| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-03-15 | InputCommon/ControllerEmu: Break out functionality of EmulatedController | Jordan Woyak | |
| to eliminate redundant unused members in Wii Remote extension objects. | |||
| 2024-10-09 | Simplify `std::transform` with `std::ranges::transform_view` | mitaclaw | |
| 2024-09-22 | StringUtil: Remove `JoinStrings` | mitaclaw | |
| With 12 uses of `JoinStrings` in the codebase vs 36 uses of `fmt::join`, fmtlib's range adapter for string concatenation with delimiters is clearly the preferred option. | |||
| 2024-04-15 | InputCommon: Fix unnecessary "Modifier/Range" ini file entries. | Jordan Woyak | |
| 2023-04-13 | Common/IniFile: Move interface into Common namespace | Lioncash | |
| Gets this out of the global namespace and into the Common namespace | |||
| 2022-01-04 | InputCommon: Use value of "Modifier" button "Range" setting rather than ↵ | Jordan Woyak | |
| always applying 50%. Make "Clear" button reset "Modifier" "Range" settings to 50%. | |||
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon | |
| SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel. | |||
| 2021-05-12 | StickGate: add custom clamp value | Filoppi | |
| Works exactly as before by default. It will be used by my upcoming input PRs. | |||
| 2021-05-12 | Add mixed comments to input code, make some tooltip clearer | Filoppi | |
| 2021-05-10 | InputCommon: add a ton of missing consts | Filoppi | |
| fix some related grammar errors only the ButtonManager required code changes | |||
| 2020-11-03 | Virtual Notch settings and UI for octagonal stick | Nick Michael | |
| 2020-09-19 | ControllerEmu: Improve and simplify UpdateCalibrationData. | Jordan Woyak | |
| 2020-08-08 | Fix various -Wshadow warnings | Tillmann Karras | |
| 2020-02-25 | InputCommon: Specify ini value default when saving calibration "center". | Jordan Woyak | |
| 2020-02-25 | InputCommon: Clamp calibration values within square shape. | Jordan Woyak | |
| 2020-02-25 | InputCommon: RoundStickGate's ideal sample count can be 1. | Jordan Woyak | |
| 2019-11-22 | InputCommon: Make use of fmt where applicable | Lioncash | |
| Continues the migration over to fmt | |||
| 2019-05-18 | ControllerEmu: Add support for setting the center of a ReshapableInput | Artemis Tosini | |
| This is useful in far out-of-calibration controllers, such as the Switch Pro controller. This also adds support for configuring the center in the Mapping widget. | |||
| 2019-05-04 | Replace MathUtil::Clamp with std::clamp | Léo Lam | |
| 2019-04-12 | WiimoteEmu: Allow shake frequency and intensity to be configured. Other ↵ | Jordan Woyak | |
| minor cleanups. | |||
| 2019-04-07 | InputCommon: Clean up how numeric settings are handled. Add units of measure ↵ | Jordan Woyak | |
| to UI. Eliminate hidden magic values of the IR cursor. | |||
| 2019-03-01 | ControllerEmu: Deadzone math fix. | Jordan Woyak | |
| 2019-02-10 | DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input ↵ | Jordan Woyak | |
| calibration "wizard". | |||
| 2018-12-30 | ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings ↵ | Jordan Woyak | |
| to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing. | |||
| 2018-12-29 | ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote ↵ | Jordan Woyak | |
| tilt as well. Also make the tilt mapping indicator pretty. | |||
| 2018-12-27 | InputCommon: Simplified StickGate interface and moved class into its own ↵ | Jordan Woyak | |
| file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code. | |||
