| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-09-07 | WGInput: Work around crash with Steam overlay. | Admiral H. Curtiss | |
| 2022-08-27 | WGInput: implement error handling | Shawn Hoffman | |
| 2022-08-26 | WGInput: use c++/winrt | Shawn Hoffman | |
| 2022-08-26 | ciface/win32: use CM_Register_Notification instead of wnd msgs | Shawn Hoffman | |
| 2022-08-18 | InputCommon:QuarzKB&M: Use view position instead of window position | TellowKrinkle | |
| 2022-08-18 | InputCommon:QuarzKB&M: Use KVO to watch window position | TellowKrinkle | |
| CGWindowListCreateDescriptionFromArray would block for up to ~1ms, which isn't a great thing to do on the main emulation thread | |||
| 2022-08-12 | InputCommon: Enable ARC for obj-c++ | TellowKrinkle | |
| 2022-07-26 | Merge pull request #10889 from shuffle2/spng | Admiral H. Curtiss | |
| replace libpng with libspng | |||
| 2022-07-26 | Merge pull request #10858 from AdmiralCurtiss/mouse-center-hotkey | Admiral H. Curtiss | |
| Add hotkey for centering mouse in render window. | |||
| 2022-07-25 | StripSpaces: only strip spaces | Shawn Hoffman | |
| StripWhitespace maintains old behavior | |||
| 2022-07-25 | replace libpng with libspng | Shawn Hoffman | |
| 2022-07-25 | Quartz: Handle mouse centering hotkey. | Admiral H. Curtiss | |
| Co-authored-by: Dentomologist <dentomologist@gmail.com> | |||
| 2022-07-25 | XInput2: Handle mouse centering hotkey. | Admiral H. Curtiss | |
| 2022-07-25 | DInput: Handle mouse centering hotkey. | Admiral H. Curtiss | |
| 2022-07-25 | Add hotkey for centering mouse in render window. | Admiral H. Curtiss | |
| 2022-07-15 | InputCommon: Get rid of static strings. | Admiral H. Curtiss | |
| 2022-07-13 | InputCommon: Don't force-link against SDL2.lib on Windows. | Admiral H. Curtiss | |
| 2022-07-10 | ci/sdl: pump messages for SDL_hidapi so device detection works | Shawn Hoffman | |
| 2022-07-10 | sdl: enable SDL_HINT_JOYSTICK_THREAD | Shawn Hoffman | |
| fixes window message pumping | |||
| 2022-07-10 | ci/win32: give the wndclass a unique name | Shawn Hoffman | |
| other things (like SDL) may try to use "Message" | |||
| 2022-07-10 | ci/sdl: re-add the x360 controller block | Shawn Hoffman | |
| 2022-07-10 | ci/sdl: minor cleanup | Shawn Hoffman | |
| 2022-07-10 | Add SDL as a submodule | Jun Bo Bi | |
| 2022-07-10 | Add SDL motion input and rumble support | Jun Bo Bi | |
| 2022-07-07 | Merge pull request #9147 from jordan-woyak/imu-accel-weight-setting | Admiral H. Curtiss | |
| WiimoteEmu: Expose IMU pointing accelerometer weight setting. | |||
| 2022-07-05 | Merge pull request #10712 from tellowkrinkle/ControllerLocks | Admiral H. Curtiss | |
| InputCommon/ControllerEmu: Use more locks | |||
| 2022-06-26 | DolphinQt: Don't show the advanced input settings on the main dialog. | Jordan Woyak | |
| 2022-06-26 | ControllerEmu: Allow settings to be categorized as "advanced". Make "Virtual ↵ | Jordan Woyak | |
| Notches" and "Gate Size" categorized as such. | |||
| 2022-06-26 | ControllerEmu: Expose gate size setting for octagon analog sticks. | Jordan Woyak | |
| 2022-06-17 | Merge pull request #10729 from Pokechu22/libusb-error-wrap | Admiral H. Curtiss | |
| Improve libusb error logging | |||
| 2022-06-15 | Merge pull request #10748 from tellowkrinkle/SDL22Fun | JosJuice | |
| InputCommon: SDL 2.0.22 init crash workaround | |||
| 2022-06-14 | InputCommon: SDL 2.0.22 init crash workaround | TellowKrinkle | |
| See https://github.com/libsdl-org/SDL/pull/5598 | |||
| 2022-06-13 | WiimoteEmu: Expose IMU pointing accelerometer weight setting. | Jordan Woyak | |
| 2022-06-08 | GCAdapter: Compare with LIBUSB_SUCCESS instead of 0 | Pokechu22 | |
| 2022-06-08 | Log warnings when LibusbUtils::GetDeviceList fails | Pokechu22 | |
| 2022-06-02 | GCAdapter: Use LibusbUtils::ErrorWrap in log messages | Pokechu22 | |
| 2022-06-02 | GCAdapter: Make local variables const where possible | Pokechu22 | |
| 2022-06-02 | GCAdapter: Merge Read logic | Pokechu22 | |
| 2022-06-02 | GCAdapter: Have the read thread control the write thread | Pokechu22 | |
| This was done for Android in 6cc40b12357ae339abcb44517810af304bab77ea. | |||
| 2022-06-02 | GCAdapter: Exit early if the adapter fails to open on Android | Pokechu22 | |
| This is only so that indentation is consistent with the non-android code. | |||
| 2022-06-02 | GCAdapter: Remove check on write size on android | Pokechu22 | |
| It was removed for non-android in 56239d1ae139998a7cde17ff02f0526ffb17f5ef, and android already uses a separate thread, so presumably this isn't needed anymore. | |||
| 2022-06-02 | GCAdapter: Harmonize read/write thread variable names | Pokechu22 | |
| 2022-06-02 | GCAdapter: Remove unused includes | Pokechu22 | |
| 2022-06-02 | GCAdapter: Use determinism hack on Android | Pokechu22 | |
| This hack was added in 8f0cbefbe57762de92284ef151e984f52ec8d7e6, and the part of it in SI_DeviceGCAdapter is present on Android already, so I don't see any reason why this part doesn't apply to Android. | |||
| 2022-06-02 | GCAdapter: Convert ControllerType to an enum class | Pokechu22 | |
| 2022-06-02 | GCAdapter: Fix rumble enabled config on Android | Pokechu22 | |
| I believe the setting already existed in the UI; it just wasn't implemented in GCAdapter_Android.cpp. | |||
| 2022-06-02 | GCAdapter: Use std::array for controller read and write payloads | Pokechu22 | |
| 2022-06-02 | GCAdapter: Merge GCAdapter.cpp and GCAdapter_Android.cpp | Pokechu22 | |
| This is mostly a brainless merge, #ifdef-ing anything that doesn't match between the two while preserving common logic. I didn't rename any variables (although similar ones do exist), but I did change one log that was ERROR on android and NOTICE elsewhere to just always be NOTICE. Further merging will follow. | |||
| 2022-05-31 | InputCommon/ControllerEmu: Use more locks | TellowKrinkle | |
| Loading configs while another thread is messing with stuff just doesn't feel like a good idea Hopefully fixes Wiimote Scanning Thread crashes on startup | |||
| 2022-05-22 | cmake: Don't use PCH with Qt6. | Admiral H. Curtiss | |
