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VideoCommon
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TextureCacheBase.cpp
Age
Commit message (
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Author
2012-01-31
TextureCacheBase: Small change
NeoBrainX
2012-01-31
TextureCacheBase: De-uglify texcache entry lookup even more + documentation
NeoBrainX
2012-01-31
TextureCacheBase: Force autogenerating mipmaps if custom textures are used
NeoBrainX
2012-01-31
TextureCacheBase: De-uglify entry lookup a bit
NeoBrainX
2012-01-31
TextureCacheBase: Kill deprecated entry member isNonPow2
NeoBrainX
2012-01-31
TextureCacheBase: Simplify texture cache entry initialization
NeoBrainX
2012-01-31
TextureCache: Renaming some variables
NeoBrainX
2011-12-10
VideoCommon: Fix upper and lower depth bytes being switched when performing Z...
NeoBrainX
2011-03-01
More conversion from char * to std::string.
Glenn Rice
2011-02-28
Convert GetUserPath to return a std::string instead of a const char *. This ...
Glenn Rice
2011-02-26
Add EFB encode-to-RAM support in DX11 backend. It could probably be simplifie...
Nolan Check
2011-02-25
added the possibility to allocate aligned memory, an use it to allocate the b...
Rodolfo Osvaldo Bogado
2011-02-08
Defer texture invalidation to the video thread from the video configuration d...
baby.lueshi
2011-02-05
The compiler need not obey the static keyword, so to avoid linker
Soren Jorvang
2011-02-05
Changes to hi-res textures. Textures now load correctly when loading/saving a...
baby.lueshi
2011-02-04
Change the recent speedup to the hashing function to fall back to the old ver...
baby.lueshi
2011-02-02
Remove PluginSpecs.h. Merge the few needed enums from that file into Common....
Glenn Rice
2011-01-31
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph...
Jordan Woyak
2011-01-29
* Changed the Projection Hack option in game properties to "Custom Projectio...
gnick79
2011-01-27
Clean out the long since bit-rotted video profiling code.
Soren Jorvang
2011-01-07
normalize the efb to texture process for color textures to make it work the s...
Rodolfo Osvaldo Bogado
2011-01-05
improve z copy a little further in 4 bits copy,
Rodolfo Osvaldo Bogado
2011-01-05
corrected a little error in my last commit
Rodolfo Osvaldo Bogado
2011-01-05
corrected depth copy shader in dx9/dx11 to improve accuracy when doing efb to...
Rodolfo Osvaldo Bogado
2011-01-02
D3D9: Make sure to use powers of two as render target dimensions if it's need...
NeoBrainX
2010-12-27
All 64-bit capable Macs have the SSSE3 extension.
Soren Jorvang
2010-12-27
Yet another ClearScreen fix, should be the last one now.
NeoBrainX
2010-12-27
First Experimental Commit:
Rodolfo Osvaldo Bogado
2010-12-18
**Changes**
gnick79
2010-12-10
VideoCommon: Use integer arithmetic instead of floating point arithmetic when...
NeoBrainX
2010-12-05
Merged the D3D9 debugger into VideoCommon/VideoUICommon:
NeoBrainX
2010-11-24
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
NeoBrainX
2010-11-21
Polish, fix and otherwise improve the video plugin configuration dialog:
NeoBrainX
2010-11-18
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class t...
Jordan Woyak
2010-11-07
Updated with a less aggressive optimisation to EFB copy to RAM. The destinat...
skidau
2010-11-06
Optimised EFB copy to RAM.
skidau
2010-10-24
Fix a major speed regression from r6288:
NeoBrainX
2010-10-20
Clarify texture cache code. Previously, there were THREE sets of texture dime...
Nolan Check
2010-10-20
Goto'ing past variable initializations is undefined behavior.
Soren Jorvang
2010-10-19
Merged common texture cache code from video plugins into VideoCommon. (DX11 n...
Jordan Woyak
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