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path: root/Source/Core/VideoCommon
AgeCommit message (Expand)Author
2009-09-04Fix screen flickering with frameskip on D3D plugin, also fix occasional hang ...sl1nk3.s
2009-09-03D3D: Basic EFB copy-to-texture support. Fixes star domes in SMG (but does not...hrydgard
2009-09-03Moving more things out of GL into VideoCommon...hrydgard
2009-09-03More tidying up - share the stats print between the two plugins, etchrydgard
2009-09-03Some housecleaning around the D3D plugin, start of preparations to share even...hrydgard
2009-09-02GL/D3D: slightly more accurate and faster DXT decoding, thanks to Orphishrydgard
2009-09-02Add the wide screen hack by <---Does the person even have a user name?death2droid
2009-09-02Fix a vertex shader generation bug that crashed Super Monkey Ball. Better sha...hrydgard
2009-09-02Got rid of all of jp's ////////////////////////////// lines (nearly 500 of th...Marcus Wanners
2009-09-02D3D: Fix nonpow2 textures (simply turn off the rect texture stuff since it's ...hrydgard
2009-09-02Warning fixes/suppressions(aui), assorted code cleanup, d3d vertex shader cac...hrydgard
2009-09-02Fixed various warning fixes and potencial POD/crash bugsnakeee
2009-09-01D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging...hrydgard
2009-08-31Misc : build fix for debug x64, assorted cleanup.hrydgard
2009-08-31D3D: Fix alpha test (I think, not tested much, no pun intended)hrydgard
2009-08-31GL/D3D: Attempt to fix problem with bad colors when starting a 2nd game.hrydgard
2009-08-31This should fix the per-vertex PositionMatrix, the famous "Posmtx" problem, f...rice1964
2009-08-31Some optimization on the pixel and vertex shader generators. As tested on Zel...rice1964
2009-08-29vertex shader generator: don't multiply z by two in d3d mode (thanks drk|razi)hrydgard
2009-08-25Re-enable CPU swap on XFB mode only, to avoid flickering in a couple of gamessl1nk3.s
2009-08-24GFX: revert of r4044omegadox
2009-08-24GFX: Possible fix for depth rangeomegadox
2009-08-24Fix Pikmin PAL not booting thanks to LordMark for figuring it out ! :Dsl1nk3.s
2009-08-22Fix GXPeekARGB, this fixes Killer 7, and Wind Waker's pictograph quest :Dsl1nk3.s
2009-08-15and its header...omegadox
2009-08-15...omegadox
2009-08-15GFX: omegadox
2009-08-15GFX: New GlobalControl system - cleaner way to control hacks and for possible...omegadox
2009-08-11GFX: Cleanup - Move OGL's GetBlockHeightInTexels and GetBlockWidthInTexels co...omegadox
2009-08-11Small fix for TexDecoder_GetBlockHeightInTexels, but see no noticeable changes.omegadox
2009-08-11random small fixes - fix debug builds, dump ucodes on PAD_BUTTON_X, get rid o...Shawn Hoffman
2009-08-10make DLCache compile on linux, required some weird casting so tell me nakeee
2009-08-09Frameskipping more aggressive (minor speedup, plz report any serious problems...hrydgard
2009-08-08Frameskipping! Complete with GUI! Even my most naive approach resulted in gre...XTra.KrazzY
2009-07-31DSPLLE: fix some comments, returned andc and orc (according to tests) nakeee
2009-07-30Don't use lookup tables. It's better to use CPU registers and reduce memory a...Nolan Check
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in wh...XTra.KrazzY
2009-07-26Fix up all copyright dates.death2droid
2009-07-26Log unknown fog types in Warn log, and tiny code cleanup.omegadox
2009-07-26GFX: updated Dates, code formatting cleanup, code cleanup / organization, som...omegadox
2009-07-23Hell, just switch to fifo.cpp from r3854.Nolan Check
2009-07-23Corrections to r3875.Nolan Check
2009-07-23Revert most of r3855.Nolan Check
2009-07-22Fixed the load-state memory leak, also fixed various other savestate issues. ...XTra.KrazzY
2009-07-20Simplify fifo codeNolan Check
2009-07-19do the rounding in the if, shouldn't cause trouble afaik. (pso kept spamming ...daco65
2009-07-19Rename scale_something to scale_invert. Plus, sneak in a tiny Thread.h change.Nolan Check
2009-07-19Roll back r3833 for render targets but keep it for static textures. Most mirr...hrydgard
2009-07-18Seems to fix issue 1131. Please test Real XFB mode.Nolan Check
2009-07-18GL: Delete code for GL_TEXTURE_RECTANGLE_ARB in case of non-pow2 textures - a...hrydgard