| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-07-02 | Config: Hotfix to prevent per-game settings from ie. GameINIs being stored ↵ | Admiral H. Curtiss | |
| to the global user configuration. | |||
| 2015-05-26 | Merge pull request #2162 from degasus/prefetch_tex | Markus Wick | |
| CustomTexture: prefetch all available textures | |||
| 2015-05-25 | Merge pull request #2274 from degasus/disable_bbox | Ryan Houdek | |
| Disable bbox | |||
| 2015-05-25 | Set copyright year to when a file was created | Tillmann Karras | |
| 2015-05-25 | Update license headers to GPLv2+ | Tillmann Karras | |
| 2015-05-25 | VideoCommon: Make BBox emulation optional | degasus | |
| 2015-05-16 | CustomTexture: prefetch all available textures | degasus | |
| 2015-02-25 | Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2 | Lioncash | |
| Basic Formatting/Whitespace Cleanup | |||
| 2015-02-25 | Formatting/Whitespace Cleanup | Stevoisiak | |
| Various fixes to formatting and whitespace | |||
| 2015-02-24 | VideoCommon: rename efb2tex and efb2ram | degasus | |
| 2015-02-24 | VideoCommon: always enable efb copy | degasus | |
| 2015-01-27 | Merge pull request #1948 from magumagu/remove-efb-cache | Markus Wick | |
| Remove EFB to RAM cache, and simplify code. | |||
| 2015-01-23 | Remove EFB to RAM cache, and simplify code. | magumagu | |
| 2015-01-21 | CustomTexture: Convert old format automatically | degasus | |
| 2015-01-19 | VideoConfig: Add exclusive mode flag. | Jules Blok | |
| Allows the UI to easily check the current exclusive mode state. This simplifies a few checks and prevents the user from ever getting stuck in fullscreen. | |||
| 2015-01-13 | Merge pull request #1872 from degasus/texcache | Markus Wick | |
| Texcache cleanup 2 | |||
| 2015-01-11 | TexCache: rewrite level calculation | degasus | |
| 2015-01-02 | VideoConfig: Define a per-game minimum convergence value instead of a ↵ | Jules Blok | |
| percentage boost. | |||
| 2014-12-29 | VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use. | Jules Blok | |
| 2014-12-28 | Merge pull request #1766 from Armada651/enable-stereo | Ryan Houdek | |
| Enable stereoscopy settings. | |||
| 2014-12-24 | VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth" | Jules Blok | |
| Makes a little bit more sense. | |||
| 2014-12-24 | VideoConfig: Rename Separation to Depth and update descriptions. | Jules Blok | |
| More accurate since it's not a real IPD and Nvidia also calls it depth. | |||
| 2014-12-24 | VideoConfig: Turn off stereoscopy when Real XFB is enabled. | Jules Blok | |
| 2014-12-20 | OGL: move osd warning for not supported stereo mode into config validation | degasus | |
| 2014-12-20 | OGL: Fix OGL3 with stereo enabled | degasus | |
| 2014-12-18 | OGL: Don't generate a geometry shader if the backend doesn't support it. | Jules Blok | |
| This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag. | |||
| 2014-11-27 | VideoConfig: Further optimize convergence and separation values and update ↵ | Jules Blok | |
| their descriptions. Previous convergence distance was much too large. | |||
| 2014-11-24 | VideoConfig: Add separation and convergence modifiers to the game ini. | Jules Blok | |
| 2014-11-24 | VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and ↵ | Jules Blok | |
| introduce a separate section for it. | |||
| 2014-11-24 | VideoConfig: Rename StereoFocalLength to StereoConvergence. | Jules Blok | |
| 2014-11-23 | VideoConfig: Move stereoscopy settings to the Enhancements section. | Jules Blok | |
| 2014-11-23 | TextureCache: Add "Mono EFB Depth Copy" stereoscopy option. | Jules Blok | |
| 2014-11-23 | VideoCommon: Switch to Nvidia stereoscopy offset formula. | Jules Blok | |
| 2014-11-23 | VideoConfig: Use a smaller focal length default. | Jules Blok | |
| 2014-11-23 | VertexShaderManager: Add stereoscopy options to swap the left and right eye. | Jules Blok | |
| 2014-11-23 | VideoConfigDiag: Add stereoscopy options group. | Jules Blok | |
| 2014-11-23 | VideoConfig: Limit the Stereo 3D option to the OpenGL backend. | Jules Blok | |
| 2014-11-23 | VertexShaderManager: Compute stereoscopy projection matrices. | Jules Blok | |
| 2014-11-23 | Add geometry shader generator for stereo 3D. | Jules Blok | |
| 2014-11-06 | Destroy OpenMP | Jasper St. Pierre | |
| 2014-10-17 | Moved Input Display to Movie Menu | Fog | |
| 2014-10-15 | Remove setting to enable or disable Bounding Box calculation. | crudelios | |
| 2014-10-12 | Changed Dump Frames References | Fog | |
| 2014-10-07 | Support the borderless fullscreen option in all backends. | Jules Blok | |
| 2014-09-08 | Include CommonTypes.h instead of Common.h. | Rohit Nirmal | |
| 2014-09-04 | VideoCommon: Remove support for decoding to ARGB textures | Jasper St. Pierre | |
| The D3D / OGL backends only ever used RGBA textures, and the Software backend uses its own custom code for sampling. The ARGB path seems to just be dead code. Since ARGB and RGBA formats are similar, I don't think this will make the code more difficult to read or unable to be used as reference. Somebody who wants to use this code to output ARGB can simply modify the MakeRGBA function to put the shift at the other end. | |||
| 2014-07-30 | VideoConfig: Ignore Borderless Fullscreen setting when the backend does not ↵ | Jules Blok | |
| support exclusive fullscreen. This was expected to be handled by VerifyValidity(), but that only verifies the validity of the INI files. | |||
| 2014-07-26 | Cosmetic changes based on feedback on PR #506. | Jules Blok | |
| 2014-07-26 | Remove the 3D Vision hack. | Jules Blok | |
| The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution. However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required. | |||
| 2014-07-20 | VideoConfig: Add "Borderless Fullscreen" option. | Jules Blok | |
| This option will disable exclusive fullscreen for users who prefer the old behaviour. | |||
