| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-05-25 | Set copyright year to when a file was created | Tillmann Karras | |
| 2015-05-25 | Update license headers to GPLv2+ | Tillmann Karras | |
| 2014-10-26 | OGL: Get rid of error macros | Lioncash | |
| 2014-09-08 | Include CommonTypes.h instead of Common.h. | Rohit Nirmal | |
| 2014-08-02 | Move GLInterface around to remove VideoBackends dependency on DolphinWX | Pierre Bourdon | |
| 2014-07-11 | mark all local variables as static | degasus | |
| 2014-07-11 | mark all local functions as static | degasus | |
| 2014-03-29 | SW backend: make shaders work on Intel/Windows. | magumagu | |
| Apparently the Intel shader compiler doesn't implement "#if" correctly... so use "#ifdef" instead. | |||
| 2014-02-20 | Merge pull request #88 from lioncash/relative-includes | Pierre Bourdon | |
| Relative includes | |||
| 2014-02-18 | Convert all includes to relative paths. | Lioncash | |
| 2014-02-16 | Silence some Windows compiler warnings | Tillmann Karras | |
| by adding explicit type casts. | |||
| 2014-01-18 | Merge of GL-AutoChoose. | Ryan Houdek | |
| This branch is the final step of fully supporting both OpenGL and OpenGL ES in the same binary. This of course only applies to EGL and won't work for GLX/AGL/WGL since they don't really support GL ES. The changes here actually aren't too terrible, basically change every #ifdef USE_GLES to a runtime check. This adds a DetectMode() function to the EGL context backend. EGL will iterate through each of the configs and check for GL, GLES3_KHR, and GLES2 bits After that it'll change the mode from _DETECT to whichever one is the best supported. After that point we'll just create a context with the mode that was detected | |||
| 2013-12-31 | Remove unnecessary Src/ folders | Jasper St. Pierre | |
