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path: root/Source/Core/DolphinWX/VideoConfigDiag.cpp
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2015-08-13Merge pull request #2024 from RisingFog/irguiMarkus Wick
Add UI Support for up to 8x Internal Resolutions
2015-07-01Small changes to description to "Store EFB Copies to Texture Only"Anthony Serna
2015-06-07VideoConfigDiag: Translate cache_hires_textures_desc like other stringsJosJuice
1aa829c made these strings use wxTRANSLATE by reverting 0004b60, but cache_hires_textures_desc was left out because it was added after 0004b60.
2015-06-07Fixed translation of strings at runtime.Matthew Parlane
Static strings can not be translated until wxLocale is initialised. This reverts commit 0004b6004b726535275ceb96c8493c195fd79401. Conflicts: Source/Core/DolphinWX/VideoConfigDiag.cpp
2015-05-26Merge pull request #2162 from degasus/prefetch_texMarkus Wick
CustomTexture: prefetch all available textures
2015-05-25Merge pull request #2274 from degasus/disable_bboxRyan Houdek
Disable bbox
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-05-25VideoCommon: Make BBox emulation optionaldegasus
2015-05-16CustomTexture: prefetch all available texturesdegasus
2015-05-08DolphinWX: Remove unnecessary includesLioncash
2015-04-30VideoConfigDiag: Simplify string translation handlingLioncash
Explicit wxGetTranslation usage isn't necessary
2015-02-28VideoConfigDiag: Rename EFB Copies to RAM optionStevoisiak
2015-02-25Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2Lioncash
Basic Formatting/Whitespace Cleanup
2015-02-25Formatting/Whitespace CleanupStevoisiak
Various fixes to formatting and whitespace
2015-02-25VideoConfigDiag: Use consistent spelling of nouns.Tony Wasserka
2015-02-24VideoCommon: rename efb2tex and efb2ramdegasus
2015-02-24VideoCommon: always enable efb copydegasus
2015-02-11Merge pull request #2027 from Buddybenj/change-wordingLioncash
Change Wording
2015-02-11Change WordingBenjamin Przybocki
All of the other descriptions for drop-down menus use select.
2015-01-27Merge pull request #1948 from magumagu/remove-efb-cacheMarkus Wick
Remove EFB to RAM cache, and simplify code.
2015-01-25VideoConfigDiag: Allow anaglyph shader to be turned off.Jules Blok
Also hard-code the default shader.
2015-01-25PostProcessing: Add support for user-supplied anaglyph shaders.Jules Blok
There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.
2015-01-23Remove EFB to RAM cache, and simplify code.magumagu
2015-01-21Improve and/or arbitrarily change the descriptions of various settings in ↵Paul Olszewski
the graphics options.
2014-12-29VideoConfigDiag: Remove double space.Jules Blok
2014-12-25VideoConfigDiag: Don't enable the post-processing config button when there ↵Jules Blok
are no options. The handling of the Anaglyph override was incorrect.
2014-12-24VideoConfigDiag: Enable stereoscopy options.Jules Blok
2014-12-24VideoConfig: Rename Separation to Depth and update descriptions.Jules Blok
More accurate since it's not a real IPD and Nvidia also calls it depth.
2014-12-18OGL: Don't generate a geometry shader if the backend doesn't support it.Jules Blok
This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
2014-12-14D3D: Add anaglyph stereoscopy support.Jules Blok
2014-12-14D3D: Add 3D vision support.Jules Blok
2014-12-01DolphinWX: Specify wxID_ANY where -1 is used in controlsLioncash
2014-11-27VideoConfig: Further optimize convergence and separation values and update ↵Jules Blok
their descriptions. Previous convergence distance was much too large.
2014-11-27OGL: Only show the options when stereoscopy was enabled in the INI file.Jules Blok
We'll enable the stereoscopy options globally when it is ready for release.
2014-11-24VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and ↵Jules Blok
introduce a separate section for it.
2014-11-24VideoConfig: Rename StereoFocalLength to StereoConvergence.Jules Blok
2014-11-23VideoConfigDiag: Update convergence description.Jules Blok
The switch to the Nvidia formula reversed this setting.
2014-11-23VideoConfigDiag: Remove value labels.Jules Blok
2014-11-23TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.Jules Blok
2014-11-23VideoCommon: Switch to Nvidia stereoscopy offset formula.Jules Blok
2014-11-23VideoConfigDiag: Update descriptions.Jules Blok
Since we cannot accurately calculate the eye seperation or the focal length without headtracking these values are purely virtual.
2014-11-23VideoConfigDiag: Update descriptions of stereoscopy settings.Jules Blok
2014-11-23OGL: Add Top-and-Bottom stereoscopy mode.Jules Blok
2014-11-23VertexShaderManager: Add stereoscopy options to swap the left and right eye.Jules Blok
2014-11-23PostProcessing: Add support for anaglyph stereoscopy mode.Jules Blok
2014-11-23VideoConfigDiag: Add stereoscopy options group.Jules Blok
2014-11-23VideoConfig: Limit the Stereo 3D option to the OpenGL backend.Jules Blok
2014-11-23VideoConfigDiag: Add Stereo 3D option.Jules Blok
2014-11-17Merge pull request #1306 from i418c/freelook_fixesskidau
Freelook fixes