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path: root/Source/Core/VideoBackends/OGL/OGLPipeline.cpp
AgeCommit message (Collapse)Author
2023-02-09VideoCommon: store the configuration used to create the AbstractPipeline on ↵iwubcode
the pipeline itself, so that it's easy to duplicate pipelines with slightly altered configuration
2023-01-31Implement AbstractGfx for OpenGLScott Mansell
Mostly involves moving contents of OGLRender to OGLGfx and OGLConfig
2021-12-10Treewide: Adjust order of includesPokechu22
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
2021-01-27normalize common filenames in VideoBackends/OGLShawn Hoffman
2019-04-16OGL: Support returning pipeline cache dataStenzek
2018-03-10OGL: Re-implement async shader compilingStenzek
2018-02-22VideoBackends: Add AbstractShader and AbstractPipeline classesStenzek