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VideoCommon
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PixelShaderGen.cpp
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Commit message (
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Author
2021-11-17
VideoCommon: Handle custom texture sizes correctly
Pokechu22
2021-11-17
VideoCommon: Add option to use old behavior (Fast Texture Sampling)
Pokechu22
2021-11-17
VideoCommon: Implement diagonal LOD
Pokechu22
2021-11-17
VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible
Pokechu22
2021-11-17
VideoCommon: Manually handle texture wrapping and sampling
Pokechu22
2021-11-17
VideoCommon: Expose SamplerState to shaders
Pokechu22
2021-11-17
VideoCommon: Provide raw texdims to shaders
Pokechu22
2021-11-17
VideoCommon: Allow BitfieldExtract in specialized shaders
Pokechu22
2021-10-13
VideoCommon: Fix color channel logic when per-pixel lighting is in use
Pokechu22
2021-10-04
VideoCommon: Abstract bounding box
Techjar
2021-07-20
PixelShaderGen: Fix OpenGL ES bounding box compilation error
JosJuice
2021-07-20
VideoCommon: Expand vector comparisons instead of overloading any()
Techjar
2021-07-08
Fix indentation for alphabump
Pokechu22
2021-07-08
Fix indirect textures when format is not ITF_8
Pokechu22
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-06-13
VideoCommon: Define scalar any() and all() functions in GLSL
Techjar
2021-06-11
Merge pull request #9801 from Techjar/bbox-rounding-hack
JMC47
2021-06-10
VideoCommon: Only include centered pixels in bounding box
Techjar
2021-06-09
Remove PixelShaderGen hasindstage
Pokechu22
2021-06-06
VideoCommon: Perform OpenGL bounding box inversion in pixel shader
Techjar
2021-06-05
VideoCommon: Round bounding box coordinates down and remove pixel center offset
Techjar
2021-05-31
VideoCommon: Fix bounding box on AMD/OpenGL/Windows
Pokechu22
2021-05-28
VideoCommon: Move bounding box pixel quads rounding to shader
Techjar
2021-05-27
Skip indirect operation for out of bounds indirect stages
Pokechu22
2021-05-07
PixelShaderGen: always run indirect stage logic
Pokechu22
2021-05-07
PixelShaderGen: Fix OOB tex coord indices
Tillmann Karras
2021-05-07
PixelShaderGen: Remove unused num_texgens argument
Pokechu22
2021-05-07
Split TevStageIndirect::mid into matrix_index and matrix_id
Pokechu22
2021-04-11
DriverDetails: Fix broken vector bitwise AND on Mali drivers
sspacelynx
2021-03-06
Convert BPMemory to BitField and enum class
Pokechu22
2021-03-06
Convert XFMemory to BitField and enum class
Pokechu22
2020-11-20
LightingShaderGen: Always calculate lighting for both color channels
Stenzek
2020-11-17
VideoCommon: Migrate over to fmt
Lioncash
2020-11-09
ShaderGenCommon: Rename WriteFmt() to Write()
Lioncash
2020-10-27
UberShaderPixel: Migrate over to fmt
Lioncash
2020-10-23
PixelShaderGen: Migrate over to fmt
Lioncash
2019-12-05
VideoCommon/BoundingBox: Make interface for querying bounding box data
Lioncash
2019-06-08
Merge pull request #8139 from lioncash/const
Connor McLaughlin
2019-05-30
VideoCommon: Remove unnecessary memset on ShaderUid instances.
Lioncash
2019-05-29
VideoCommon/PixelShaderGen: Fix up wonky comment formatting
Lioncash
2019-05-29
VideoCommon/PixelShaderGen: Make arrays immutable
Lioncash
2019-05-29
VideoCommon/PixelShaderGen: Brace control structures that travel more than on...
Lioncash
2019-05-09
bbox minor fx
weihuoya
2019-04-20
PixelShaderGen: Don't emit bounding box shader code for old UIDs when disabled
Stenzek
2019-04-03
PixelShaderGen: Fix bounding box coordinates being offset by 1 pixel
Techjar
2019-03-29
PixelShaderGen: Use subgroup reduction operations for bounding box
Stenzek
2019-03-25
VideoBackends: Scale bounding box rectangle in the pixel shader
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-01-24
ShaderGen: Don't use interface blocks on Vulkan without GS
Stenzek
2019-01-23
ShaderGen: Omit some unused varyings when possible
Stenzek
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