index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoBackends
Age
Commit message (
Expand
)
Author
2014-02-09
Remove function Xchg from SWStatistics.cpp. Like the one previous, this can b...
Lioncash
2014-02-09
Clean up some struct indentations
Lioncash
2014-02-09
Cleanup enum indentations.
Lioncash
2014-02-08
Cleanup GLExtensions on how it fails.
Ryan Houdek
2014-02-08
Improve GLExtensions compile time.
Ryan Houdek
2014-02-04
Merge pull request #14 from degasus/uboWorkaroundRemove
Tony Wasserka
2014-02-04
SWCommandProcessor: fix the CPReg structure fields
Pierre Bourdon
2014-02-01
OGL: remove ubo workaround
degasus
2014-01-31
Merge pull request #11 from degasus/VertexLoaderCleanup
Tony Wasserka
2014-01-31
VideoCommon: remove Cache Displaylist
degasus
2014-01-31
PortableVertexFormat: use AttributeFormat for posmtx attribute format
degasus
2014-01-31
PortableVertexFormat: use AttributeFormat for texcoord attribute format
degasus
2014-01-31
PortableVertexFormat: use AttributeFormat for color attribute format
degasus
2014-01-31
PortableVertexFormat: use AttributeFormat for normal attribute format
degasus
2014-01-31
PortableVertexFormat: add a struct which hold all needed information for ever...
degasus
2014-01-30
NativeVertexFormat: swap unsigned / signed formats to match GX order
degasus
2014-01-29
[Android] Fix Adreno v53 development drivers rotating framebuffer
Ryan Houdek
2014-01-28
OGL: remove version check for buffer_storage on windows
degasus
2014-01-26
BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs ...
crudelios
2014-01-26
OSX: don't avoid unsync mapping on nvida gpus just because the windows driver...
degasus
2014-01-25
Videosoftware: Fix memory cleanup code.
Scott Mansell
2014-01-23
Fix OpenGL 2.1 devices that support everything we need.
Ryan Houdek
2014-01-23
OpenGL: remove unused OpenGL headers
degasus
2014-01-23
D3D: move streaming buffer fallback into D3D backend
degasus
2014-01-23
OpenGL: Stream vertices + indices
degasus
2014-01-23
OpenGL: refactor all of our StreamBuffers
degasus
2014-01-23
OpenGL: change StreamBuffer in a streaming way
degasus
2014-01-23
[GLExt-Cleanup] This cleans up some extra bits unneeded in the extension headers
Ryan Houdek
2014-01-21
VideoCommon: merge trivial parts of VertexManager::Flush
degasus
2014-01-21
OpenGL: remove small optimization
degasus
2014-01-21
OpenGL: fix our ubo workaround when blend_func_extended is missing
degasus
2014-01-21
Finally Merge branch 'videosoftware-xfb'
Scott Mansell
2014-01-20
Move GLInterface.h into GLInterface directory
Scott Moreau
2014-01-19
Stop building GLExtensions.cpp twice(One in GL, one in software). We don't ne...
Ryan Houdek
2014-01-18
Rename our GLInterface class function 'GetProcAddress' in order to not have c...
Ryan Houdek
2014-01-18
Move Win32 specific function grabbing fallback to WGL.cpp. Fixes issue 6964.
Ryan Houdek
2014-01-18
Merge of GL-AutoChoose.
Ryan Houdek
2014-01-17
Merge branch 'GLExtensions'
degasus
2014-01-17
VideoCommon: merge triangle+list+point index buffers
degasus
2014-01-17
[GLExtensions] fixup for missing changes on rebase
degasus
2014-01-17
[GLExtensions] Rename internal GetProcAddress function since it clashes with ...
Ryan Houdek
2014-01-17
[GLExtensions] OpenGL 3.0 also added GL_ARB_map_buffer_range to core.
Ryan Houdek
2014-01-17
[GLExtensions] Future proof ourself by putting the default: instance on the t...
Ryan Houdek
2014-01-17
[GLExtensions] Populate the extension list for OpenGL implementations that do...
Ryan Houdek
2014-01-17
[GLExtensions] Fix OS X build.
Ryan Houdek
2014-01-17
[GLExtensions] Remove AGL GetProcAddress. Change dlsym to using RTLD_NEXT. En...
Ryan Houdek
2014-01-17
[GLExtensions] Make sure to link against libdl since we use it to grab GL fun...
Ryan Houdek
2014-01-17
[GLExtensions] Missed a couple USE_GLES3 compile time differences.
Ryan Houdek
2014-01-17
[GLExtensions] Pull in all the function pointers for OpenGL 1.1, This removes...
Ryan Houdek
2014-01-17
[GLExtensions] Oops. Don't just outright disable these helper functions.
Ryan Houdek
[prev]
[next]