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Core
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VideoCommon
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RenderBase.cpp
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Commit message (
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Author
2018-03-10
OGL: Re-implement async shader compiling
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-03-02
VideoCommon: Add support for Abstract Framebuffers
Stenzek
2018-03-01
AbstractTexture: Support multisampled abstract texture
Stenzek
2018-02-20
Renderer: Handle resize events on-demand instead of polling
Stenzek
2018-02-20
BPFunctions: Move GX viewport conversion to VideoCommon
Stenzek
2018-02-07
Merge pull request #6334 from stenzek/startup
Anthony
2018-01-29
Merge pull request #6303 from TraceBullet/auto-adjust-window-size
Stenzek
2018-01-27
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Stenzek
2018-01-26
Fix Auto-Adjust Window Size option making the window too large
TraceBullet
2018-01-26
Renderer: Fix crash on shutdown when frame dumping or taking screenshots
Stenzek
2018-01-06
Treat invalid aspect ratio setting values as Auto
JosJuice
2017-12-15
Video Common: move frame advance and counter logic to only happen when we act...
iwubcode
2017-12-01
Merge pull request #6193 from stenzek/readbacks
Stenzek
2017-11-23
OGL: Fix headless frame dumping
Stenzek
2017-11-22
VideoCommon: Re-implement asynchronous frame dumping
Stenzek
2017-11-22
AbstractTexture: Seperate CopyRectangleFromTexture to two methods
Stenzek
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-11-21
Renderer: Re-implement window size frame dumping
Stenzek
2017-11-18
VideoConfig: Make StereoMode an enum class
Lioncash
2017-11-18
VideoConfig: Make AspectMode an enum class
Lioncash
2017-11-17
Hybrid XFB: Fix lint errors
iwubcode
2017-11-17
TextureCacheBase: Add XFB specific functions
iwubcode
2017-11-17
Video Backends: Remove the right of the xfb region for games where the
iwubcode
2017-11-17
Video Common: Improve texture dumping to work with fifoci and
iwubcode
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Video Common: Use correct aspect ratio when saving screenshots / video
iwubcode
2017-11-17
Video Common: Avoid 'presenting' duplicate frames by detecting when swap
iwubcode
2017-11-17
VideoCommon: Output gamma now comes from the xfb copy
iwubcode
2017-11-17
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
iwubcode
2017-11-17
Video Common: Make auto IR work with HybridXFB
iwubcode
2017-11-17
Remove old XFB logic
iwubcode
2017-11-17
Video Common: Only update FPS when frame is renderered which yields more
iwubcode
2017-11-17
Video Backends: Implement vertical scaling for xfb copies. This fixes the
iwubcode
2017-11-17
Add new GUI option to skip XFBToRam and remove old XFB options
iwubcode
2017-11-17
Support frame and video dumping from VideoCommon
iwubcode
2017-11-17
Add support for hybrid XFB
iwubcode
2017-11-03
Fix incorrect handling of auto IR
JosJuice
2017-08-24
Remove FFMPEG check for Renderer::IsFrameDumping()
Chris Burgener
2017-08-11
Config: Include SYSCONF in base layer
Léo Lam
2017-08-08
Remove non-integer IRs
JosJuice
2017-07-30
VideoCommon: Improve precision of FPS counter
Stenzek
2017-07-20
ShaderGen: Pass host config to shader generation functions
Stenzek
2017-06-05
Merge pull request #5312 from ligfx/cleanupupdatedrawrectangle
shuffle2
2017-05-26
MSVC: define HAVE_FFMPEG
Michael Maltese
2017-05-26
Rename define HAVE_LIBAV->HAVE_FFMPEG
Michael Maltese
2017-04-24
RenderBase: clean up UpdateDrawRectangle
Michael Maltese
2017-04-11
Merge pull request #5234 from lioncash/tuple
Markus Wick
2017-04-10
Merge pull request #5008 from ligfx/aspectheuristic
Scott Mansell
2017-04-09
RenderBase: Return a tuple from ConvertStereoRectangle instead of using out p...
Lioncash
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