| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2013-09-11 | Replace ARRAYSIZE macro with another ugly macro. At least this will throw an ↵ | Jordan Woyak | |
| error for a non-array and won't conflict with Windows macro names. | |||
| 2013-07-22 | OGL/SamplerCache: Treat lod_bias as a signed integer. | NeoBrainX | |
| 2013-07-13 | Patch from Degasus that removes the last of the the GL_TEXTURE_RECTANGLE ↵ | Ryan Houdek | |
| usages. This is needed to have GLES3 support. | |||
| 2013-04-17 | New license header introduced to all Video based projects. | Lioncash | |
| 2013-04-15 | Update the license file text (change SVN to Git) in all projects except Core ↵ | lioncash | |
| since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project. Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects. Now, the Core is literally the only project with tab/space mismatches (on a large scale). | |||
| 2013-02-26 | make samplercache global and call constructor/destructor | degasus | |
| 2013-02-20 | Minor sampler cache cleanup. | Jordan Woyak | |
| 2013-02-19 | Implement OGL sampler cache. Allows binding a texture multiple times with ↵ | Jordan Woyak | |
| different parameters. Also possibly gives a very small speed improvement. | |||
