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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
release-prep-2609a
stable
GameCube and Wii emulator
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Core
Age
Commit message (
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Author
2013-10-06
Shader generators: Remove any references to D3D9 and cleanup the affected code.
Tony Wasserka
2013-10-06
Remove some now unused VideoConfig settings.
Tony Wasserka
2013-10-06
VideoConfigDiag: Update video backend description to reflect the D3D9 removal.
Tony Wasserka
2013-10-06
Remove D3D9 related files.
Lioncash
2013-10-06
[Android] Tegra 4 'support.' This brings up the OpenGL backend to support Teg...
Ryan Houdek
2013-10-06
Corrected the XMM0 processing for pairedStoreQuantized in the x86 build.
skidau
2013-10-06
Missing break for IOCTL_ES_DELETETITLECONTENT
Matthew Parlane
2013-10-05
[Core] Simplify a loop within function Run() in Interpreter.cpp. The incremen...
Lioncash
2013-10-05
Added code to update the PC before doing a fastmem write. Fixes games with f...
skidau
2013-10-05
Fix storeSingleFloat stack alignment.
comex
2013-10-05
...Forgot the XMM regs for x86.
comex
2013-10-05
Fix build-breaking typo.
comex
2013-10-05
Removed the IOSVersion check (caused some Wii games like Battalion Wars 2 not...
skidau
2013-10-05
Added a check for the IOS version before overriding the OSGetResetCode() func...
skidau
2013-10-04
Merge branch '6663'
comex
2013-10-04
Fix idle skipping.
comex
2013-10-04
Don't push registers before pairedStoreQuantized, that's dumb.
comex
2013-10-04
ChooseMemcardPath bugfix: check for a directory separator before converting a...
LPFaint99
2013-10-03
Fix stfd, which was broken in the fastmem writes commit.
comex
2013-10-03
Finish replacing ThunkManager with ABI_PushRegistersAndAdjustStack.
comex
2013-10-03
Remove profiled re-JIT support in JitIL.
comex
2013-10-03
Trap to the debugger properly after BackPatch failure.
comex
2013-10-03
[ARM] Disable subfic, it prevents Wind Waker from booting into a save game.
Ryan Houdek
2013-10-02
Warning fixes:
comex
2013-10-02
[Common] Abstract out the decode5A3Image and decodeCI8Image functions in Bann...
Lioncash
2013-09-30
mtspr fall through to interpreter not needed for basic SPRs
Matthew Parlane
2013-09-30
Upgrade libusb to 1.0.16
Matthew Parlane
2013-09-29
[Android] Fix Fastmem on Android 4.2
Ryan Houdek
2013-09-29
Fix use of ABI_GetAlignedFrameSize.
comex
2013-09-29
Match ABI_AlignStack with ABI_RestoreStack properly.
comex
2013-09-28
Add literally a million blank inputs in netplay when a wiimote changes report...
Rachel Bryk
2013-09-28
Use a separate section for enabled Gecko codes, like AR.
comex
2013-09-28
Support a gcm revision-specific game ini for cheats + partially fix gecko cod...
comex
2013-09-28
Reset wxTAB_TRAVERSAL.
comex
2013-09-28
Allow setting DSP settings via game ini.
Rachel Bryk
2013-09-28
Change iTLBHack to a bool.
Rachel Bryk
2013-09-27
Allow loading save states via drag and drop.
Rachel Bryk
2013-09-27
Added a small disc access delay to fix the missing music in Super Monkey Ball 2.
skidau
2013-09-26
No need to std::move a return value. Thanks Billiard.
comex
2013-09-26
[Core] Fix a memory leak in NetPlayServer.cpp in function OnData().
Lioncash
2013-09-26
Implement CR1 for the intepreter. To be honest I have no idea why this was ne...
Ryan Houdek
2013-09-26
Quick build fix.
Ryan Houdek
2013-09-26
[Android] The dynamic UBO access isn't actually fixed, contrary to what rev c...
Ryan Houdek
2013-09-25
Fix Imm8 check.
comex
2013-09-25
[ARM] Implement CR1 setting for the few floating point instructions that I ha...
Ryan Houdek
2013-09-25
Need to reload from XMM0 in this case.
comex
2013-09-25
Fix linux, attempt 2.
Rachel Bryk
2013-09-25
Fix linux, probably.
Rachel Bryk
2013-09-25
Fix changing wiimotes when starting netplay.
Rachel Bryk
2013-09-25
Save only the registers that need to be saved rather than going through Prote...
comex
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