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path: root/Source/Core/VideoCommon/Src/VideoConfig.cpp
AgeCommit message (Expand)Author
2010-09-30Added EFB Scale option to the OpenGL plug-in.skidau
2010-09-23i know still a lot to fix and much work to do but sometimes experiments are f...Rodolfo Osvaldo Bogado
2010-09-14Added options to enable/disable Block Merging and DList Cache into game speci...nodchip
2010-08-30fix for my last commitRodolfo Osvaldo Bogado
2010-08-30some fixes for dlist, now is configurable in the video config section, still ...Rodolfo Osvaldo Bogado
2010-08-06Fixes NeobrainX's new method for toggling the ZTP Hack. The game properties i...Fircrestsk8
2010-08-05Move the ZTP hack to the game properties (reverted all changes from r6057 to ...NeoBrainX
2010-08-05This commit addresses the Hyrule field slowdown issue in Zelda: Twilight Prin...Fircrestsk8
2010-07-27BPHack option removed (it was not used anymore)Marko Pusljar
2010-07-18Make FIFO watermark tightness configurable instead of hardcoding it.NeoBrainX
2010-07-18big changes here:Rodolfo Osvaldo Bogado
2010-07-06ok, here goes a really experimental commit:Rodolfo Osvaldo Bogado
2010-06-22Add a toggle option for OpenCL in Config (in Advanced Settings). Default is off.xsacha
2010-06-09added ssaa and efb scale as separate configurations:Rodolfo Osvaldo Bogado
2010-06-05space changes, merge #defines, language fix, and code reorder/cleanup :Pluisr142004
2010-06-04Port InputPluginCommon to use the original IniFile code, get rid of Billiard's.hrydgard
2010-06-03Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 557...hrydgard
2010-06-03Merge GCPadNew into Dolphin. This takes place in three segments: Core, InputC...Shawn Hoffman
2010-05-17a little optimization in shaders constants setting , based on the same idea o...Rodolfo Osvaldo Bogado
2010-05-04fast commit :Rodolfo Osvaldo Bogado
2010-04-22Move fullscreen display resolution control to the GUI with the rest of the fu...Glenn Rice
2010-04-12Big restructuring of how the video plugin works. In linux and windows you sh...Glenn Rice
2010-04-04Tweaked the widescreen hack: It now "hacks" to and from any aspect ratio, not...Jordan Woyak
2010-03-10Extend the OGL virtual XFB to handle games that use multiple XFBs to make a f...donkopunchstania
2010-02-26experimental commit: simplify even more the params. please test and if theres...Rodolfo Osvaldo Bogado
2010-02-26Simplify the params for the safe texture cacheRodolfo Osvaldo Bogado
2010-02-23First a bugfix:Rodolfo Osvaldo Bogado
2010-02-03fixes for my last commit:Rodolfo Osvaldo Bogado
2010-02-03a lot of modifications here :)Rodolfo Osvaldo Bogado
2010-02-02Linux global build. At least the basic footwork is done here.Glenn Rice
2010-01-29Fies Issue 1584ayuanx
2010-01-23Reverted the FIFO thread changeskidau
2010-01-23Experimental FIFO thread. Speeds up the emulator by moving FIFO to its own t...skidau
2010-01-13Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so yo...hrydgard
2010-01-13This should settle the FIFO BP critical games like Metroid Prime 2ayuanx
2009-12-15nice little hack to make efb copies scaled with the efb so everything will lo...Rodolfo Osvaldo Bogado
2009-10-23Change some default settings:Shawn Hoffman
2009-10-22Fix issue 1549, issue 1400, a crash when pressing reset while no game were ru...sl1nk3.s
2009-10-08Fix saving of the new d3d efb access option.hrydgard
2009-10-07EFB Reads are so slow in D3D that I think we need an option for it. Here it is.hrydgard
2009-09-15only load gameini settings if they existLPFaint99
2009-09-15Videcommon: removed double settings (how did full/window res work so nakeee
2009-09-13D3D: Fix 8-bit signed normals. Fixes lighting problems in Super Smash Bros Me...hrydgard
2009-09-13D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen h...hrydgard
2009-09-13more uninteresting cleanup, fixed a minor race condition when toggling efb co...hrydgard
2009-09-13Rename Config.cpp/h to VideoConfig.cpp/h.hrydgard