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path: root/Source/Core/VideoCommon
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2013-03-26ShaderGenCommon: Replace the GenOutput enum by using typeid instead.NeoBrainX
2013-03-26ShaderGenCommon: Introduce a common shader generator interface to make stuff ...NeoBrainX
2013-03-26Merge 'master' into shader-uids-awesome.NeoBrainX
2013-03-26VertexShaderGen: De-uglify VS output structure writingNeoBrainX
2013-03-26Partially revert "Now CG plays nice with this new stuff."NeoBrainX
2013-03-26VideoSoftware: Improve fog range adjustment by using less magic and more comm...NeoBrainX
2013-03-26Merge branch 'Fast-EE'skidau
2013-03-26Forced the exception check only for ARAM DMA transfers.skidau
2013-03-25VideoSoftware: Implement fog range adjustment, fixing issue 6147.NeoBrainX
2013-03-25implement 4xSSAA for OGLdegasus
2013-03-25move ogl-only settings into backenddegasus
2013-03-25Forced the external exception check to occur sooner by changing the downcount.skidau
2013-03-23check for overflow vertex indices, fixes issue 6135degasus
2013-03-19Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.lioncash
2013-03-18Disable Vsync while holding tab to disable the frame limit, and allow togglin...Rachel Bryk
2013-03-16Fix some warnings.Jordan Woyak
2013-03-17GLSL: fix transparency issues on dual source blend. fix issue 6104degasus
2013-03-15Removing `Core::IsGPUThread()` and `Core::IsCPUThread()` calls in favor of si...James Dunne
2013-03-15Removed calls to YieldCPU from RunGpuLoop.James Dunne
2013-03-15GLSL: fix nfs-hp2degasus
2013-03-15Merge branch 'master' into GLSL-masterRyan Houdek
2013-03-15PixelShaderManager: Reload fog range adjustment shader constants upon viewpor...NeoBrainX
2013-03-15Corrected a typo.skidau
2013-03-15PixelShaderGen: Force depth textures to be emulated when the result is needed...NeoBrainX
2013-03-12decrease d3d vertex buffer sizedegasus
2013-03-12Merge branch 'master' into GLSL-masterdegasus
2013-03-12Merge branch 'FIFO-BP'skidau
2013-03-07Set g_bSignalTokenInterrupt on the main thread. Fixes the random hang in Har...skidau
2013-03-06Merge branch 'master' into GLSL-masterdegasus
2013-03-06fix vertexloader without jitdegasus
2013-03-06Merge branch 'master' into GLSL-masterdegasus
2013-03-06Merge branch 'vertex-loader-cleanup'degasus
2013-03-06fix VertexManager::GetRemainingIndicesdegasus
2013-03-04Merge branch 'master' into vertex-loader-cleanupJordan Woyak
2013-03-04Move copy-pasted code into function.Jordan Woyak
2013-03-04disable per pixel depth if depth textures aren't useddegasus
2013-03-03Merge branch 'master' into windows-unicodeJordan Woyak
2013-03-03Fix ARM build.Ryan Houdek
2013-03-02Merge branch 'master' into windows-unicodeJordan Woyak
2013-03-02Increased the FIFO buffer size to 2MB from 1MB. Fixes Killer 7's Angel boss.skidau
2013-03-02Merge branch 'perfqueries'.NeoBrainX
2013-03-01Add documentation to PerfQueryBase interface.NeoBrainX
2013-03-01D3D11: Port perf queries code to the PerfQueryBase interface.NeoBrainX
2013-03-01also don't cleanup efb copys on efb2ramdegasus
2013-03-01Merge branch 'master' into FIFO-BPskidau
2013-02-28Open std::fstream in a unicode-safe manner.Jordan Woyak
2013-03-01Remove two incorrect lines. How did those even get there?!NeoBrainX
2013-03-01Some cleanups.NeoBrainX
2013-03-01Merge branch 'master' into perfqueries.NeoBrainX
2013-02-28Merge branch 'VideoSoftware-savestates'Rachel Bryk