| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-01-24 | OpcodeDecoder: Add namespace | Lioncash | |
| 2016-01-17 | VideoCommon: Header cleanup | Lioncash | |
| Also remedies places where the video backends and core rely on things being indirectly included. | |||
| 2016-01-12 | Fifo: Create a "Fifo" namespace. | degasus | |
| 2016-01-09 | VideoSW: fix some warnings | Tillmann Karras | |
| 2016-01-06 | VideoSW: Use more VideoCommon | degasus | |
| Now we require lots of empty functions, but this removes by far more duplicated code. | |||
| 2016-01-04 | Merge pull request #3434 from lioncash/enum | Markus Wick | |
| OnScreenDisplay: Make CallbackType an enum class | |||
| 2016-01-02 | VideoBackend: Get rid of a boolean global | Lioncash | |
| Also gets rid of global headers | |||
| 2016-01-02 | OnScreenDisplay: Make CallbackType an enum class | Lioncash | |
| 2015-12-23 | Revert "Merge pull request #3076 from void-ghost/stereo3d_presets" | Jules Blok | |
| This reverts commit 81414b4fa2edadf0b2a2bb0bd4df61dd59165eec, reversing changes made to b926061f641692ae31bacbeba304f5941db7d3bc. Conflicts: Source/Core/DolphinWX/Frame.cpp Source/Core/VideoCommon/VideoConfig.cpp Source/Core/VideoCommon/VideoConfig.h | |||
| 2015-10-14 | VideoSW: Split up OGL window handling | degasus | |
| This removes OSD support for video software, but it was already broken before. This commit does not try to fix coding style issues, the rewrite of this presentation API is splitted up. | |||
| 2015-10-03 | Merge pull request #3076 from void-ghost/stereo3d_presets | shuffle2 | |
| Stereo3d presets | |||
| 2015-09-22 | VideoBackend: Video config filename is now exposed in VideoBackends. | ghost | |
| It reduces redundancy. Needed make possible to save current video config. | |||
| 2015-09-22 | Move GL interface code out of the OpenGL video backend. | Scott Mansell | |
| 2015-09-19 | GLInterface: Fix VideoSW on linux + OSX (v2) | degasus | |
| Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one. v2: Fix AGL profile selection. | |||
| 2015-09-18 | Revert "GLInterface: Fix VideoSW on linux + OSX" | Markus Wick | |
| 2015-09-17 | Merge pull request #3054 from degasus/master | flacs | |
| GLInterface: Fix VideoSW on linux + OSX | |||
| 2015-09-17 | VideoSW: Drop HwRasterizer | degasus | |
| I don't remember it being working, and nobody cares about performance of videosw. | |||
| 2015-09-17 | GLInterface: Fix VideoSW on linux + OSX | degasus | |
| Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one. | |||
| 2015-06-12 | Options: merge SCoreStartupParameter into SConfig | degasus | |
| 2015-05-25 | Set copyright year to when a file was created | Tillmann Karras | |
| 2015-05-25 | Update license headers to GPLv2+ | Tillmann Karras | |
| 2015-05-14 | Software: Convert most volatile variables to atomics | Lioncash | |
| 2015-04-06 | Fifo: rewrite sync on idle skipping hack | degasus | |
| Now it's done without a busy loop | |||
| 2015-02-01 | VideoBackends: set GLInterface to zero after deleting it | degasus | |
| This fixes a crash on opening the gfx settings after closing a game. | |||
| 2015-01-31 | OGL: Fix a memory leak that would occur every time a game is launched | Lioncash | |
| 2014-11-17 | OGL: implement bounding box support with ssbo | degasus | |
| This implemention tries to be as accurate as the old SW implemention, but it will remove the dependcy of our vertexloader on videosw. | |||
| 2014-09-28 | Mechanical changes to move most CP state to a struct rather than separate ↵ | comex | |
| globals. The next commit will add a separate copy of the struct and the ability for LoadCPReg to work on it. | |||
| 2014-09-19 | Add a comment to the software renderer that stride should be implemented | Ryan Houdek | |
| 2014-09-19 | WIP XFB scaling. | magumagu | |
| Still an ugly mess. | |||
| 2014-09-08 | Include CommonTypes.h instead of Common.h. | Rohit Nirmal | |
| 2014-08-30 | Get rid of C-style empty function parameter indicators | Lioncash | |
| 2014-08-19 | Core: Remove UpdateFPSDisplay | Jasper St. Pierre | |
| This is effectively unused, as the window handles that we pass to the GLInterface are window handles for the frame which isn't ever a real toplevel window. Host_UpdateTitle is what actually sets the proper title on the render window. | |||
| 2014-08-19 | Core: Don't pass through a reference to the window handle | Jasper St. Pierre | |
| Now that MainNoGUI is properly architected and GLX doesn't need to sometimes craft its own windows sometimes which we have to thread back into MainNoGUI, we don't need to thread the window handle that GLX creates at all. This removes the reference to pass back here, and the g_pWindowHandle always be the same as the window returned by Host_GetRenderHandle(). A future cleanup could remove g_pWindowHandle entirely. | |||
| 2014-08-10 | Software: Get rid of an unnecessary format string in SWmain.cpp | Lioncash | |
| 2014-08-03 | Isolate D3D and Software Renderer from wxWidgets code | Lioncash | |
| 2014-08-02 | Move GLInterface around to remove VideoBackends dependency on DolphinWX | Pierre Bourdon | |
| 2014-07-17 | SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames. | Pierre Bourdon | |
| 2014-07-17 | Fixed Frame dumping in VideoSoftware. | Scott Mansell | |
| Old code dumped the efb, which was no-longer relevant since the backend gained xfb support. New code dumps the colour texture which is about to be rendered to the screen so correctly reflects the bypassXFB option. | |||
| 2014-07-13 | Fix warnings unearthed by #579 | Tillmann Karras | |
| 2014-07-11 | avoid the extern keyword in .cpp files | degasus | |
| 2014-07-11 | mark all local functions as static | degasus | |
| 2014-06-25 | Centralize the logging code into its own folder in Common. | Lioncash | |
| 2014-06-01 | Video backends: remove dead code. | magumagu | |
| 2014-05-16 | Video backends: mass-replace "xfregs" with "xfmem". | magumagu | |
| 2014-05-16 | Video backend: merge global var xfmem into xfregs. | magumagu | |
| There isn't really any reason to keep them separate. | |||
| 2014-05-16 | Video backends: unify xfregs/xfmem structures. | magumagu | |
| Removes the duplicate swxfregs global variable/struct from the software backend in favor of the ones from VideoCommon. | |||
| 2014-04-12 | VideoSoftware: remove const memory usage of DebugUtil | degasus | |
| 2014-03-29 | Software backend: Delete forked PixelEngine. | magumagu | |
| Mostly just zapping a bunch of duplicated code; the only interesting thing going on here is the changes to the performance counter implementation. | |||
| 2014-03-17 | More range-based loops and overrides | Tillmann Karras | |
| 2014-03-14 | Kill off some usages of c_str. | Lioncash | |
| Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc). | |||
