| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2014-02-20 | Fix more header sorting issues in VideoCommon/ (now check-includes clean). | Pierre Bourdon | |
| 2014-02-18 | Convert all includes to relative paths. | Lioncash | |
| 2014-02-17 | Second and final pass of clearing out tabs. | Lioncash | |
| 2014-02-16 | Remove the old MMIO access "interface". | Pierre Bourdon | |
| 2014-02-16 | MMIO: Port the VideoCommon PE MMIOs to the new interface. | Pierre Bourdon | |
| 2014-02-16 | MMIO: Port the VideoCommon CP MMIOs to the new interface (and provide ↵ | Pierre Bourdon | |
| framework for other video related mappings). | |||
| 2014-02-09 | Clean up some struct indentations | Lioncash | |
| Also cleaned up the indentations of some variable declarations. | |||
| 2014-02-09 | Cleanup enum indentations. | Lioncash | |
| 2014-01-31 | VideoCommon: remove Cache Displaylist | degasus | |
| This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc | |||
| 2014-01-25 | Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211. | crudelios | |
| Instead of being vertex-based, it is now primitive (point, line or dissected triangle) based, with proper clipping. Also, screen position is now calculated based on viewport values, instead of "guesstimating". This fixes many graphical glitches in Paper Mario: TTYD and Super Paper Mario. Also, the new code allows Mickey's Magical Mirror and Disney's Hide & Sneak to work (mostly) bug-free. I changed their inis to use bbox. These changes have a slight cost in performance when bbox is being used (rare), mostly due to the new clipping algorithm. Please check for any regressions or crashes. | |||
| 2013-12-31 | Remove unnecessary Src/ folders | Jasper St. Pierre | |
