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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
release-prep-2609a
stable
GameCube and Wii emulator
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Age
Commit message (
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Author
2013-11-15
[Android] Broken UBOs has been fixed in Adreno driver v53, so update the comm...
Ryan Houdek
2013-11-15
[Android] Spawn a message if someone's phone doesn't support NEON. NEON is a ...
Ryan Houdek
2013-11-15
Fix introduced ImageWrite warning.
Matthew Parlane
2013-11-14
Fixed console commands not registering. Code cleanup.
Jordan Cristiano
2013-11-15
Fix GUI-less build. Also potentially OS X. We now require libpng due to our s...
Ryan Houdek
2013-11-15
Goto crosses initialization error.
Matthew Parlane
2013-11-15
Reworked Screenshot saving.
Matthew Parlane
2013-11-14
[Android-overlay] Support touch screen axises in native. Have a non-configura...
Ryan Houdek
2013-11-14
Fixed ZComploc and Zfreeze values being incorrectly saved.
Jordan Cristiano
2013-11-14
More warning fixes, OSX build fix.
Jordan Cristiano
2013-11-14
Use libpng for saving images.
Matthew Parlane
2013-11-14
build fix
Jordan Cristiano
2013-11-14
more warning fixes
Jordan Cristiano
2013-11-14
atlbase not needed. Interim fix until I get png done.
Matthew Parlane
2013-11-13
[Android-overlay] Had the action reversed.
Ryan Houdek
2013-11-13
Merge branch 'master' into android-new-control-input-overlay
Ryan Houdek
2013-11-13
Windows requires memory to be included to use unique_ptr
Ryan Houdek
2013-11-13
Remove our two instances of auto_ptr and replace it with unique_ptr. auto_ptr...
Ryan Houdek
2013-11-14
Support texture and screenshot dumping using WIC, no XP support.
Matthew Parlane
2013-11-14
Revert "D3D: Reintroduce depencency on D3DX11 because it's the most straightf...
Matthew Parlane
2013-11-13
warnings and code formatting
Jordan Cristiano
2013-11-13
Jit64: don't flush clean FPRs
Tillmann Karras
2013-11-13
x64: add small warning if CPU has SSE2 but not DAZ
Tillmann Karras
2013-11-13
jit64: enable fp instructions faddx fsubx fdivx fdivsx
degasus
2013-11-13
Interpreter: software-based flush-to-zero
Tillmann Karras
2013-11-13
Interpreter: support non-IEEE mode emulation
Tillmann Karras
2013-11-13
Jit64: don't unnecessarily load registers
Tillmann Karras
2013-11-13
Jit64: use AVX instructions in some places
Tillmann Karras
2013-11-13
x64: support VEX opcode encoding
Tillmann Karras
2013-11-13
Jit64: Fix and re-enable psq_l for W=1
Tillmann Karras
2013-11-13
x64: detect FMA support
Tillmann Karras
2013-11-13
Jit64: micro-optimize ps_sel
Tillmann Karras
2013-11-13
Fix Bluetooth warnings
Tillmann Karras
2013-11-13
Fix format string warnings
Tillmann Karras
2013-11-12
Disable Fastmem on JIT64IL. JIT64IL is completely incompatible with Fastmem a...
Ryan Houdek
2013-11-12
Redo 'Fixes GCC 4.9 compilation. It now supplies its own _mm_shuffle_epi8 int...
Ryan Houdek
2013-11-12
Disable wiimote source selection while netplay is running.
Rachel Bryk
2013-11-12
[ARM] Don't leave my test code in the JIT core.
Ryan Houdek
2013-11-12
[ARM] Fix NEON emitter encodings.
Ryan Houdek
2013-11-11
Add a comment to the magic value reading location.
Ryan Houdek
2013-11-12
Fixed a bug that incorrectly recognized as 'GameCube'. when you open the Kore...
Chanwoong Kim
2013-11-11
[ARM] More NEON emitters.
Ryan Houdek
2013-11-10
Changed thread barrier and event to use a lamba wait predicate instead of a f...
Jordan Cristiano
2013-11-10
[ARM] More NEON emitters.
Ryan Houdek
2013-11-10
D3D: Use D3DX11 for taking screenshots.
Tony Wasserka
2013-11-10
Revert "Be less dumb."
Tony Wasserka
2013-11-10
D3D: Use D3DX for texture dumping.
Tony Wasserka
2013-11-10
D3D: Reintroduce depencency on D3DX11 because it's the most straightforward w...
Tony Wasserka
2013-11-07
Revert "VideoCommon: create native texture pool"
degasus
2013-11-07
Re-plumb window handle to the dsound backend.
Shawn Hoffman
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