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path: root/Source/Core/VideoCommon/TextureCacheBase.cpp
AgeCommit message (Expand)Author
2017-04-29TextureCache: Support compressed textures and pass pitch/size to uploadStenzek
2017-04-12VideoBackends: Support updated texture encoding shader generatorsStenzek
2017-04-09Merge pull request #5220 from stenzek/small-nonsquare-mipsAnthony
2017-04-07TextureCache: Fix incomplete GPU texture decoding of non-square mipsStenzek
2017-04-06TextureCacheBase: remove duplicated variableMichael Maltese
2017-04-04TextureCacheBase: fix custom textures not being loadedMichael Maltese
2017-04-01VideoCommon: Changes to TextureCache to support decoding in backendStenzek
2017-03-25TextureCacheBase: Convert bound_textures from a C array to a std::arrayLioncash
2017-03-22TextureCache: Don't lock freed rendertargets for one frame.degasus
2017-03-09Merge pull request #5051 from stenzek/renderer-fixesMarkus Wick
2017-03-09Unify the way of setting game ID, title ID, revisionJosJuice
2017-03-10VideoBackends: Move max texture size to VideoConfigStenzek
2017-03-04VideoCommon: Eliminate static state in RendererStenzek
2016-12-27TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.degasus
2016-12-26TextureCache: Drop unused parameter in backend API.degasus
2016-12-26TextureCache: Extract BP enum check to VideoCommon.degasus
2016-12-25VideoCommon: use u32 for texture addressesTillmann Karras
2016-12-23Merge pull request #4224 from lioncash/tcacheMat M
2016-12-15TextureCache: Use same color coefficients for EFB2Tex as EFB2RAMStenzek
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-12-06Common: Add alignment headerLéo Lam
2016-10-29DiscIO/SConfig: Rename GetUniqueID to GetGameIDJosJuice
2016-10-06TextureCache: Don't re-use pooled textures within the same frameStenzek
2016-10-01VideoBackends: Make TextureCache::CompileShaders return a boolStenzek
2016-08-30TextureCacheBase: Address 0x0 is valid, don't you dare ignore it.Jules Blok
2016-08-07Common: namespace MemoryUtilLioncash
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-06-18TextureCache: Rename functions and add comments to clear up docsScott Mansell
2016-06-17TextureCache: Track efb copies used in a partially updated textureScott Mansell
2016-04-09Partial updates for paletted texturesmimimi085181
2016-04-09Merge pull request #3752 from mimimi085181/remove-use-only-once-restriction-p...Pierre Bourdon
2016-04-02Partial texture updates: Allow the efb copy to start before the texturemimimi085181
2016-03-27Remove the restriction to apply efb copies only once as partial updatemimimi085181
2016-03-24VideoCommon: Refactor TexMode0 mipmaps disabled test into a helper functionEmptyChaos
2016-03-16Minor fixes to the partial updates codemimimi085181
2016-03-16Partial texture updates with parts of efb copies new versionmimimi085181
2016-02-14Copy all layers of textures with CopyRectangleFromTexturemimimi085181
2016-02-14For partial texture updates check the dimensions of the efb copy and the targ...mimimi085181
2016-01-30Merge pull request #3480 from phire/memory_stride_too_smallPierre Bourdon
2016-01-17VideoCommon: Header cleanupLioncash
2016-01-13TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizesStenzek
2016-01-09Avoid the "Memory stride too small" assertScott Mansell
2015-12-29Merge pull request #3407 from phire/fix_assertMarkus Wick
2015-12-29HiresTextures: Remove the need to explicitly free SOIL allocated dataLioncash
2015-12-29TextureCache, fix an incorrect assert.Scott Mansell
2015-12-20VideoBackends: Simplify initialization and deinitialization of resourcesLioncash
2015-12-01Fix lens flares in Mario Kart Wii.Scott Mansell
2015-11-24TextureCache: Allow the backends to return nullptr for textures.degasus
2015-11-17TextureCache: Fix crash for invalid textures.degasus
2015-11-15TextureCache: Rewrite EFB Copy control flowdegasus