| Age | Commit message (Expand) | Author |
| 2009-09-04 | Fix screen flickering with frameskip on D3D plugin, also fix occasional hang ... | sl1nk3.s |
| 2009-09-03 | D3D: Basic EFB copy-to-texture support. Fixes star domes in SMG (but does not... | hrydgard |
| 2009-09-03 | Moving more things out of GL into VideoCommon... | hrydgard |
| 2009-09-03 | More tidying up - share the stats print between the two plugins, etc | hrydgard |
| 2009-09-03 | Some housecleaning around the D3D plugin, start of preparations to share even... | hrydgard |
| 2009-09-02 | GL/D3D: slightly more accurate and faster DXT decoding, thanks to Orphis | hrydgard |
| 2009-09-02 | Add the wide screen hack by <---Does the person even have a user name? | death2droid |
| 2009-09-02 | Fix a vertex shader generation bug that crashed Super Monkey Ball. Better sha... | hrydgard |
| 2009-09-02 | Got rid of all of jp's ////////////////////////////// lines (nearly 500 of th... | Marcus Wanners |
| 2009-09-02 | D3D: Fix nonpow2 textures (simply turn off the rect texture stuff since it's ... | hrydgard |
| 2009-09-02 | Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cac... | hrydgard |
| 2009-09-02 | Fixed various warning fixes and potencial POD/crash bugs | nakeee |
| 2009-09-01 | D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging... | hrydgard |
| 2009-08-31 | Misc : build fix for debug x64, assorted cleanup. | hrydgard |
| 2009-08-31 | D3D: Fix alpha test (I think, not tested much, no pun intended) | hrydgard |
| 2009-08-31 | GL/D3D: Attempt to fix problem with bad colors when starting a 2nd game. | hrydgard |
| 2009-08-31 | This should fix the per-vertex PositionMatrix, the famous "Posmtx" problem, f... | rice1964 |
| 2009-08-31 | Some optimization on the pixel and vertex shader generators. As tested on Zel... | rice1964 |
| 2009-08-29 | vertex shader generator: don't multiply z by two in d3d mode (thanks drk|razi) | hrydgard |
| 2009-08-25 | Re-enable CPU swap on XFB mode only, to avoid flickering in a couple of games | sl1nk3.s |
| 2009-08-24 | GFX: revert of r4044 | omegadox |
| 2009-08-24 | GFX: Possible fix for depth range | omegadox |
| 2009-08-24 | Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :D | sl1nk3.s |
| 2009-08-22 | Fix GXPeekARGB, this fixes Killer 7, and Wind Waker's pictograph quest :D | sl1nk3.s |
| 2009-08-15 | and its header... | omegadox |
| 2009-08-15 | ... | omegadox |
| 2009-08-15 | GFX: | omegadox |
| 2009-08-15 | GFX: New GlobalControl system - cleaner way to control hacks and for possible... | omegadox |
| 2009-08-11 | GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels co... | omegadox |
| 2009-08-11 | Small fix for TexDecoder_GetBlockHeightInTexels, but see no noticeable changes. | omegadox |
| 2009-08-11 | random small fixes - fix debug builds, dump ucodes on PAD_BUTTON_X, get rid o... | Shawn Hoffman |
| 2009-08-10 | make DLCache compile on linux, required some weird casting so tell me | nakeee |
| 2009-08-09 | Frameskipping more aggressive (minor speedup, plz report any serious problems... | hrydgard |
| 2009-08-08 | Frameskipping! Complete with GUI! Even my most naive approach resulted in gre... | XTra.KrazzY |
| 2009-07-31 | DSPLLE: fix some comments, returned andc and orc (according to tests) | nakeee |
| 2009-07-30 | Don't use lookup tables. It's better to use CPU registers and reduce memory a... | Nolan Check |
| 2009-07-28 | Now ALL copyright dates are fixed to the legally correct year: The year in wh... | XTra.KrazzY |
| 2009-07-26 | Fix up all copyright dates. | death2droid |
| 2009-07-26 | Log unknown fog types in Warn log, and tiny code cleanup. | omegadox |
| 2009-07-26 | GFX: updated Dates, code formatting cleanup, code cleanup / organization, som... | omegadox |
| 2009-07-23 | Hell, just switch to fifo.cpp from r3854. | Nolan Check |
| 2009-07-23 | Corrections to r3875. | Nolan Check |
| 2009-07-23 | Revert most of r3855. | Nolan Check |
| 2009-07-22 | Fixed the load-state memory leak, also fixed various other savestate issues. ... | XTra.KrazzY |
| 2009-07-20 | Simplify fifo code | Nolan Check |
| 2009-07-19 | do the rounding in the if, shouldn't cause trouble afaik. (pso kept spamming ... | daco65 |
| 2009-07-19 | Rename scale_something to scale_invert. Plus, sneak in a tiny Thread.h change. | Nolan Check |
| 2009-07-19 | Roll back r3833 for render targets but keep it for static textures. Most mirr... | hrydgard |
| 2009-07-18 | Seems to fix issue 1131. Please test Real XFB mode. | Nolan Check |
| 2009-07-18 | GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - a... | hrydgard |