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path: root/Source/Core/VideoCommon
AgeCommit message (Expand)Author
2014-01-21fix windows debug comiledegasus
2014-01-21VideoCommon: merge trivial parts of VertexManager::Flushdegasus
2014-01-18Merge of GL-AutoChoose.Ryan Houdek
2014-01-17IndexGenerator: inline all variablesdegasus
2014-01-17IndexGenerator: drop unused variabledegasus
2014-01-17VideoCommon: merge triangle+list+point index buffersdegasus
2014-01-16VertexLoader: don't check for possible rangedegasus
2014-01-16enable buffer_storage on nvidia 331.38 on linuxdegasus
2014-01-16fixup "Remove the ZTP speedup hack"degasus
2014-01-16Remove vertex streaming hack.Tony Wasserka
2014-01-16Remove the ZTP speedup hack. Also remove useless debugging code, and a presum...Tony Wasserka
2014-01-15VideoCommon: cleanup of "components" usagedegasus
2014-01-14Change the default GFX backend from D3D11 to OGL.Pierre Bourdon
2014-01-13TextureConverter: remove implicit int->float convertiondegasus
2014-01-12Fix stupid bug in Z16L depth texture efb2ram encoding shader.Scott Mansell
2014-01-11Update some of the comments in DriverDetails.h for drivers that have fixed th...Ryan Houdek
2014-01-09Enable buffer_storage for Nvidia drivers 332.21 and above.Ryan Houdek
2014-01-09VideoCommon: disable efb access + perf querys on cph threaddegasus
2014-01-08Slight optimization in the pixel shader. We are using pow(2.0, X) in place of...Ryan Houdek
2014-01-07[Android] Reenable the bug for dynamic UBO array member accesses.Ryan Houdek
2014-01-05OpenGL: fix scaled efb2ram copysdegasus
2014-01-05Fix the Zelda: The Wind Waker heat effect glitch.Pierre Bourdon
2014-01-05OpenGL: use shader 420pack if available to staticly bind ubo locationdegasus
2014-01-05OpenGL: drop UBO-workaround usage for efb2ram shadersdegasus
2014-01-03TextureCache: Warn for invalid custom texturesdegasus
2014-01-03ogl: clamp to edge for out of bound efb accessdegasus
2013-12-31Merge branch 'master' into buffer_storageRyan Houdek
2013-12-31Merge branch 'master' into buffer_storageRyan Houdek
2013-12-31Remove unnecessary Src/ foldersJasper St. Pierre
2013-12-31Convert all vcxproj files to UNIX line endingsJasper St. Pierre
2013-12-30Disable primitive restart on buggy OS X Intel HD 3000 drivers.Ryan Houdek
2013-12-30VertexShaderGen: Remove Sonic Unleashed hack. Doesn't seem to be required any...Tony Wasserka
2013-12-30VertexShaderManager: Remove a hardcoded projection hack.NeoBrainX
2013-12-27[buffer_storage] Implement ARB_buffer_storage. Disable it for GL_ARRAY_BUFFER...Ryan Houdek
2013-12-19[Android] Work around Qualcomm's broken garbage in their v53 drivers. This do...Ryan Houdek
2013-12-19Work around AMD's broken Linux drivers when it comes to pinned memory and bas...Ryan Houdek
2013-12-18[Android] Things fixed in Qualcomm driver v53. GLSL Centroid usage. SHADER_IN...Ryan Houdek
2013-12-11Remove all instances of OpenCL in the Dolphin Project. A brief history of Ope...Ryan Houdek
2013-12-11Use less brain damaged names for DLCache and TextureDecoder.Tony Wasserka
2013-12-09VideoCommon: remove outdated copy of OGL::VertexManager::vFlushdegasus
2013-12-09Merge branch 'ogl-tex2d'degasus
2013-12-09OGL: use integer uniforms for efb2ram texture converterdegasus
2013-12-06Oops. Fix a typo in the DriverDetails change.Ryan Houdek
2013-12-05Support OS specific bugs in our DriverDetails.Ryan Houdek
2013-12-03PixelShaderManager: clear s_bViewPortChanged flagdegasus
2013-11-29Merge X11+D3D FreeLook feature into DolphinWXdegasus
2013-11-25TextureConverter: remove WriteIncrementSampleXdegasus
2013-11-25Fix OpenGL ES 3.Ryan Houdek
2013-11-25TextureConverter: fix scopingdegasus
2013-11-25TextureConvertion: merge Write*Swizzlerdegasus