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path: root/Source/Core/VideoBackends/Software/SWmain.cpp
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2016-01-24OpcodeDecoder: Add namespaceLioncash
2016-01-17VideoCommon: Header cleanupLioncash
Also remedies places where the video backends and core rely on things being indirectly included.
2016-01-12Fifo: Create a "Fifo" namespace.degasus
2016-01-09VideoSW: fix some warningsTillmann Karras
2016-01-06VideoSW: Use more VideoCommondegasus
Now we require lots of empty functions, but this removes by far more duplicated code.
2016-01-04Merge pull request #3434 from lioncash/enumMarkus Wick
OnScreenDisplay: Make CallbackType an enum class
2016-01-02VideoBackend: Get rid of a boolean globalLioncash
Also gets rid of global headers
2016-01-02OnScreenDisplay: Make CallbackType an enum classLioncash
2015-12-23Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"Jules Blok
This reverts commit 81414b4fa2edadf0b2a2bb0bd4df61dd59165eec, reversing changes made to b926061f641692ae31bacbeba304f5941db7d3bc. Conflicts: Source/Core/DolphinWX/Frame.cpp Source/Core/VideoCommon/VideoConfig.cpp Source/Core/VideoCommon/VideoConfig.h
2015-10-14VideoSW: Split up OGL window handlingdegasus
This removes OSD support for video software, but it was already broken before. This commit does not try to fix coding style issues, the rewrite of this presentation API is splitted up.
2015-10-03Merge pull request #3076 from void-ghost/stereo3d_presetsshuffle2
Stereo3d presets
2015-09-22VideoBackend: Video config filename is now exposed in VideoBackends.ghost
It reduces redundancy. Needed make possible to save current video config.
2015-09-22Move GL interface code out of the OpenGL video backend.Scott Mansell
2015-09-19GLInterface: Fix VideoSW on linux + OSX (v2)degasus
Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one. v2: Fix AGL profile selection.
2015-09-18Revert "GLInterface: Fix VideoSW on linux + OSX"Markus Wick
2015-09-17Merge pull request #3054 from degasus/masterflacs
GLInterface: Fix VideoSW on linux + OSX
2015-09-17VideoSW: Drop HwRasterizerdegasus
I don't remember it being working, and nobody cares about performance of videosw.
2015-09-17GLInterface: Fix VideoSW on linux + OSXdegasus
Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one.
2015-06-12Options: merge SCoreStartupParameter into SConfigdegasus
2015-05-25Set copyright year to when a file was createdTillmann Karras
2015-05-25Update license headers to GPLv2+Tillmann Karras
2015-05-14Software: Convert most volatile variables to atomicsLioncash
2015-04-06Fifo: rewrite sync on idle skipping hackdegasus
Now it's done without a busy loop
2015-02-01VideoBackends: set GLInterface to zero after deleting itdegasus
This fixes a crash on opening the gfx settings after closing a game.
2015-01-31OGL: Fix a memory leak that would occur every time a game is launchedLioncash
2014-11-17OGL: implement bounding box support with ssbodegasus
This implemention tries to be as accurate as the old SW implemention, but it will remove the dependcy of our vertexloader on videosw.
2014-09-28Mechanical changes to move most CP state to a struct rather than separate ↵comex
globals. The next commit will add a separate copy of the struct and the ability for LoadCPReg to work on it.
2014-09-19Add a comment to the software renderer that stride should be implementedRyan Houdek
2014-09-19WIP XFB scaling.magumagu
Still an ugly mess.
2014-09-08Include CommonTypes.h instead of Common.h.Rohit Nirmal
2014-08-30Get rid of C-style empty function parameter indicatorsLioncash
2014-08-19Core: Remove UpdateFPSDisplayJasper St. Pierre
This is effectively unused, as the window handles that we pass to the GLInterface are window handles for the frame which isn't ever a real toplevel window. Host_UpdateTitle is what actually sets the proper title on the render window.
2014-08-19Core: Don't pass through a reference to the window handleJasper St. Pierre
Now that MainNoGUI is properly architected and GLX doesn't need to sometimes craft its own windows sometimes which we have to thread back into MainNoGUI, we don't need to thread the window handle that GLX creates at all. This removes the reference to pass back here, and the g_pWindowHandle always be the same as the window returned by Host_GetRenderHandle(). A future cleanup could remove g_pWindowHandle entirely.
2014-08-10Software: Get rid of an unnecessary format string in SWmain.cppLioncash
2014-08-03Isolate D3D and Software Renderer from wxWidgets codeLioncash
2014-08-02Move GLInterface around to remove VideoBackends dependency on DolphinWXPierre Bourdon
2014-07-17SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames.Pierre Bourdon
2014-07-17Fixed Frame dumping in VideoSoftware.Scott Mansell
Old code dumped the efb, which was no-longer relevant since the backend gained xfb support. New code dumps the colour texture which is about to be rendered to the screen so correctly reflects the bypassXFB option.
2014-07-13Fix warnings unearthed by #579Tillmann Karras
2014-07-11avoid the extern keyword in .cpp filesdegasus
2014-07-11mark all local functions as staticdegasus
2014-06-25Centralize the logging code into its own folder in Common.Lioncash
2014-06-01Video backends: remove dead code.magumagu
2014-05-16Video backends: mass-replace "xfregs" with "xfmem".magumagu
2014-05-16Video backend: merge global var xfmem into xfregs.magumagu
There isn't really any reason to keep them separate.
2014-05-16Video backends: unify xfregs/xfmem structures.magumagu
Removes the duplicate swxfregs global variable/struct from the software backend in favor of the ones from VideoCommon.
2014-04-12VideoSoftware: remove const memory usage of DebugUtildegasus
2014-03-29Software backend: Delete forked PixelEngine.magumagu
Mostly just zapping a bunch of duplicated code; the only interesting thing going on here is the changes to the performance counter implementation.
2014-03-17More range-based loops and overridesTillmann Karras
2014-03-14Kill off some usages of c_str.Lioncash
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).