | JosJuice | |
| 1aa829c made these strings use wxTRANSLATE by reverting 0004b60, but cache_hires_textures_desc was left out because it was added after 0004b60. | |||
| 2015-06-07 | Fixed translation of strings at runtime. | Matthew Parlane | |
| Static strings can not be translated until wxLocale is initialised. This reverts commit 0004b6004b726535275ceb96c8493c195fd79401. Conflicts: Source/Core/DolphinWX/VideoConfigDiag.cpp | |||
| 2015-05-26 | Merge pull request #2162 from degasus/prefetch_tex | Markus Wick | |
| CustomTexture: prefetch all available textures | |||
| 2015-05-25 | Merge pull request #2274 from degasus/disable_bbox | Ryan Houdek | |
| Disable bbox | |||
| 2015-05-25 | Set copyright year to when a file was created | Tillmann Karras | |
| 2015-05-25 | Update license headers to GPLv2+ | Tillmann Karras | |
| 2015-05-25 | VideoCommon: Make BBox emulation optional | degasus | |
| 2015-05-16 | CustomTexture: prefetch all available textures | degasus | |
| 2015-05-08 | DolphinWX: Remove unnecessary includes | Lioncash | |
| 2015-04-30 | VideoConfigDiag: Simplify string translation handling | Lioncash | |
| Explicit wxGetTranslation usage isn't necessary | |||
| 2015-02-28 | VideoConfigDiag: Rename EFB Copies to RAM option | Stevoisiak | |
| 2015-02-25 | Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2 | Lioncash | |
| Basic Formatting/Whitespace Cleanup | |||
| 2015-02-25 | Formatting/Whitespace Cleanup | Stevoisiak | |
| Various fixes to formatting and whitespace | |||
| 2015-02-25 | VideoConfigDiag: Use consistent spelling of nouns. | Tony Wasserka | |
| 2015-02-24 | VideoCommon: rename efb2tex and efb2ram | degasus | |
| 2015-02-24 | VideoCommon: always enable efb copy | degasus | |
| 2015-02-11 | Merge pull request #2027 from Buddybenj/change-wording | Lioncash | |
| Change Wording | |||
| 2015-02-11 | Change Wording | Benjamin Przybocki | |
| All of the other descriptions for drop-down menus use select. | |||
| 2015-01-27 | Merge pull request #1948 from magumagu/remove-efb-cache | Markus Wick | |
| Remove EFB to RAM cache, and simplify code. | |||
| 2015-01-25 | VideoConfigDiag: Allow anaglyph shader to be turned off. | Jules Blok | |
| Also hard-code the default shader. | |||
| 2015-01-25 | PostProcessing: Add support for user-supplied anaglyph shaders. | Jules Blok | |
| There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders. | |||
| 2015-01-23 | Remove EFB to RAM cache, and simplify code. | magumagu | |
| 2015-01-21 | Improve and/or arbitrarily change the descriptions of various settings in ↵ | Paul Olszewski | |
| the graphics options. | |||
| 2014-12-29 | VideoConfigDiag: Remove double space. | Jules Blok | |
| 2014-12-25 | VideoConfigDiag: Don't enable the post-processing config button when there ↵ | Jules Blok | |
| are no options. The handling of the Anaglyph override was incorrect. | |||
| 2014-12-24 | VideoConfigDiag: Enable stereoscopy options. | Jules Blok | |
| 2014-12-24 | VideoConfig: Rename Separation to Depth and update descriptions. | Jules Blok | |
| More accurate since it's not a real IPD and Nvidia also calls it depth. | |||
| 2014-12-18 | OGL: Don't generate a geometry shader if the backend doesn't support it. | Jules Blok | |
| This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag. | |||
| 2014-12-14 | D3D: Add anaglyph stereoscopy support. | Jules Blok | |
| 2014-12-14 | D3D: Add 3D vision support. | Jules Blok | |
| 2014-12-01 | DolphinWX: Specify wxID_ANY where -1 is used in controls | Lioncash | |
| 2014-11-27 | VideoConfig: Further optimize convergence and separation values and update ↵ | Jules Blok | |
| their descriptions. Previous convergence distance was much too large. | |||
| 2014-11-27 | OGL: Only show the options when stereoscopy was enabled in the INI file. | Jules Blok | |
| We'll enable the stereoscopy options globally when it is ready for release. | |||
| 2014-11-24 | VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and ↵ | Jules Blok | |
| introduce a separate section for it. | |||
| 2014-11-24 | VideoConfig: Rename StereoFocalLength to StereoConvergence. | Jules Blok | |
| 2014-11-23 | VideoConfigDiag: Update convergence description. | Jules Blok | |
| The switch to the Nvidia formula reversed this setting. | |||
| 2014-11-23 | VideoConfigDiag: Remove value labels. | Jules Blok | |
| 2014-11-23 | TextureCache: Add "Mono EFB Depth Copy" stereoscopy option. | Jules Blok | |
| 2014-11-23 | VideoCommon: Switch to Nvidia stereoscopy offset formula. | Jules Blok | |
| 2014-11-23 | VideoConfigDiag: Update descriptions. | Jules Blok | |
| Since we cannot accurately calculate the eye seperation or the focal length without headtracking these values are purely virtual. | |||
| 2014-11-23 | VideoConfigDiag: Update descriptions of stereoscopy settings. | Jules Blok | |
| 2014-11-23 | OGL: Add Top-and-Bottom stereoscopy mode. | Jules Blok | |
| 2014-11-23 | VertexShaderManager: Add stereoscopy options to swap the left and right eye. | Jules Blok | |
| 2014-11-23 | PostProcessing: Add support for anaglyph stereoscopy mode. | Jules Blok | |
| 2014-11-23 | VideoConfigDiag: Add stereoscopy options group. | Jules Blok | |
| 2014-11-23 | VideoConfig: Limit the Stereo 3D option to the OpenGL backend. | Jules Blok | |
| 2014-11-23 | VideoConfigDiag: Add Stereo 3D option. | Jules Blok | |
| 2014-11-17 | Merge pull request #1306 from i418c/freelook_fixes | skidau | |
| Freelook fixes | |||
