| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2013-10-20 | Make make_scmrev.h.js recognize "stable" as a stable branch. | Tony Wasserka | |
| 2013-10-20 | ChooseMemcardPath bugfix: check for a directory separator before converting ↵ | LPFaint99 | |
| an absolute path to a relative path. if the exe directory and the save directory had the same prefix, .../dolphin emulator/... and .../dolphin/... the path would previously have been incorrectly changed | |||
| 2013-10-20 | Add missing DX Runtime installer .cab files | Pierre Bourdon | |
| 2013-10-03 | Fix ThunkManager::ProtectFunction on x86. | comex | |
| 2013-10-02 | Merge branch 'fix-field-ordering' | Scott Mansell | |
| Fixes 6387 Closes 6635 | |||
| 2013-10-02 | Added a small disc access delay to fix the missing music in Super Monkey Ball 2. | skidau | |
| 2013-10-02 | Change iTLBHack to a bool. | Rachel Bryk | |
| It is only used as a bool. Fixes issue 6668. Conflicts: Source/Core/Core/Src/BootManager.cpp | |||
| 2013-09-23 | Fix crashes in Single Core mode on Dolphin Win64. | Pierre Bourdon | |
| Cherry-picked from 6209067daa51. | |||
| 2013-09-22 | Ship vcomp100.dll with Dolphin | Pierre Bourdon | |
| 2013-09-22 | Add the new 'Clean' themes from MaJoR and default to Clean by changing the ↵ | Pierre Bourdon | |
| name of the config key (yes, hack) | |||
| 2013-09-22 | Use the new Dolphin icon | Pierre Bourdon | |
| 2013-09-22 | D3D11: Create temp EFB texture with correct multisample mode. Fixes issue 6482. | TheCow | |
| 2013-09-22 | D3D11: Fix various MSAA related issues. | NeoBrainX | |
| How did any of this ever work? >_> | |||
| 2013-09-21 | Don't require running Dolphin in the directory that contain Languages/ on ↵ | Pierre Bourdon | |
| Windows | |||
| 2013-09-21 | Pull in translations from Transifex. | Glenn Rice | |
| 2013-09-21 | Stop dolphin from loading help.png | Scott Mansell | |
| It was never used, just wasting time and resources. This patch simply deletes two lines of code. | |||
| 2013-09-21 | Fix copying Sys/Wii to User/Wii on startup. | Rachel Bryk | |
| Fixes issue 6621. | |||
| 2013-09-20 | Fix stack misalignment issues. | comex | |
| - Call ABI_AlignStack even on x86-64. - Have ABI_AlignStack respect the difference in current alignment between the root JIT function, which has a prolog, and ProtectFunction thunks, which do not. This was causing many games to crash on start on OS X. Since this might otherwise mean changing the stack pointer before every call... - Have one prolog/epilog function rather than two (one of which definitely did not do what it was thought to do), and make it actually work like a normal one, so that the stack frame shows up properly in the debugger. There should be no performance impact. | |||
| 2013-09-20 | if a memcard is set to read only, fail more gracefully by reporting when ↵ | LPFaint99 | |
| writes to the file fail instead of saying that the file does not exist. | |||
| 2013-09-20 | Turns out CVTSD2SI in x64Emitter.cpp should actually use 64 bits instead of ↵ | Lioncash | |
| 32. Thanks for pointing that out hk.konpie. | |||
| 2013-09-18 | [Android] Make the FolderBrowser extend a ListFragment instead of a regular ↵ | Lioncash | |
| fragment. Lets us get rid of the need for an AdapterView.OnItemClickListener when handling list item clicks. Simplifies the implementation of the FolderBrowser a tiny bit. | |||
| 2013-09-19 | [ARM] Reenable flush per instruction with FPR cache. Something is still very ↵ | Ryan Houdek | |
| wrong. | |||
| 2013-09-19 | [ARM] Fix and optimize mtcrf. | Ryan Houdek | |
| 2013-09-19 | [ARM] MicroOps in the branching instructions. | Ryan Houdek | |
| 2013-09-19 | [ARM] Fix misuse of RBIT in crXXX, meant to use MVN. | Ryan Houdek | |
| 2013-09-18 | Fix missing md5thread.detach() | comex | |
| 2013-09-18 | [ANDROID] Fix ARM JIT. Is due to Android using softfp instead of hardfp. | Ryan Houdek | |
| 2013-09-18 | [ARM] Enable VMOV to move from double VFP reg to two ARM registers. | Ryan Houdek | |
| 2013-09-18 | [InputCommon] Fix a bug in ControllerInterface::UpdateOutput() in ↵ | Lioncash | |
| ControllerInterface.cpp. The variable ok_count was never incremented, which caused the function to always return false. | |||
| 2013-09-18 | Fix an incorrect opcode for an SSE instruction in x64Emitter.cpp. CVTSD2SI ↵ | Lioncash | |
| should write 0x2D, not 0xF2. Also format the NormalSSEOps enum. | |||
| 2013-09-18 | Better fix for issue 6614: ISOProperties should store integer settings for ↵ | Pierre Bourdon | |
| PHack booleans. INIFile is stupid, please kill it with fire. | |||
| 2013-09-18 | Fix loading of the 'projection hack enabled' gameini setting | Pierre Bourdon | |
| Fixes issue 6614. | |||
| 2013-09-18 | ogl: don't PanicAlert on shader compiler warnings | degasus | |
| 2013-09-18 | [ANDROID] Add two new DriverDetails bugs for Adreno. V45 of the driver has ↵ | Ryan Houdek | |
| broken shader compilation with UBOs in the shaders, this is most likely fixed with V53 found in the Nexus 5. Add a bug for issue surrounding on screentext and doing a glClear after swap causes screen swizzling and zero frames rendered respectively. On the Java side, pass in the dimensions of the screen swapped since there is an issue with Adreno where it rotates the output 90 degrees for some reason. Disable the GLSL shader cache on Android for now due to the inability to cleanly exit the emulator, this tends to cause the cache to get corrupted. All this together fixes rendering with Adreno 3xx GPUs with driver version v14 and above. In particular my Galaxy S4 still resets with this without the root commands, but my HTC Droid DNA and LG G2 is fine. This must be due to particular 'enhancements' that the Samsung kernel has over the other ones. The speed on Adreno has yet to be optimized, so it will most likely be slow still. Faster than the software rasterizer in any case. The ARMJIT is still broken in at this point, so not much fun can be had. | |||
| 2013-09-18 | [Android] Use a simpler "startActivity()" call in DolphinEmulator.java. ↵ | Lioncash | |
| Turns out the other one isn't 4.0 compatible, but actually only 4.1 and up. Also, in this case, we really don't actually care about the saved instance state bundle. | |||
| 2013-09-17 | Fix indentation in function PSO_MakeSaveGameValid() in GCMemcard.cpp. | Lioncash | |
| Also move the iterator variable for a for loop into the loop statement in function CARD_GetSerialNo() | |||
| 2013-09-18 | Revert "ogl: change the default buffer upload on osx+nvidia" | degasus | |
| This reverts commit 3b0b5155e8335d3645ed5860682ecb1975d8c342. It seems that both unsync upload methods are broken on osx+nvidia, so switch back to the default one :-( | |||
| 2013-09-17 | [ARM] Fix the FPR cache to not have to dump registers after every ↵ | Ryan Houdek | |
| instruction. Add mullwox instruction. | |||
| 2013-09-17 | [ARM] Fix VSQRT/VCMP/VCMPE/VCMPE0/VCMP0 emitters when using the high 16 ↵ | Ryan Houdek | |
| double registers. | |||
| 2013-09-17 | Add WBFS to the file extensions supported by Dolphin on OSX | Pierre Bourdon | |
| 2013-09-17 | Add * to the characters leading a verbatim line (used in Gecko codes comments) | Pierre Bourdon | |
| 2013-09-17 | Really fix reading projection hacks from game inis. | Rachel Bryk | |
| 2013-09-17 | Fix reading projection hack from game inis in ISOProperties. | Rachel Bryk | |
| 2013-09-17 | Set L/R buttons in tas input, instead of just the analog triggers. | Rachel Bryk | |
| Fixes issue 6613. | |||
| 2013-09-17 | [ARM] ↵ | Ryan Houdek | |
| crand/crandc/creqv/crnand/crnor/cror/crorc/crxor/mcrf/mfcr/mtcrf/mtsr/mcrxr/mfsr implementations. | |||
| 2013-09-17 | [ARM] Renables load instructions with update. | Ryan Houdek | |
| 2013-09-16 | [Android] Slightly change the layout of the AboutFragment. Looks more like ↵ | Lioncash | |
| an actual list view now. | |||
| 2013-09-16 | [Android] Make the AboutFragment extend the ListFragment, since this is ↵ | Lioncash | |
| basically what this fragment acts as. Much more descriptive than simply extending Fragment. Also made the list non-clickable, since it isn't supposed to be interacted with. | |||
| 2013-09-16 | Fix two wrong opcodes in the x64Emitter. PEXTRW and PINSRW were actually ↵ | Lioncash | |
| writing PCMPGTB opcodes. Thanks for the help Sintendo. | |||
| 2013-09-16 | [ARM] Flush the fpr cache between every instruction. Do this until I figure ↵ | Ryan Houdek | |
| out what is destroying the FPR register states. | |||
