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InputCommon
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ControllerInterface
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Commit message (
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Author
2024-03-14
ControllerInterface: Add IsHidden function to Control interface.
Jordan Woyak
2024-03-14
SDL: Deduplicate Motor logic with templates.
Jordan Woyak
2024-03-14
SDL: Move class definition out of header.
Jordan Woyak
2024-03-11
InputCommon/WiimoteController: Add inputs that report the raw IR objects seen...
Admiral H. Curtiss
2024-03-11
InputCommon: Add Android InputBackend class.
Jordan Woyak
2024-03-11
InputCommon: Handle window change in Quartz.
Jordan Woyak
2024-03-11
InputCommon: Implement xlib window change logic.
Jordan Woyak
2024-03-11
InputCommon: Add Win32 InputBackend class.
Jordan Woyak
2024-03-11
InputCommon: Add Pipes InputBackend class.
Jordan Woyak
2024-03-11
InputCommon: Add XInput2 InputBackend class.
Jordan Woyak
2024-03-11
InputCommon: Add Quartz InputBackend class.
Jordan Woyak
2024-03-11
InputCommon: Provide WindowSystemInfo getter for ControllerInterface.
Jordan Woyak
2024-03-11
InputCommon: Remove some IOKit leftovers.
Jordan Woyak
2024-01-18
InputCommon/WGInput: Handle add/remove events on separate thread to prevent d...
Admiral H. Curtiss
2024-01-15
InputCommon/SDL: Code style fixes.
Admiral H. Curtiss
2024-01-15
InputCommon/SDL: Avoid potential infinite loops from integer truncation.
Admiral H. Curtiss
2024-01-15
InputCommon/SDL: Check for errors from SDL_JoystickNumButtons(), SDL_Joystick...
Admiral H. Curtiss
2024-01-15
InputCommon/SDL: Fix incorrect use of std::vector::assign() and check bounds.
Admiral H. Curtiss
2024-01-13
Merge pull request #12085 from SuperSamus/sdl-gamecontroller
Admiral H. Curtiss
2024-01-13
SDL: Add GameController API, cleanup
Martino Fontana
2024-01-10
Steam Deck: Pad out feature report to 64 bytes
Vicki Pfau
2024-01-10
ControllerInterface: Make FullAnalogSurface inherit IsDetectable()
Martino Fontana
2023-12-18
Input: Improve Controller Interface devices threading
Filoppi
2023-12-12
MappingCommon: Make use of std::erase_if
Lioncash
2023-11-10
SDL: Add default case to switch statement
Dentomologist
2023-10-26
ControllerInterface/SDL: Remove Xbox 360 controller disabling hack.
Jordan Woyak
2023-09-28
Merge pull request #12172 from ArcaneNibble/sd
Admiral H. Curtiss
2023-09-21
fmt 10.0.0-10.1.1 compile fixes
get
2023-09-07
Steam Deck: Periodically reenable gyro
R
2023-08-17
Use structs for config callback IDs
JosJuice
2023-08-15
ControllerInterface/Android: Add null check to AddDevice
JosJuice
2023-06-18
Replace std::ostringstream usage with fmt::format
get
2023-06-06
InputCommon: Don't treat two analog inputs as a spurious trigger combo
JosJuice
2023-06-06
Merge pull request #11762 from jbosboom/xinput2-raw-event-query
Admiral H. Curtiss
2023-05-29
Merge pull request #11819 from JosJuice/android-input-device-null
Admiral H. Curtiss
2023-05-19
XInput2: Listen to master devices only
Jeffrey Bosboom
2023-05-19
XInput2: Use raw events and queries for buttons and keys
Jeffrey Bosboom
2023-05-19
XInput2: Request XInput 2.1
Jeffrey Bosboom
2023-05-19
XInput2: Make button state a u32
Jeffrey Bosboom
2023-05-19
Merge pull request #11739 from OatmealDome/iokit-be-gone
Admiral H. Curtiss
2023-05-19
Merge pull request #11758 from jbosboom/xinput2-client-pointer
Admiral H. Curtiss
2023-05-16
StringUtil: Move IsAlpha() into Common namespace
Lioncash
2023-05-10
Support Steam Deck controls directly through hidraw
R
2023-05-07
ControllerInterface/Android: Add some missing DeleteLocalRef calls
JosJuice
2023-05-07
ControllerInterface/Android: Use InputEvent.getDeviceId
JosJuice
2023-04-13
XInput2: Accept input from keyboards other than the first master
Jeffrey Bosboom
2023-04-12
Pragma diagnostic ignore [-Wregister] is no longer needed
Minty-Meeo
2023-04-07
InputCommon: Remove OSX (IOKit) input backend
OatmealDome
2023-03-14
Merge pull request #11635 from Dentomologist/wiimote_fix_disconnection_deadlock
Pierre Bourdon
2023-03-08
ControllerInterface: Fix deadlock when Wii Remote disconnects
Dentomologist
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