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path: root/Source/Core/VideoBackends/Vulkan/Renderer.cpp
AgeCommit message (Expand)Author
2017-11-22VideoBackends: Add AbstractStagingTexture classStenzek
2017-11-22VideoCommon: Move abstract texture creation function to RendererStenzek
2017-11-19Merge pull request #6186 from lioncash/enum-classLeo Lam
2017-11-19VideoBackends: Remove header inclusions made unnecessary with Hybrid XFBLioncash
2017-11-18VideoConfig: Make StereoMode an enum classLioncash
2017-11-18VideoConfig: Make AspectMode an enum classLioncash
2017-11-17Hybrid XFB: Fix lint errorsiwubcode
2017-11-17Video Backends: Remove the right of the xfb region for games where theiwubcode
2017-11-17Remove old XFB logiciwubcode
2017-11-17Add new GUI option to skip XFBToRam and remove old XFB optionsiwubcode
2017-11-17Add ability to dump xfb copies to texture for debugging purposesiwubcode
2017-11-17Support frame and video dumping from VideoCommoniwubcode
2017-11-17Add support for hybrid XFBiwubcode
2017-10-10Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHRStenzek
2017-10-10Vulkan: Set a flag to resize the swap chain when presenting failsStenzek
2017-10-10Vulkan: Fix bug where command buffer wouldn't be started after resizeStenzek
2017-09-11VideoBackends: Move SamplerState to commonStenzek
2017-09-11VideoCommon: Add helpers for generating common render statesStenzek
2017-09-11Renderer: Move cull mode to a rasterization state objectStenzek
2017-09-11Renderer: Move depth state to VideoCommon and seperate from bpmemStenzek
2017-09-07Vulkan: Extend the NVIDIA MSAA bug to render-pass based clearsStenzek
2017-09-03Renderer: Change SetBlendState to accept a BlendingStateStenzek
2017-08-28Add Bug to Disable "LoadOp" clear renderpass in vulkanJonathan Hamilton
2017-08-03Vulkan: Add a driver bug for NV when MSAA is enabledStenzek
2017-07-31VideoConfig: Drop force vertex/pixel ubershader settingsStenzek
2017-07-30Vulkan: Multithreaded creation of UID pipeline cachesStenzek
2017-07-30Vulkan: Uber shader supportStenzek
2017-07-30Vulkan: Move shader/pipeline-related methods to ShaderCacheStenzek
2017-07-20ShaderGen: Pass host config to shader generation functionsStenzek
2017-07-20Vulkan: Reload pipeline cache when relevant host config changesStenzek
2017-07-05Vulkan: Implement Quad-Buffered stereoscopy support.Jules Blok
2017-06-13Video Backends: Split texture cache code out into separate files, introduce '...iwubcode
2017-06-11Merge pull request #5589 from stenzek/vulkan-validation-fixesshuffle2
2017-06-11VideoConfig: Remove bRunningMerryMage
2017-06-10Vulkan: Transition EFB/XFB buffers before beginning swap render passStenzek
2017-06-07video: change multisample/AA setting to u32Shawn Hoffman
2017-04-25Vulkan: Implement post-processing backendStenzek
2017-04-18Merge pull request #5284 from stenzek/vulkan-videocommon-blending-stateStenzek
2017-04-18VideoCommon: Drop SetDitherMode()Stenzek
2017-04-18Vulkan: Use BlendingState from VideoCommonStenzek
2017-04-15Vulkan: Ensure all frames are written before resizing framedump bufferStenzek
2017-04-15Vulkan: Ensure framedump texture is incorrect layout for render/readbackStenzek
2017-04-15Vulkan: Clamp framebuffer resolve rectangle to texture sizeStenzek
2017-04-15Vulkan: Fix invalid resolve at swap time when MSAA is enabledStenzek
2017-04-14Vulkan: Fix incorrect render pass area for out-of-range clearsStenzek
2017-04-09RenderBase: Return a tuple from ConvertStereoRectangle instead of using out p...Lioncash
2017-03-10Merge pull request #4935 from Armada651/depth-range-fixMarkus Wick
2017-03-04VideoCommon: Move last EFB scale handling to CalculateTargetSizeStenzek
2017-03-04VideoCommon: Rename Renderer s_ prefixes to m_Stenzek
2017-03-04VideoCommon: Move some common initialization logic to RenderBaseStenzek