| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-12-22 | Render: Get rid of explicit new and delete | Lioncash | |
| 2015-12-21 | FramebufferManagerBase: Get rid of explicit delete and new | Lioncash | |
| 2015-11-24 | FramebufferManager: check for g_framebuffer_manager | degasus | |
| 2015-11-24 | FramebufferManager: Allow CreateXFBSource to return nullptr | degasus | |
| 2015-09-01 | FramebufferManagerBase: Compress a loop into a find_if | Lioncash | |
| 2015-07-25 | Video: stride in bytes rather than pixels | booto | |
| 2015-07-25 | Video: respect stride of efb copies to xfb | booto | |
| 2015-05-25 | Add missing license headers | Tillmann Karras | |
| 2015-02-04 | Use emplace_* functions where in-place construction is preferable | Lioncash | |
| 2014-12-25 | FramebufferManagerBase: Remove obsolete parameters. | Jules Blok | |
| 2014-12-24 | D3D: Support stereoscopic XFB blit to screen. | Jules Blok | |
| 2014-12-24 | FramebufferManagerBase: Only allocate one layer for Real XFB. | Jules Blok | |
| 2014-11-23 | TextureCache: Ensure that all render target textures have as many layers as ↵ | Jules Blok | |
| the frame buffer. Also fixes a case where the D3D code path did not initialize num_layers leading to undefined behaviour. | |||
| 2014-10-02 | Change a bunch of reference function arguments to pointers. | comex | |
| Per the coding style and sanity. | |||
| 2014-09-20 | VideoCommon: Fix function casing in FrameBufferManagerBase | Lioncash | |
| 2014-07-26 | Remove the 3D Vision hack. | Jules Blok | |
| The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution. However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required. | |||
| 2014-05-05 | VideoCommon: recreate XFB texture when the XFB size changes. | magumagu | |
| We need to do this to correctly deal with games which dynamically change the XFB width and height. | |||
| 2014-03-09 | clang-modernize -use-nullptr | Tillmann Karras | |
| and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine | |||
| 2014-03-09 | clang-modernize -loop-convert | Tillmann Karras | |
| and some manual adjustments | |||
| 2014-02-18 | Convert all includes to relative paths. | Lioncash | |
| 2013-12-31 | Remove unnecessary Src/ folders | Jasper St. Pierre | |
