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path: root/Source/Core/InputCommon
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2020-02-24DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers".Jordan Woyak
2020-02-24InputCommon: Remove racy UpdateInput call in DetectInput.Jordan Woyak
2020-02-24InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls.Jordan Woyak
2020-02-22InputCommon: Constify Device::Input::IsDetectable function.Jordan Woyak
2020-02-17InputCommon: Remove Wii Remote real-time calibration of M+ in favor of ↵Jordan Woyak
functionality provided by ControllerEmu.
2020-02-17InputCommon: Add real Wii Remote support to ControllerInterface. Add option ↵Jordan Woyak
to connect additional Wii Remotes.
2020-02-17InputCommon/ControllerInterface: Make devices mutex recursive so ↵Jordan Woyak
RemoveDevice can be used within UpdateInput.
2020-02-17InputCommon: Add types to ControllerEmu that represent raw controller inputs ↵Jordan Woyak
and calibration data to calculate normalized input values.
2020-02-17InputCommon: Add calibration functionality to IMUGyroscope.Jordan Woyak
2020-02-17InputCommon: Add "Dead Zone" setting to raw gyro inputs.Jordan Woyak
2020-02-09InputCommon: Clean up creation of inputs.Jordan Woyak
2020-02-10Merge pull request #8624 from jordan-woyak/setting-expression-input-gateTilka
InputCommon: Only update setting expressions when the input gate is enabled.
2020-02-09InputCommon: Only update setting expressions when the input gate is enabled.Jordan Woyak
2020-02-10Merge pull request #8616 from jordan-woyak/threshold-cleanupTilka
InputCommon: Eliminate some duplicated button threshold logic.
2020-02-09InputCommon: Eliminate some duplicated button threshold logic.Jordan Woyak
2020-02-09Merge pull request #8614 from jordan-woyak/xinput-batteryJMC47
InputCommon/XInput: Expose battery as input and cleanups.
2020-02-09Merge pull request #8417 from jordan-woyak/setting-expressionsTilka
InputCommon: Allow controller settings specified with input expresions.
2020-02-08Cleanup: Use std::abs instead of abs.Jordan Woyak
2020-02-08InputCommon: Allow Wii remote extension to be set with an input expression.Jordan Woyak
2020-02-08InputCommon: XInput cleanups.Jordan Woyak
2020-02-08InputCommon: Expose XInput battery level as an input.Jordan Woyak
2020-02-08InputCommon: Allow controller settings specified with input expresions.Jordan Woyak
2020-02-02Merge pull request #8592 from phcoder/devidLéo Lam
ButtonManager: Fix handling of empty device id.
2020-02-01Merge pull request #8478 from jordan-woyak/dsu-client-cleanupConnor McLaughlin
ControllerInterface/DSUClient: Minor cleanup.
2020-01-29ButtonManager: Fix handling of empty device id.Vladimir Serbinenko
Device id is "" on ChromeOS when using gamepad
2020-01-24InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio.Jordan Woyak
2020-01-18InputCommon: List IMUAccelerometer's Up/Down inputs first for consistency.Jordan Woyak
2020-01-13ControllerInterface/DSUClient: Eliminate m_accl/m_gyro state by accessing ↵Jordan Woyak
the pad data directly like every other input.
2020-01-13Merge pull request #8474 from jordan-woyak/dsu-batteryJMC47
ControllerInterface: Exposse DSU client battery level as an input.
2020-01-13ControllerInterface: Remove and re-add device when combining nodes.Jordan Woyak
2020-01-13ControllerInterface: Don't consider the empty string a valid unique ID.Jordan Woyak
2020-01-13ControllerInterface: Combine evdev devices with the same unique ID.Jordan Woyak
This works around Linux drivers for DS4 (Playstation 4) controllers splitting the device into three separate event nodes which makes configuration difficult. To prevent collisions of input names in combined devices more descriptive names are now used when possible.
2020-01-13ControllerInterface: Minor DSU client device cleanups.Jordan Woyak
2020-01-13ControllerInterface: Exposse DSU client battery level as an input.Jordan Woyak
2020-01-07Fix trailing whitespaceScott Mansell
2020-01-07Document the evdev "interesting" heuristic Scott Mansell
Was checking over this old code, and saw a comment calling me out for a lack of documentation. It might be half a decade late, but better late then never.
2019-12-29InputConfig::LoadConfig(): Convert num[] to an array of std::string_view.David Korth
NOTE: The explicit std::string() conversions later are needed. Otherwise, gcc-9.2.0 throws all sorts of errors because it can't find a matching operator+() function.
2019-12-28Add an ARM64 target to Visual Studio projectsStenzek
2019-12-23DualShockUDPClient: downgrade spurious NOTICE_LOGsPierre Bourdon
2019-11-30Update VS projects/solutions to VS2019Stenzek
2019-11-28InputCommon: Decouple ButtonManager and Touchscreen from AndroidOatmealDome
Changes were also made for codestyle compliance.
2019-11-27Merge pull request #8439 from JosJuice/android-native-motion-controlsAnthony
Android: Native motion controls
2019-11-24Merge pull request #8486 from lioncash/dualshockLéo Lam
InputCommon/DualShockUDPClient: Minor cleanup
2019-11-22InputCommon/DualShockUDPClient: Use an alias for the clock typeLioncash
Makes code slightly less verbose without exposing the whole chrono header to the current source file.
2019-11-22InputCommon/DualShockUDPClient: Use deduction guides for lock_guardLioncash
With C++17, we can use template deduction guides provided by the standard library. This allows the omission of the mutex type itself.
2019-11-22InputCommon/DualShockUDPClient: Make use of std::array where applicableLioncash
Provides the same semantics of a C array, but is much nicer to work with. Notably, it makes all cases of performing comparisons with said arrays significantly less reading-involved.
2019-11-22Merge pull request #8485 from lioncash/imuJosJuice
InputCommon/IMU*: Remove unnecessary includes
2019-11-22Merge pull request #8484 from lioncash/input-funcJosJuice
InputCommon/FunctionExpression: Minor cleanup
2019-11-22InputCommon/DualShockUDPClient: Relocate settings to top of source fileLioncash
This is a small namespace, so we can move it to the top of the file to get it out of the way of everything else.
2019-11-22InputCommon/DualShockUDPClient: In-class initialize members where applicableLioncash
Deduplicates members within the constructor's initializer list.