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path: root/Source/Core/VideoCommon/NetPlayChatUI.cpp
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2023-07-29VideoCommon: update NetplayChatUI's chat message input to use a hidden ↵iwubcode
label. This avoids an error thrown by imgui
2021-10-26Externals: Update imgui to 1.85Pokechu22
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
2019-05-29VideoCommon/NetPlayChatUI: Default destructor in the cpp fileLioncash
Ensures that the destruction logic is kept local to the translation unit (making it nicer when it comes to forward declaring non-trivial types). It also doesn't really do much to define it in the header.
2019-05-29VideoCommon/NetPlayChatUI: Use nullptr where applicableLioncash
We gotsa type dedicated to this concept already :P
2019-05-29VideoCommon/NetPlayChatUI: Take std::string by value in AppendChat()Lioncash
Given we're simply storing the std::string into a deque. We can emplace it and move it. Completely avoiding copies with the current usage of the function.
2019-05-29VideoCommon/NetPlayChatUI: Set member variable within the constructor ↵Lioncash
initializer list Member variables should be initialized within the constructor initializer list if possible.
2019-03-26NetPlayChatUI: Add activate chat hotkeyspycrab
2019-03-23Add imgui-based Netplay Chatspycrab