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2013-11-03Fix warnings.comex
2013-11-03Run code through clang-modernize -add-override to add 'override' decls.comex
2013-11-03Run code through the advanced tool 'sed' to remove trailing whitespace.comex
2013-11-03Run code through clang-modernize -loop-convert to create range-based for loop...comex
2013-11-03Be less dumb.comex
2013-11-02Stop saving random files to ./Rachel Bryk
2013-11-02Actually, filename really does need to be a parameter because of some random ...comex
2013-11-02fix non-HAVE_WX casecomex
2013-11-02Handle screenshot saving in RenderBase. Removes dependency on D3DX11 for scr...comex
2013-11-02rename the dolphinwx project to dolphin, and thus change the executable name ...Shawn Hoffman
2013-11-02do not copy pdbs to binary dir (you can use the symbol server for $(random_bu...Shawn Hoffman
2013-11-03[Windows] Add missing dlls and enable OpenMP support.Matthew Parlane
2013-11-02Revert "Add dxsdk_dir to vc++ paths via base.props. This means you no longer ...Matthew Parlane
2013-11-01Removed duplicate definition of ibuild within JitIL.h. Fixes JitIL from hang...skidau
2013-10-31Merge remote-tracking branch 'shuffle2/vc12'comex
2013-10-31Improve ChunkFile.h:comex
2013-10-31[Android] Do /not/ give users the benefit of the doubt that the device suppor...Ryan Houdek
2013-10-29Merge branch 'viewportCorrection'degasus
2013-10-29ogl: ceil viewport, rounding isn't supported on vs and this is more like the ...degasus
2013-10-29ogl: don't force depth+stencil for default framebufferdegasus
2013-10-29VideoCommon: drop UpdateViewportWithCorrectiondegasus
2013-10-29VideoCommon: remove constants.depthparams[2+3] as they aren't used in the sha...degasus
2013-10-29ogl: remove some unneeded includesdegasus
2013-10-29d3d: use backend based UpdateViewport instead of VideoCommon onedegasus
2013-10-29ogl: don't call SetViewportChanged from backend as it's not needed any moredegasus
2013-10-29VideoCommon: move ViewportCorrection into VideoCommondegasus
2013-10-29Merge branch 'viewport_float'degasus
2013-10-29VideoCommon: Drop D3D9 SSAA implementationdegasus
2013-10-29[viewport-float] Fix OpenGL ES 3 build.Ryan Houdek
2013-10-29OGL: Use floating points for viewport parameters.degasus
2013-10-28[Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify o...Ryan Houdek
2013-10-28[Android] More cleanup. We don't need the preference to enable/disable the ov...Lioncash
2013-10-27[Android] General cleanup.Lioncash
2013-10-27[Android] Overlay now works during emulation.Lioncash
2013-10-27Add git.bat to the options in make_scmrev.h.js because depot_tools uses it an...comex
2013-10-27Fix Linux build issue.comex
2013-10-27Wipe all traces of OpenSSL's AES implementation. Use polarssl instead.Ryan Houdek
2013-10-27Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the...Shawn Hoffman
2013-10-26[vc12] std::min/max requires <algorithm> header. It should be in pch, but jus...Shawn Hoffman
2013-10-26Update to VS2013 and a slew of build-related updates. Notes:Shawn Hoffman
2013-10-26Revert "Fixes GCC 4.9 compilation. It now supplies its own _mm_shuffle_epi8 i...Ryan Houdek
2013-10-26Fixes GCC 4.9 compilation. It now supplies its own _mm_shuffle_epi8 intrinsic.Ryan Houdek
2013-10-26D3D: Use floating points for viewport parameters.Tony Wasserka
2013-10-26[Android] Change how the onTouchEvent native method works. Just pass in the c...Ryan Houdek
2013-10-26[Android] Add the copyright header to some Java source files that were lackin...Lioncash
2013-10-26[Android] Improve an if statement check in InputConfigFragment.java. Also cla...Lioncash
2013-10-26[Android] Fix the super-mature string that was a placeholder for the title fo...Lioncash
2013-10-26Added memchecks when the MMU is enabled. Thanks to comex for the fix.skidau
2013-10-25[Android] Add the capability to dynamically enable and disable the input over...Lioncash
2013-10-25[Android] Fix alignment issues with the overlay config settings.Lioncash