| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-03-22 | Core / DolphinQt / InputCommon: reduce the number disk writes when using ↵ | iwubcode | |
| DynamicInputTextures | |||
| 2024-05-31 | InputCommon / VideoCommon: update to use new JsonFromFile function | iwubcode | |
| 2023-06-17 | DITConfiguration: Use File::ReadFileToString | get | |
| 2023-04-13 | Common/IniFile: Move interface into Common namespace | Lioncash | |
| Gets this out of the global namespace and into the Common namespace | |||
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon | |
| SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel. | |||
| 2021-02-27 | InputCommon: reduce number of image loads and texture cache invalidations by ↵ | iwubcode | |
| only running dynamic input textures once for all controllers | |||
| 2021-02-19 | InputCommon: Move initial dynamic input texture configuration logic to a ↵ | iwubcode | |
| 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment) | |||
| 2021-02-16 | InputCommon: Move DynamicInputTextureData to DynamicInputTextures::Data | iwubcode | |
| 2021-02-16 | InputCommon: Move DynamicInputTextureConfiguration to ↵ | iwubcode | |
| DynamicInputTextures::Configuration | |||
