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4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
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GameCube and Wii emulator
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Commit message (
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Author
2013-10-13
Perf: Use unordered_map instead of map in very slightly hot function.
comex
2013-10-13
Remove unused variable waitingForPEInterruptDisable.
comex
2013-10-13
PixelShaderGen: Refine the comment from revision 3fbe1b1ccdcf.
NeoBrainX
2013-10-13
VideoCommon: Update FastDepth's comment
degasus
2013-10-13
VideoCommon: revert the ViewPort changes
degasus
2013-10-12
VideoCommon: reimplement Dirty() in PixelShaderManager
degasus
2013-10-12
VideoCommon: fix dstAlpha
degasus
2013-10-12
VideoCommon: remove SetVSConstant4f
degasus
2013-10-12
OGL: update ubo workaround
degasus
2013-10-12
VideoCommon: refactor PixelShaderManager setters
degasus
2013-10-12
videoCommon: remove not supported constant types
degasus
2013-10-12
D3D: also uses VideoCommon constant buffer handling
degasus
2013-10-12
ogl: implement useful constant buffer upload
degasus
2013-10-12
VideoCommon: keep a copy of the const buffer in VideoCommon
degasus
2013-10-12
ogl: use GL_RGBA instead of GL_RGBA8
degasus
2013-10-12
[ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes.
Ryan Houdek
2013-10-11
Build fix for previous commit.
Ryan Houdek
2013-10-11
[Android] Make Tegra 4 output graphics that aren't visually appealing.
Ryan Houdek
2013-10-10
[Android] Replace the getter for the adapter backing the GameListFragment wit...
lioncash
2013-10-10
[Android] Actually show the currently selected CPU core and video backend wit...
Lioncash
2013-10-10
Revert "{Android] Eliminate need for even using a byte array when copying ass...
Lioncash
2013-10-09
Remove more unused stuff.
comex
2013-10-09
One shudders to imagine what inhuman thoughts lie behind that code.
comex
2013-10-09
Remove "deprecated" and unused function Read_Opcode_JIT_LC.
comex
2013-10-09
Minor JitCache cleanup.
comex
2013-10-09
Make JIT_UNLIMITED_ICACHE always on.
comex
2013-10-09
Merge branch 'JitArmIL'
Ryan Houdek
2013-10-09
Add the Arm JITIL to DolphinWX.
Ryan Houdek
2013-10-09
Add the JITIL Arm recompiler to the Android settings.
Ryan Houdek
2013-10-09
[ARM-JitArmIL] Enable a bunch of instructions.
Ryan Houdek
2013-10-09
[ARM] Clean up LSL, LSR, and ASR emitters, we don't need a separate instructi...
Ryan Houdek
2013-10-09
[ARM-JITArmIL] Remove the SystemRegisters file.
Ryan Houdek
2013-10-09
Don't prepend file:// in wxUtils::Explore() on windows. Wxw will just remove ...
Rachel Bryk
2013-10-09
Fix unicode support for File::Rename() on windows.
Rachel Bryk
2013-10-09
Don't waste time looking up the block if enableBlocklink is off anyway.
comex
2013-10-09
{Android] Eliminate need for even using a byte array when copying assets over.
Lioncash
2013-10-09
C.K. should fix his website before throwing stones at obsolete xml.
Matthew Parlane
2013-10-09
Fix references for OGL, SW and D3D.
Matthew Parlane
2013-10-09
Missed a accept error handler.
Matthew Parlane
2013-10-09
Fix accept() bug, which was using the wrong isRW for error conversion.
Matthew Parlane
2013-10-09
[JitArmIL] Fix Windows build?
Ryan Houdek
2013-10-08
[JITArmIL] Fix JITIL compiling on x86.
Ryan Houdek
2013-10-08
[Android] Change the names of the functions responsible for loading/saving co...
Lioncash
2013-10-08
[Android] Rephrase a comment in VideoSettingsFragment.java.
Lioncash
2013-10-08
[ARM-JITArmIL] Begin merging of the two IL cores in to a common source base.
Ryan Houdek
2013-10-08
[ARM-JITArmIL] Provide the necessary instructions to allow the JitArmIL to ac...
Ryan Houdek
2013-10-08
[ARM] Update the ArmEmitter with a bunch of NEON emitters. This adds around 4...
Ryan Houdek
2013-10-08
Missed OGL includes apparently.
Matthew Parlane
2013-10-08
Fix Windows vcxproj files.
Matthew Parlane
2013-10-07
[Android] Remove unnecessary equals comparison in VideoSettingsFragment.java ...
Lioncash
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