| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2013-08-19 | ogl: remove glMapBuffer as it isn't in gles | degasus | |
| 2013-08-15 | Add some ifdef magic to GLFunctions.cpp to make it not directly dependant on ↵ | Ryan Houdek | |
| GLESv3. | |||
| 2013-08-15 | [Android] Fall back to using dlsym on ourselves to pull in OpenGL Functions ↵ | Ryan Houdek | |
| when eglGetProcAddress fails. This fixes an issue on the Chromebook where I was forced to link to libGLESv2 and pull in the functions statically since eglGetProcAddress wouldn't return any GLESv3 functions. This also changes glMapBuffer to glMapBufferOES because glMapBuffer isn't actually part of the OpenGL ES 3 spec... | |||
| 2013-07-26 | Fix Android Build. | Ryan Houdek | |
| 2013-06-11 | [Android] Start of *working* GLES3 support. Needs to be able to compile in ↵ | Ryan Houdek | |
| Windows still. | |||
