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path: root/Source/Core/InputCommon/Src/ControllerEmu.cpp
AgeCommit message (Collapse)Author
2013-06-06Adding stick radius settingJohn Peterson
because that makes it easier to adjust it Adding visual aid for the hardware range because that makes it easier to adjust the radius relative to it
2013-04-17New license header introduced for DiscIO, AudioCommon, InputCommon, ↵Lioncash
VideoCommon, and Common projects.
2013-04-14Kill off dangling else's in the InputCommon project.Lioncash
Some indentations were also too far for some things. Fixed this. Also update the license header to show Git instead of SVN. Got rid of some trailing spaces/tabs too.
2013-01-19Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90)Jordan Woyak
Fixes issue 3492.
2011-01-14Finally got the input common strings figured out. That pretty much finishes ↵Glenn Rice
translations. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6843 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-12Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed ↵Jordan Woyak
wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-05WiimoteNew: Added button mappings for tables and crossfade slider on ↵Jordan Woyak
emulated turntable extension.(completely untested in game) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6260 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-26Gecko codes: Added parenthesis where they were needed.(thanks to glennrics ↵Jordan Woyak
and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5980 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-16New Wiimote Plugin: Moved Linux cursor position code into ↵Jordan Woyak
ControllerInterface/Xlib. (absolute cursor position can be mapped to something other than IR camera) (code fixed by Glennrics) Put the UDP Wiimote dialog's Update Buttons,Update IR,Update Nunchuk... checkboxes in an "Update" group box. Fixed some Linux config dialog problems. (thanks Glennrics again) Some other minor cleanup in ControllerInterface. (changed some std::string/stringstream to char[] where possible) Removed a warning in DX11 plugin. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5880 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-10GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave ↵Jordan Woyak
new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5865 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-21GCPad/New Wiimote Plugin: Individual keyboard and mouse devices are now ↵Jordan Woyak
listed on Windows(2 player with 2 keyboards possible). Improved the ability to map multiple inputs to the same control. Inputs from different devices can be mapped to the same button (example: Mouse Left and XInput A). More advanced mappings such as "Button 1 or 2 and NOT button 3" are possible. I hope the GUI after right clicking a button isn't too confusing(may change it to be a bit more user friendly). Hopefully, I didn't break OSX stuff by 'const'ing a few functions. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5757 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-12(cleanup) InputPluginCommon is dead. Long live InputCommon and InputUICommon.hrydgard
I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: ↵hrydgard
5579 is a complete disaster. Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-03Merge GCPadNew into Dolphin. This takes place in three segments: Core, ↵Shawn Hoffman
InputCommon, and InputUICommon. From now on it can be referred to just as "GCPad". Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579 8ced0084-cf51-0410-be5f-012b33b47a6e