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Author
2022-12-11
VideoCommon/PixelEngine: Refactor to class, move to Core::System.
Admiral H. Curtiss
2022-12-07
Merge pull request #11320 from AdmiralCurtiss/globals-memory
Mai
2022-12-04
Merge pull request #11262 from K0bin/present-sync
Admiral H. Curtiss
2022-12-03
HW/Memmap: Refactor Memory to class, move to Core::System.
Admiral H. Curtiss
2022-11-30
VideoBackends:Metal: Fix min/max lod when setting non-zero-based samplers
TellowKrinkle
2022-11-29
VideoBackends: Rename query_type to query_group
Robin Kertels
2022-11-29
VideoBackends:Vulkan: Fix incorrect barriers in StagingBuffer
Robin Kertels
2022-11-29
VideoBackends:D3D12: Set query type
Robin Kertels
2022-11-29
VideoBackends:Vulkan: Fix queries
Robin Kertels
2022-11-28
VideoBackends:OGL: Creating vertex formats shouldn't unbind anything
TellowKrinkle
2022-11-23
VideoBackends/D3D11: Simplify vertex attribute code
Pokechu22
2022-11-23
Fix build errors related to formatting non-scoped enums
Pokechu22
2022-11-07
VideoBackends:Vulkan: Synchronize presentation
Robin Kertels
2022-11-04
Merge pull request #11228 from Pokechu22/statistics-macros
Admiral H. Curtiss
2022-11-03
VideoBackends:Metal: Headless render support
TellowKrinkle
2022-11-01
OGL: use already known object label lengths
Tillmann Karras
2022-11-01
OGL: fix compute shader labels
Tillmann Karras
2022-10-31
VideoBackends:Vulkan: Fix 0 size descriptor pools
Robin Kertels
2022-10-29
VideoCommon/Statistics: Require semicolons after statistics macros
Pokechu22
2022-10-29
VideoBackends:D3D12: Defer binding framebuffer in SetAndDiscardFramebuffer
Robin Kertels
2022-10-29
VideoBackends:D3D12: Use COMMON as initial state for default heap buffer
Robin Kertels
2022-10-29
VideoBackends:D3D12: Don't query GPU descriptor handle for non-shader visible...
Robin Kertels
2022-10-28
VideoBackends: fix d3d12 subresource calculation
iwubcode
2022-10-25
Merge pull request #10977 from tellowkrinkle/FixBackendMultithreading
JMC47
2022-10-24
VideoBackends:Metal: Default to presentDrawable when vsync is on
TellowKrinkle
2022-10-24
Merge pull request #11028 from tellowkrinkle/MetalFixes
JMC47
2022-10-23
Merge pull request #10890 from tellowkrinkle/VertexLineExpand
JMC47
2022-10-23
VideoBackends:Vulkan: Clean up unused memory allocation code
Robin Kertels
2022-10-23
VideoBackends:Vulkan: Use VMA for stream buffer
Robin Kertels
2022-10-23
VideoBackends:Vulkan: Use VMA for bounding box
Robin Kertels
2022-10-23
VideoBackends:Vulkan: Use VMA for staging buffers
Robin Kertels
2022-10-22
VideoBackends:D3D12: Add support for vertex shader point and line expansion
TellowKrinkle
2022-10-22
VideoBackends:OGL: Add support for vertex shader point and line expansion
TellowKrinkle
2022-10-22
VideoBackends:Vulkan: Add support for vertex shader point and line expansion
TellowKrinkle
2022-10-22
VideoBackends:Metal: Add support for vertex shader point and line expansion
TellowKrinkle
2022-10-22
VideoCommon: Add vertex shader point and line expansion
TellowKrinkle
2022-10-23
VideoBackends:Vulkan: Set up VMA
Robin Kertels
2022-10-17
VideoBackends:Vulkan: Improve backend multithreading
TellowKrinkle
2022-10-17
Merge pull request #11122 from K0bin/descriptor-overhaul
Admiral H. Curtiss
2022-10-16
VideoBackends:Vulkan: Allocate descriptor pools as needed
Robin Kertels
2022-10-12
Remove varargs support from LOG_VULKAN_ERROR
Pokechu22
2022-10-12
Remove most uses of StringFromFormat in favor of fmt
Pokechu22
2022-10-08
VideoBackends:Vulkan: Fix command buffer cleanup
Robin Kertels
2022-10-08
VideoBackends:Metal: Use a temporary buffer for large texture uploads
TellowKrinkle
2022-10-08
VideoBackends:Metal: Add config option to use presentDrawable
TellowKrinkle
2022-10-08
VideoBackends:Metal: Explicitly disable arc
TellowKrinkle
2022-10-08
VideoBackends:Metal: Bring back unified memory config
TellowKrinkle
2022-10-08
VideoBackends:Metal: Unroll lighting loop
TellowKrinkle
2022-10-08
VideoBackends:Metal: Properly set vsync on creation
TellowKrinkle
2022-10-08
VideoBackends:Multiple: More GPUs with broken subgroup ops
TellowKrinkle
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