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dolphin
4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
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release-prep-2609a
stable
GameCube and Wii emulator
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VideoCommon
Age
Commit message (
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Author
2013-03-26
ShaderGenCommon: Replace the GenOutput enum by using typeid instead.
NeoBrainX
2013-03-26
ShaderGenCommon: Introduce a common shader generator interface to make stuff ...
NeoBrainX
2013-03-26
Merge 'master' into shader-uids-awesome.
NeoBrainX
2013-03-26
VertexShaderGen: De-uglify VS output structure writing
NeoBrainX
2013-03-26
Partially revert "Now CG plays nice with this new stuff."
NeoBrainX
2013-03-26
VideoSoftware: Improve fog range adjustment by using less magic and more comm...
NeoBrainX
2013-03-26
Merge branch 'Fast-EE'
skidau
2013-03-26
Forced the exception check only for ARAM DMA transfers.
skidau
2013-03-25
VideoSoftware: Implement fog range adjustment, fixing issue 6147.
NeoBrainX
2013-03-25
implement 4xSSAA for OGL
degasus
2013-03-25
move ogl-only settings into backend
degasus
2013-03-25
Forced the external exception check to occur sooner by changing the downcount.
skidau
2013-03-23
check for overflow vertex indices, fixes issue 6135
degasus
2013-03-19
Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
lioncash
2013-03-18
Disable Vsync while holding tab to disable the frame limit, and allow togglin...
Rachel Bryk
2013-03-16
Fix some warnings.
Jordan Woyak
2013-03-17
GLSL: fix transparency issues on dual source blend. fix issue 6104
degasus
2013-03-15
Removing `Core::IsGPUThread()` and `Core::IsCPUThread()` calls in favor of si...
James Dunne
2013-03-15
Removed calls to YieldCPU from RunGpuLoop.
James Dunne
2013-03-15
GLSL: fix nfs-hp2
degasus
2013-03-15
Merge branch 'master' into GLSL-master
Ryan Houdek
2013-03-15
PixelShaderManager: Reload fog range adjustment shader constants upon viewpor...
NeoBrainX
2013-03-15
Corrected a typo.
skidau
2013-03-15
PixelShaderGen: Force depth textures to be emulated when the result is needed...
NeoBrainX
2013-03-12
decrease d3d vertex buffer size
degasus
2013-03-12
Merge branch 'master' into GLSL-master
degasus
2013-03-12
Merge branch 'FIFO-BP'
skidau
2013-03-07
Set g_bSignalTokenInterrupt on the main thread. Fixes the random hang in Har...
skidau
2013-03-06
Merge branch 'master' into GLSL-master
degasus
2013-03-06
fix vertexloader without jit
degasus
2013-03-06
Merge branch 'master' into GLSL-master
degasus
2013-03-06
Merge branch 'vertex-loader-cleanup'
degasus
2013-03-06
fix VertexManager::GetRemainingIndices
degasus
2013-03-04
Merge branch 'master' into vertex-loader-cleanup
Jordan Woyak
2013-03-04
Move copy-pasted code into function.
Jordan Woyak
2013-03-04
disable per pixel depth if depth textures aren't used
degasus
2013-03-03
Merge branch 'master' into windows-unicode
Jordan Woyak
2013-03-03
Fix ARM build.
Ryan Houdek
2013-03-02
Merge branch 'master' into windows-unicode
Jordan Woyak
2013-03-02
Increased the FIFO buffer size to 2MB from 1MB. Fixes Killer 7's Angel boss.
skidau
2013-03-02
Merge branch 'perfqueries'.
NeoBrainX
2013-03-01
Add documentation to PerfQueryBase interface.
NeoBrainX
2013-03-01
D3D11: Port perf queries code to the PerfQueryBase interface.
NeoBrainX
2013-03-01
also don't cleanup efb copys on efb2ram
degasus
2013-03-01
Merge branch 'master' into FIFO-BP
skidau
2013-02-28
Open std::fstream in a unicode-safe manner.
Jordan Woyak
2013-03-01
Remove two incorrect lines. How did those even get there?!
NeoBrainX
2013-03-01
Some cleanups.
NeoBrainX
2013-03-01
Merge branch 'master' into perfqueries.
NeoBrainX
2013-02-28
Merge branch 'VideoSoftware-savestates'
Rachel Bryk
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