| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-08-16 | Merge pull request #2794 from randomstuff/evdev-stable | Scott Mansell | |
| Stable device identifier for evdev | |||
| 2015-08-16 | Merge pull request #2854 from Tilka/valgrind | Markus Wick | |
| Fix some small stuff found with Valgrind Conflicts: Source/Core/Core/PowerPC/CachedInterpreter.cpp | |||
| 2015-07-07 | evdev: Delete rumble effects on the correct file descriptor. | Scott Mansell | |
| Was using m_id insted of m_fd. Also re-arrange the code so rumble effects always get deleted instead of just on stop commands. | |||
| 2015-07-01 | evdev: Support axis with ranges which extend below zero. | Scott Mansell | |
| 2015-07-01 | Linux: Add an evdev based controller backend, to replace SDL. | Scott Mansell | |
| 2015-06-08 | Revert "SDL: handle SDL_QUIT event" | Matthew Parlane | |
| 2015-06-05 | SDL: handle SDL_QUIT event | Tillmann Karras | |
| Using SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS which installs a signal handler for SIGINT and SIGTERM. There will be a way to prevent this in 2.0.4 but for now we'll need to handle SDL_QUIT. | |||
| 2015-05-28 | Pass strings by const reference where possible | Lioncash | |
| 2015-05-25 | Set copyright year to when a file was created | Tillmann Karras | |
| 2015-05-25 | Update license headers to GPLv2+ | Tillmann Karras | |
| 2015-05-25 | Add missing license headers | Tillmann Karras | |
| 2015-05-25 | Simplify some more license headers | Tillmann Karras | |
| 2015-05-22 | ExpressionParser: Add missing break in UnaryExpression value setting | Lioncash | |
| 2015-04-27 | InputCommon/Core: Get rid of some virtual destructor warnings | Lioncash | |
| These classes have virtual methods, but no virtual destructor, which causes warnings on some compilers. | |||
| 2015-04-21 | Merge pull request #2199 from skidau/remove-controls-lock | Matthew Parlane | |
| Cleaned up the controller locking mechanism | |||
| 2015-04-21 | Merge pull request #2257 from RachelBryk/battery | Matthew Parlane | |
| Add an option for wiimote battery. | |||
| 2015-04-01 | Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro" | JosJuice | |
| This reverts commit ae0a09070114d5c7a9603d61c3f1b250e4d43749, reversing changes made to 6b6b5ed37fa2e7b3b9010e957b68fcf840671fd0. | |||
| 2015-04-01 | Merge pull request #2256 from RachelBryk/Dolphin-Pro | Pierre Bourdon | |
| Limit Wiimote battery usage for Dolphin-lite users. | |||
| 2015-04-01 | Add an option for wiimote battery. | Rachel Bryk | |
| 2015-04-01 | Limit Wiimote battery usage for Dolphin-lite users. | Rachel Bryk | |
| Wiimote batteries drain over time. The user must upgrade to Dolphin Pro for $19.95 to recharge them. | |||
| 2015-03-28 | Track the co-ordinates of the mouse relative to the pointed window instead ↵ | skidau | |
| of the original hwnd. | |||
| 2015-03-28 | Revert the recent changes related to updating hwnd | skidau | |
| 2015-03-19 | Updated the input plugins reference of hwnd on game start. Fixes the emu ↵ | skidau | |
| wiimotes mouse IR when rendering the game to a separate window. | |||
| 2015-03-12 | Removed the controller update lock as it is no longer needed. | skidau | |
| 2015-03-12 | Cleaned up the controls lock that is not needed with ↵ | skidau | |
| 780eef68f6ec7deee1a11f8bc1386f70133b6cc0 | |||
| 2015-03-08 | Fixed the crash that would occur when the Refresh button was pressed in the ↵ | skidau | |
| controllers config. - Simplified the locking mechanism when controllers were updated - Reloaded the config of the controls instead of re-initialising the control plugins - Fixed controls being unresponsive after the Refresh button was pressed - Disables the hotkeys while the controller config is open | |||
| 2015-02-26 | Do not fail to evaluate an expression if some input is missing | Gabriel Corona | |
| My keyboard layout does not have Alt_R but ISO_Level3_Shift. As a consequence any control expression containing Alt_R fails to evaluate completely and is unusable. This modification replace the missing term of the expression by a dummy expression which always evaluate to 0. This way, the keybinding can work even if some keys are not available. | |||
| 2015-02-11 | Use CoreParameter's game INI functions in more places | JosJuice | |
| 2015-01-21 | Merge pull request #1923 from Sonicadvance1/remove_sdl_assumption | Ryan Houdek | |
| Remove an assumption in SDL. | |||
| 2015-01-21 | Merge pull request #1893 from skidau/GCKeyboard | skidau | |
| Added GameCube Keyboard support. | |||
| 2015-01-19 | Remove an assumption in SDL. | Ryan Houdek | |
| We can compile with haptic support, and then not initialize due to haptics not being available. So if we are compiling with haptics, test initializing with haptics and if that fails attempt to initialize without haptics before bailing out. | |||
| 2015-01-17 | Added GameCube Keyboard support. | skidau | |
| 2015-01-13 | SDL haptic: minor style change based on review feedback | Adam D. Moss | |
| 2015-01-11 | SDL input: unhardcode a few values. | Adam D. Moss | |
| & change effect length to half a second instead of infinite, in futile attempt to avoid runaway rumbles. | |||
| 2015-01-11 | SDL Input: More minor refactoring of SDL haptic effects | Adam D. Moss | |
| 2015-01-08 | SDL: Refactor the SDL haptic effects a little. | Adam D. Moss | |
| 2015-01-08 | SDL: more global memset | Karol Herbst | |
| 2015-01-06 | SDL Input: Support more types of force feedback for controllers through SDL. | Adam Moss | |
| 2015-01-03 | CMake: simplify some expressions | Tillmann Karras | |
| 2014-12-20 | Manually revert d34418100be19fdbdf112febde3303edd48c9247 | comex | |
| 2014-11-28 | HW: Remove UpdateOutput | Jasper St. Pierre | |
| All of the rumble interfaces are now immediate mode. | |||
| 2014-11-28 | ForceFeedback: Apply immediately as well | Jasper St. Pierre | |
| 2014-11-28 | XInput: Apply immediately as well | Jasper St. Pierre | |
| 2014-11-28 | SDL: Apply updates immediately rather than going through UpdateOutput | Jasper St. Pierre | |
| We're going to remove UpdateOutput as it's redundant, and horribly complicates the code. | |||
| 2014-11-28 | ControllerInterface: Make UpdateInput / UpdateOutput return void | Jasper St. Pierre | |
| The return values here have never been checked, so it doesn't make sense to return a value to begin with. | |||
| 2014-11-28 | ControllerInterface: Remove unused ClearInputState | Jasper St. Pierre | |
| 2014-11-28 | ControllerInterface: Implement dummy UpdateInput / UpdateOutputs | Jasper St. Pierre | |
| Make the implementation here a bit easier. | |||
| 2014-11-28 | DInput: Remove the unsupported Lights output | Jasper St. Pierre | |
| The LEDs feature doesn't actually do anything: the SetState method is entirely commented out. | |||
| 2014-11-28 | ControllerInterface: Remove unused "force" parameter | Jasper St. Pierre | |
| I'm not sure when this nonsense of forcing locking the mutex when it's already taken should have ever taken effect, but let's be thankful it isn't now. That was a badly worded sentence. | |||
| 2014-11-11 | Fix some double->float conversions. | Rachel Bryk | |
