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path: root/Source/Core/VideoCommon
AgeCommit message (Expand)Author
2011-01-28DSP plugin merge - the two DSP plugins are now gone and all the code has been...hrydgard
2011-01-28Create valid vertex shader when using emboss mapping and binormals and tangen...donkopunchstania
2011-01-27Missed a few files in previous.Soren Jorvang
2011-01-27Clean out the long since bit-rotted video profiling code.Soren Jorvang
2011-01-27Added "DebugFast" configs to vs2010 projects. Removed solution folders.(vs ex...Jordan Woyak
2011-01-27Fixed the black (alpha) textures in the 8ing games like Tatsunoko vs Capcom a...skidau
2011-01-27Various minor fixes to allow building with clang on OS X.Soren Jorvang
2011-01-27Committing Visual Studio 2010 solution/project files. (not switching from 200...Jordan Woyak
2011-01-26little fix for one piece unlimited cruise 2 and ju-on the grudgeRodolfo Osvaldo Bogado
2011-01-26little fix for my last commitRodolfo Osvaldo Bogado
2011-01-25second try, a compilable :) fix for issue 3976 and some optimizations to col...Rodolfo Osvaldo Bogado
2011-01-25DX11 code maintenance, part 7:NeoBrainX
2011-01-25buildfixShawn Hoffman
2011-01-25revert my optimizations until i fix some errors and really fix issue 3976Rodolfo Osvaldo Bogado
2011-01-25Migrate the "Adjust window size" option to the main configuration dialog (und...Glenn Rice
2011-01-24little fix for issue 3976.Rodolfo Osvaldo Bogado
2011-01-24DX11 code maintenance, part 5:NeoBrainX
2011-01-24DX11 code maintenance, part 4:NeoBrainX
2011-01-24DX11 code maintenance, part 2:NeoBrainX
2011-01-24DX11 code maintenance, part 1:NeoBrainX
2011-01-232 fixes one for dx9 and one for software plugin.Rodolfo Osvaldo Bogado
2011-01-19little fix for my last commitRodolfo Osvaldo Bogado
2011-01-19rework the normal loading now it should be a accurate as real hardware.Rodolfo Osvaldo Bogado
2011-01-18clean a little my last commit and improve accuracy.Rodolfo Osvaldo Bogado
2011-01-18some adjustments in Normal loading to improve lighting in dx9.Rodolfo Osvaldo Bogado
2011-01-13Removed my previous PanicAlert translation hack. Fixed with a better method ...Glenn Rice
2011-01-13Quick fifo commit:Marcos Vitali
2011-01-11Simplify the SSSE3 code for better understanding.xsacha
2011-01-11Forgot to commit the alignment for opcode last time.xsacha
2011-01-11Use alignment for ReadDataU32XN. Revert james temp fix.xsacha
2011-01-11Quick fix for DataReadU32xN_SSSE3. Should fix crashes caused by r6802.james.jdunne
2011-01-10Use SSSE3 shuffle for DataReader's DataReadU32xN in VideoCommon. The function...xsacha
2011-01-09some little optimizations and some cleaning.Rodolfo Osvaldo Bogado
2011-01-09TextureDecoder: Some misc clean ups. Backport code to SSE2 version. Remove re...xsacha
2011-01-08Refactor all the SSSE3 functions in TextureDecoder so that the cpu_info check...xsacha
2011-01-08New SSSE3 implementation for I4 texture decode. 14% speedup over the previous...xsacha
2011-01-08From my last commit: Fix build on Linux. Use SSSE3 instead of SSE3.xsacha
2011-01-08New SSSE3 implementation of RGB5A3. About 40% improvement (less cycles) on th...xsacha
2011-01-07Fix alpha reads (hurray for the ZWW Pictograph quest and Killer 7)j4ck.fr0st
2011-01-07normalize the efb to texture process for color textures to make it work the s...Rodolfo Osvaldo Bogado
2011-01-07This needs to be in the right place to work for <sse4. Going to bed now :P.xsacha
2011-01-07Probably want to store the result for sse4.xsacha
2011-01-07Fix a missing 'else' in last commit.xsacha
2011-01-07Add SSSE3 implementation for RGBA8 texture decode. It is 25% faster (3/4 of t...xsacha
2011-01-07An extra 5-10% speedup for I4 texture decoding with SSE4.1 intrinsics.xsacha
2011-01-07SSSE3 implementation of IA8 texture decode. Roughly 50% faster than SSE2 vers...xsacha
2011-01-07Last commit only requires SSSE3, not SSE4.xsacha
2011-01-07An SSE4 implementation for I8 texture decode. Slightly faster than SSE2 versi...xsacha
2011-01-07Add anvideo config option to automatically resize the render window to the si...donkopunchstania
2011-01-06Missed one MSVC-ism. Should fix build for Linux. Last revision should still w...james.jdunne