| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-04-23 | XInput: Apply Rumble/Motor output only on changes (again) | mimimi085181 | |
| Disclaimer: I can't test if this works on xbox one controllers, i don't have one. But i have conformed that this UpdateMotors() is related to rumble for emulated wiimotes. This partially reverts commit "XInput: Apply immediately as well" (1958a10b6f5ba8348268b077f6410dadb2a20c8f) from pr # https://github.com/dolphin-emu/dolphin/pull/1560 Hopefully this fixes the xbox one controller rumble issue: https://bugs.dolphin-emu.org/issues/9071 And in theory it might reduce the used usb bandwidth, as it was originally intended before pr 1560. @JMC47: Please do a good amount of testing, to see if this breaks rumble for wiimotes or gamecube controllers emulated with xinput devices. | |||
| 2016-02-06 | Merge pull request #3595 from Sonicadvance1/Android_headless | Ryan Houdek | |
| [Android] Headless support | |||
| 2016-02-05 | normalize and check upper/lower bounds of hats input on OS X | Nick Tiberi | |
| 2016-02-05 | Use cmake to determine if we are enabling the Android Controller Interface | Ryan Houdek | |
| 2016-01-20 | [Pipe input] Make the commands locale-unaware | mathieui | |
| Setting axis values in an automated way should not be locale-aware as strtod is. | |||
| 2016-01-10 | Comment change to reflect what code does | booto | |
| 2016-01-06 | Move Android JNI bits from DolphinWX to the Android folder. | Ryan Houdek | |
| 2016-01-04 | Android: More analog input configurations | Phatcat | |
| Lets the user set the following in intervals of 10 between 10 and 100; - Stick/Radius (default 100,000000) - Triggers/Threshold (default 90,000000) - Tilt/Modifier/Range (default 50,000000) + mapped Tilt/Modifier button to the configurations for wiimotes & nunchuks | |||
| 2015-12-24 | Ignored the mouse position unless the cursor is over the Dolphin window. | skidau | |
| Fixes issue 8673. | |||
| 2015-12-02 | Wiimote + Extensions for Android | Phatcat | |
| 2015-11-03 | Fix some bugs in Pipe input parsing. | spxtr | |
| If there were two commands in the buffer at once, it would only run the first because of an error in UpdateInput. If you sent the command "SET C" it would segfault because of a logic issue in ParseCommand. | |||
| 2015-10-28 | Merge pull request #3170 from spxtr/pipes | Lioncash | |
| Implemented GC Controller inputs via named pipes. | |||
| 2015-10-24 | GC controller input using named pipes | spxtr | |
| Currently only works on unix, but can be extended to other systems. Can also be extended to do wiimotes. Searches the Pipes folder for readable named pipes and creates a dolphin input device out of them. Send controller inputs to the game by writing to the file. Commands are described in Pipes.h. | |||
| 2015-10-06 | Added some headers to allow Dolphin to compile in my environment. | catzilla4 | |
| 2015-10-02 | InputCommon: Use NSNumber numeric literals in Obj-C code | Lioncash | |
| 2015-09-26 | Common: Move asserts to their own header | Lioncash | |
| 2015-09-17 | ControllerInterface: Fix -Winconsistent-missing-override warnings on OSX | Lioncash | |
| 2015-09-09 | ExpressionParser: Make all control paths return a value in operator std::string | Lioncash | |
| 2015-09-05 | Add missing override specifiers | Lioncash | |
| 2015-09-05 | General: Remove unimplemented function prototypes | Lioncash | |
| 2015-08-15 | evdev: don't pass null path to the kernel | Tillmann Karras | |
| 2015-08-04 | Fix building with PCH disabled. | Rohit Nirmal | |
| 2015-08-04 | Fix some warnings | Tillmann Karras | |
| reorder, sign-compare, pessimizing-move | |||
| 2015-08-02 | Stable device identifier for evdev | Gabriel Corona | |
| 2015-07-30 | Remove unnecessary virtual keywords | Lioncash | |
| 2015-07-23 | Android: Wiimote UI Fixup | sigmabeta | |
| 2015-07-21 | Add Wiimote support to the Android backend. | Ryan Houdek | |
| Not actually wired up to the Android UI for configuration. | |||
| 2015-07-13 | Merge branch 'stable' into 'master' | Scott Mansell | |
| 2015-07-08 | Fix building with PCH disabled. | Rohit Nirmal | |
| 2015-07-07 | evdev: Delete rumble effects on the correct file descriptor. | Scott Mansell | |
| Was using m_id insted of m_fd. Also re-arrange the code so rumble effects always get deleted instead of just on stop commands. | |||
| 2015-07-04 | evdev: fix -Wunused-private-field warning | Tillmann Karras | |
| 2015-07-04 | Merge branch 'stable' | Scott Mansell | |
| 2015-07-01 | evdev: Support axis with ranges which extend below zero. | Scott Mansell | |
| 2015-07-01 | Linux: Add an evdev based controller backend, to replace SDL. | Scott Mansell | |
| 2015-06-21 | Fix misc. clang warnings - mostly complaints about inconsistent use of override. | comex | |
| Previously, MacOpenFile only overrode anything on OS X; otherwise it was just a useless method, which is presumably why it wasn't marked override in the first place. Address this more sanely by wrapping it in #ifdef __APPLE__. | |||
| 2015-06-08 | Revert "SDL: handle SDL_QUIT event" | Matthew Parlane | |
| 2015-06-05 | SDL: handle SDL_QUIT event | Tillmann Karras | |
| Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal handler for SIGINT and SIGTERM. There will be a way to prevent this in 2.0.4 but for now we'll need to handle SDL_QUIT. | |||
| 2015-05-28 | Pass strings by const reference where possible | Lioncash | |
| 2015-05-25 | Set copyright year to when a file was created | Tillmann Karras | |
| 2015-05-25 | Update license headers to GPLv2+ | Tillmann Karras | |
| 2015-05-25 | Add missing license headers | Tillmann Karras | |
| 2015-05-25 | Simplify some more license headers | Tillmann Karras | |
| 2015-05-22 | ExpressionParser: Add missing break in UnaryExpression value setting | Lioncash | |
| 2015-04-21 | Merge pull request #2199 from skidau/remove-controls-lock | Matthew Parlane | |
| Cleaned up the controller locking mechanism | |||
| 2015-03-28 | Track the co-ordinates of the mouse relative to the pointed window instead ↵ | skidau | |
| of the original hwnd. | |||
| 2015-03-28 | Revert the recent changes related to updating hwnd | skidau | |
| 2015-03-19 | Updated the input plugins reference of hwnd on game start. Fixes the emu ↵ | skidau | |
| wiimotes mouse IR when rendering the game to a separate window. | |||
| 2015-03-12 | Removed the controller update lock as it is no longer needed. | skidau | |
| 2015-03-08 | Fixed the crash that would occur when the Refresh button was pressed in the ↵ | skidau | |
| controllers config. - Simplified the locking mechanism when controllers were updated - Reloaded the config of the controls instead of re-initialising the control plugins - Fixed controls being unresponsive after the Refresh button was pressed - Disables the hotkeys while the controller config is open | |||
| 2015-02-26 | Do not fail to evaluate an expression if some input is missing | Gabriel Corona | |
| My keyboard layout does not have Alt_R but ISO_Level3_Shift. As a consequence any control expression containing Alt_R fails to evaluate completely and is unusable. This modification replace the missing term of the expression by a dummy expression which always evaluate to 0. This way, the keybinding can work even if some keys are not available. | |||
