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path: root/Source/Plugins/Plugin_VideoSoftware/Src/TextureSampler.cpp
AgeCommit message (Collapse)Author
2010-03-09Texture coordinates are stored in fixed point format in TEV which allows ↵donkopunchstania
overflows to be emulated correctly. Added logic to calculated texture LOD and use the correct mip. Dumping textures will now dump all mip levels. Added line rendering. Changed data stored in vertex from float arrays to vectors for cleaner math. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5178 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-07Removed more compiler warnings in linux.Glenn Rice
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-12SWV: Software Video now compiles and runs on x64XTra.KrazzY
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4411 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-12Started fixing SW video compilation for linux, must go home nowXTra.KrazzY
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4410 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-12Adding software rendering plugin. This is aimed at accurate emulation, not ↵donkopunchstania
fast. Its more like a debugging tool than actually useful. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4407 8ced0084-cf51-0410-be5f-012b33b47a6e