| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-02-19 | Move most backend functionality to VideoCommon | Stenzek | |
| 2018-07-19 | VideoBackends: Support D24S8 abstract texture format | Stenzek | |
| 2018-03-14 | Assert: Uppercase assertion macros | Lioncash | |
| Macros should be all upper-cased. This is also kind of a wart that's been sticking out for quite a while now (we avoid prefixing underscores). | |||
| 2018-03-02 | VideoCommon: Add support for Abstract Framebuffers | Stenzek | |
| 2018-03-01 | AbstractTexture: Add support for depth textures/formats | Stenzek | |
| 2018-03-01 | AbstractTexture: Support multisampled abstract texture | Stenzek | |
| 2018-01-26 | AbstractTexture: Fix crash in Vulkan backend when freeing texture | Stenzek | |
| 2018-01-22 | AbstractTexture: Move Bind() method to Renderer | Stenzek | |
| This makes state tracking simpler, and enables easier porting to command lists later on. | |||
| 2017-11-22 | AbstractTexture: Drop slow map readback path | Stenzek | |
| 2017-11-22 | AbstractTexture: Implement Save using new common methods | Stenzek | |
| 2017-11-22 | VideoBackends: Add AbstractStagingTexture class | Stenzek | |
| Can be used for asynchronous readback or upload of textures. | |||
| 2017-11-22 | AbstractTexture: Support BGRA8 formats | Stenzek | |
| Used for some driver's swap chains, and EFB to RAM. | |||
| 2017-11-19 | AbstractTexture: Remove a redundant constructor initializer list entry | Lioncash | |
| This is already initialized in the class definition. This would previously cause a -Wreorder warning on macOS, as m_config is defined after m_currently_mapped. | |||
| 2017-11-17 | Support frame and video dumping from VideoCommon | iwubcode | |
| 2017-08-01 | HiresTextures: Support loading BC7 (BPTC) from DDS files | Stenzek | |
| 2017-06-18 | AbstractTexture: Return config by const reference | Lioncash | |
| Returning by const value isn't really necessary (and usually an indicator const reference was intended). | |||
| 2017-06-13 | Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat | iwubcode | |
| 2017-06-13 | Video Backends: Split texture cache code out into separate files, introduce ↵ | iwubcode | |
| 'AbstractTexture' | |||
