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path: root/Source/Core/InputCommon
AgeCommit message (Expand)Author
2009-04-12more scons build fixupsnakeee
2009-04-02Updated rumble for nJoy, fixed a few glitches with half press button and dead...sl1nk3.s
2009-03-23Added project for AudioCommon.omegadox
2009-03-21improve PE logging + mischrydgard
2009-03-20Change a bunch of project settings to reduce the flood of warnings you get wh...hrydgard
2009-03-18nakee's new logmanager. added a console window for windows builds (prints to ...Shawn Hoffman
2009-03-07eol-style native update, small warning fix in EXI_Channel.hLPFaint99
2009-03-05just some compiler warning cleanup.hrydgard
2009-02-24Linux build fixes and some warning cleanup for GCComegadox
2009-02-24Emulated Wiimote: Added Classic Controller analog gamepad support, and added ...John Peterson
2009-02-23UUpdate svn:eol-style=native ( r1438 ) for Source/*.hLPFaint99
2009-02-23Update svn:eol-style=native ( r1442 ) for Source/*.cppLPFaint99
2009-02-22Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of ...John Peterson
2009-02-21Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying ...hrydgard
2009-02-17Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-re...hrydgard
2009-02-16Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUIJohn Peterson
2009-02-15remove unicode from inputcommon vcprojShawn Hoffman
2009-02-15Emulated Wiimote and SimplePad: Build fixes for LinuxJohn Peterson
2009-02-15Emulated Wiimote: Added customizable controls for the Wiimote and the NunchuckJohn Peterson
2009-02-14Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you ca...John Peterson
2009-02-14Emulated Wiimote: Added dead zone option for the gamepad inputJohn Peterson
2009-02-12Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll a...John Peterson
2009-02-12Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just...John Peterson
2009-02-11nJoy:John Peterson
2009-02-10Wiimote: Improved the emulated Wiimote, added gamepad controls for analog til...John Peterson
2009-02-10nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot modeJohn Peterson
2009-02-09SimplePad: Added input recording options to the GUI, now we just need to get ...John Peterson
2009-02-09Njoy: added an option to choose what kind of analog filtering you want. it sh...daco65
2009-02-09Commited chaoscode's patch to fix re2 and mp1nakeee
2009-02-09Wiimote: Configure gamepad in Wiimote pluginJohn Peterson
2009-02-08InputCommon and nJoy: Moved more functions to InputCommonJohn Peterson
2009-02-08InputCommon and nJoy: More build settingsJohn Peterson
2009-02-08InputCommon and nJoy: Fixed build settingsJohn Peterson
2009-02-08InputCommon and nJoy: Moved functions to InputCommon, to be shared with the W...John Peterson
2009-01-29More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemen...XTra.KrazzY
2009-01-23Warp back to 1983!!! (rev 1983, that is, not the year :P)hrydgard
2009-01-23nJoy and PluginManager:John Peterson
2009-01-23wrong project file >_>daco65
2009-01-23moved the inputmanager to inputcommonnakeee
2009-01-21update to sfml 1.4. also testsuite doesn't need debug and release configs, th...Shawn Hoffman
2009-01-15nakee's work on dolphin events. Also get wxw out of logmanager. This commit w...Shawn Hoffman
2009-01-06is properties the right way?nakeee
2009-01-05back to normal non working singletonnakeee
2009-01-05compile fixnakeee
2009-01-05More code for event handlingnakeee
2009-01-05some code fixnakeee
2009-01-05almost made the event handler into singleton having access problemsnakeee
2009-01-05Some small fixesnakeee
2009-01-04Somethin'nakeee
2009-01-04add inputcommon and padsimpleEvnt to windows build. note: the plugin is disab...Shawn Hoffman