| Age | Commit message (Expand) | Author |
| 2010-09-30 | Added EFB Scale option to the OpenGL plug-in. | skidau |
| 2010-09-23 | i know still a lot to fix and much work to do but sometimes experiments are f... | Rodolfo Osvaldo Bogado |
| 2010-09-14 | Added options to enable/disable Block Merging and DList Cache into game speci... | nodchip |
| 2010-08-30 | fix for my last commit | Rodolfo Osvaldo Bogado |
| 2010-08-30 | some fixes for dlist, now is configurable in the video config section, still ... | Rodolfo Osvaldo Bogado |
| 2010-08-06 | Fixes NeobrainX's new method for toggling the ZTP Hack. The game properties i... | Fircrestsk8 |
| 2010-08-05 | Move the ZTP hack to the game properties (reverted all changes from r6057 to ... | NeoBrainX |
| 2010-08-05 | This commit addresses the Hyrule field slowdown issue in Zelda: Twilight Prin... | Fircrestsk8 |
| 2010-07-27 | BPHack option removed (it was not used anymore) | Marko Pusljar |
| 2010-07-18 | Make FIFO watermark tightness configurable instead of hardcoding it. | NeoBrainX |
| 2010-07-18 | big changes here: | Rodolfo Osvaldo Bogado |
| 2010-07-06 | ok, here goes a really experimental commit: | Rodolfo Osvaldo Bogado |
| 2010-06-22 | Add a toggle option for OpenCL in Config (in Advanced Settings). Default is off. | xsacha |
| 2010-06-09 | added ssaa and efb scale as separate configurations: | Rodolfo Osvaldo Bogado |
| 2010-06-05 | space changes, merge #defines, language fix, and code reorder/cleanup :P | luisr142004 |
| 2010-06-04 | Port InputPluginCommon to use the original IniFile code, get rid of Billiard's. | hrydgard |
| 2010-06-03 | Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 557... | hrydgard |
| 2010-06-03 | Merge GCPadNew into Dolphin. This takes place in three segments: Core, InputC... | Shawn Hoffman |
| 2010-05-17 | a little optimization in shaders constants setting , based on the same idea o... | Rodolfo Osvaldo Bogado |
| 2010-05-04 | fast commit : | Rodolfo Osvaldo Bogado |
| 2010-04-22 | Move fullscreen display resolution control to the GUI with the rest of the fu... | Glenn Rice |
| 2010-04-12 | Big restructuring of how the video plugin works. In linux and windows you sh... | Glenn Rice |
| 2010-04-04 | Tweaked the widescreen hack: It now "hacks" to and from any aspect ratio, not... | Jordan Woyak |
| 2010-03-10 | Extend the OGL virtual XFB to handle games that use multiple XFBs to make a f... | donkopunchstania |
| 2010-02-26 | experimental commit: simplify even more the params. please test and if theres... | Rodolfo Osvaldo Bogado |
| 2010-02-26 | Simplify the params for the safe texture cache | Rodolfo Osvaldo Bogado |
| 2010-02-23 | First a bugfix: | Rodolfo Osvaldo Bogado |
| 2010-02-03 | fixes for my last commit: | Rodolfo Osvaldo Bogado |
| 2010-02-03 | a lot of modifications here :) | Rodolfo Osvaldo Bogado |
| 2010-02-02 | Linux global build. At least the basic footwork is done here. | Glenn Rice |
| 2010-01-29 | Fies Issue 1584 | ayuanx |
| 2010-01-23 | Reverted the FIFO thread change | skidau |
| 2010-01-23 | Experimental FIFO thread. Speeds up the emulator by moving FIFO to its own t... | skidau |
| 2010-01-13 | Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so yo... | hrydgard |
| 2010-01-13 | This should settle the FIFO BP critical games like Metroid Prime 2 | ayuanx |
| 2009-12-15 | nice little hack to make efb copies scaled with the efb so everything will lo... | Rodolfo Osvaldo Bogado |
| 2009-10-23 | Change some default settings: | Shawn Hoffman |
| 2009-10-22 | Fix issue 1549, issue 1400, a crash when pressing reset while no game were ru... | sl1nk3.s |
| 2009-10-08 | Fix saving of the new d3d efb access option. | hrydgard |
| 2009-10-07 | EFB Reads are so slow in D3D that I think we need an option for it. Here it is. | hrydgard |
| 2009-09-15 | only load gameini settings if they exist | LPFaint99 |
| 2009-09-15 | Videcommon: removed double settings (how did full/window res work so | nakeee |
| 2009-09-13 | D3D: Fix 8-bit signed normals. Fixes lighting problems in Super Smash Bros Me... | hrydgard |
| 2009-09-13 | D3D: Eliminate black borders, add 4:3 and 16:9 settings, and the widescreen h... | hrydgard |
| 2009-09-13 | more uninteresting cleanup, fixed a minor race condition when toggling efb co... | hrydgard |
| 2009-09-13 | Rename Config.cpp/h to VideoConfig.cpp/h. | hrydgard |